5. What happens when you dabble with "Art" Games

5. What happens when you dabble with "Art" Games

Author: A.S.K. June 13, 2020 Duration: 1:02:41

In this episode, on the fanboy's behest, we task ourselves to experience "art" games (after painfully enabling flash). Join us as Rathi grills the fanboy on his definition of art while Shreyas fails to produce examples to back up his lofty claims. Whether you resonate more with Rathi's realistic nitpicking or with Gajapure's childlike curiosity; this episode explores many themes and raises many pertinent questions.

[G- Games, Q- Questions, S- Standoff, N- Note, H- Highlight]

Games we played for this episode

[G] Triennale Game Collection (Il Filo Conduttore, LOCK, Neighbor, A Glass Room, The Worm Room): https://bit.ly/2C1WUZ9

[G] High Delivery: https://bit.ly/3flO5I3

[G] I'll: search for ill.z5 in https://bit.ly/37vOPHS

[G] Storyteller (but didn't discuss): https://bit.ly/3fmwijF

[G] Free will: https://bit.ly/2UCpsi5

[G] Violet: https://bit.ly/37mNQJK

What we discussed this episode

[Q] What do you mean by art games?

[Q] Are video games a form of art?

[Q] How do art games push the boundaries of the game industry?

[G] Persona 5 (https://bit.ly/30xnTWJ): A game that Gajapure considers art because of its unique UI design

[G] Firewatch (https://bit.ly/2AkARwo): Art for the fanboy not just for the graphics but for the entire game; Rathi remains unconvinced and Shreyas remains neutral (as usual)

[G] BioShock (https://bit.ly/3hnQ28E): Art for its visual and narration

[G] High Delivery: Art for its unique approach to interacting with " the object"; Rathi remains unconvinced but Shreyas is swayed

[G] Neighbor (TGC): A game that is as interesting as the amount of time you put into it (and if you actually do what the game expects you to). Warning: You cannot save your progress!

[G] A Glass Room (TGC): The game that only Gajapure could figure out how to play

[G] LOCK (TGC): The game that we don't feel is a "game".

[N] Tale of Tales (https://bit.ly/2AkJ7fR): The studio that the fan-boy mentions has better games

[G] The Worm Room (TGC): The botany game no one enjoyed.

[G] No man's Sky (https://bit.ly/2AZxRFu): Used as a contrast for the Worm Room (an unfair comparison yes, but a comparison that the fanboy made)

[G] Il Filo Conduttore (TGC):  A fun game that will leave you with a question mark at the end.

[G] Free Will: An art game that is borderline a meme

[Q] What do you want from a game? Is having fun enough and does a game have to justify itself?

[N] Shreyas would like to correct himself when he said that he did not have fun playing "Neighbor", he did.

[G] I'll: A game that demonstrated free will better than the game "Free Will"

[H] During the discussion of I'll https://imgflip.com/i/44synf

[G] Violet: The game that the fanboy failed and Rathi was disjointed with the web hosting service

[Q] Can you call something art objectively?

[Q] Can "something" be used regularly by still not be a part of the mainstream?

[Q] Revisited: What is an art game?

[G+S] Monument Valley (https://bit.ly/2XSLbEB): Why is a game like this considered "art"?


Every Saturday, Aditya, Shreyas, and Kshitij-three friends navigating the uncertainty of post-college life-gather for A Random Mexican-Standoff. The premise is simple: bring a passionate, often fiercely held opinion about any piece of art, media, or culture into the room. What follows is never simple. Each conversation is a spirited, unscripted clash of perspectives, where a debate over a beloved film's ending can spiral into an exhaustive analysis of its soundtrack, cinematography, and cultural impact. The terrain of these friendly skirmishes is wildly unpredictable, covering everything from the sublime to the seemingly trivial with equal intensity. You'll hear the energy of three voices diving headlong into the things that genuinely move them, dissecting video games, books, music, and movies with a depth that borders on obsessive. This isn't a formatted review show; it's the sound of lifelong friendships tested by passionate disagreement and solidified by shared curiosity. Tune in to this leisure-focused podcast for the feeling of pulling up a chair at a lively, ongoing argument among friends, where the only guaranteed outcome is a thoroughly examined opinion. New episodes arrive weekly, each a fresh battlefield for their latest cultural fixations.
Author: Language: English Episodes: 14

A Random Mexican-Standoff
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