Do this BEFORE designing a game | Leo Taylor

Do this BEFORE designing a game | Leo Taylor

Author: Gabe Barrett November 3, 2023 Duration: 1:19:51

In this episode, Leo Taylor, designer of games in the Risk, Clue, and D&D universes, breaks down his “key pillars of game design” as we chat through the many questions designers should think through as they dive into a new game design. You can download a PDF of the key pillars HERE.

The post Do this BEFORE designing a game | Leo Taylor appeared first on Board Game Design Lab.


Ever wondered what separates a clever game concept from a box that actually gets played and loved? That’s the central question explored in Board Game Design Lab, a conversation series hosted by Gabe Barrett. This isn't a general chat about hobbies; it’s a focused resource built from the ground up to assist creators in crafting better games. Each episode functions like a dedicated workshop, zeroing in on a specific element of the craft-whether it's prototyping, balancing mechanics, or navigating the publishing world. Gabe brings designers, publishers, and other industry insiders into the lab to share their hard-won knowledge and practical advice. You won't find off-topic discussions about recent plays or movies here. Instead, the podcast commits to a thorough, detailed examination of topics that directly impact your work. Tuning in feels like gaining access to a private mentorship session, where experienced professionals break down the complexities of design into actionable insights. If you're moving from a rough idea to a refined prototype, or from a prototype to a published product, these conversations provide the kind of nuanced guidance that can shape your entire process. The Board Game Design Lab podcast is essentially a toolkit for your mind, offering the perspectives and techniques you need to progress with confidence on your own design journey.
Author: Language: en-us Episodes: 100

Board Game Design Lab
Podcast Episodes
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