Barovia IV #35 Dracula Flow Chart

Barovia IV #35 Dracula Flow Chart

Author: Sanspants Radio April 4, 2026 Duration: 55:01

Dracula: Sometimes known as a vampyr or Lesser Greater Vampire (or just vampire if thy savvy hunter wishes to be seen as uncouth as well as (or in addition to (or instead of)) savvy) this book thinks it foolish to contend with such a creature so don’t worry about it. Thy shall know to avoid thou dracula if they are in a region where a faint or minor trace of that magic known as necromancy is undercurrent wherever they travel, animals of the house and farm keep together at nights for fear, and voices not of thy own sometimes whisper thy savvy hunter (or others!) name when thy is alone and beckon thy further (do not listen to them for thou voices shall lead thy astray!) If thy is forced to worry about it though it should be important to keep a cool head as that might be a method for the dracula to control the un-savvy hunter. Savvy hunters all know this one truth, and as they all know it I shall not bother to repeat it here but rather assume you already know one of the most critical and important things about fighting thou Dracula. Instead this author shall furnish thy with what is considered lesser informations, that thou Draculi placing of death shall affect (or effect I can never tell) the powers and unpowers that it shall possess. But first you must answer some simple questions.

Does the Dracula live outside?

If yes, congratulations! You have stumbled upon a City Place Dracula. While it can teleport through doors and turn into rats, it cannot leave the city.

If no ask yourself does the Dracula live near sea level?

No? Well okay then, does the Dracula live above or below sea level?

Yes? You’ve found yourself face to face with a Tall Places Dracula if thine answer waseth no, you’re dealing with a Negative-Tall Places Dracula.

Now if the Dracula you are facing does live near sea level I’m afraid more observation from you iseth needed. In particulars thine nature of thine environment, where the Dracula is most often stood and where or not it yearns for wide open spaces. Good luck out there savvy hunter.


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Step into the world of Ogg Nott, a land brimming with secrets and peril, though its inhabitants remain blissfully unaware of its impending fate. This is the setting for D&D is For Nerds, the acclaimed actual play series from Sanspants Radio. Rather than a single continuous saga, the podcast unfolds across distinct seasons, each a self-contained story with a fresh cast of characters and unique dangers to overcome. This structure makes it easy to jump in anywhere, whether you're new to tabletop roleplaying or a seasoned adventurer. For those who stick around, a deeper, centuries-spanning narrative gradually reveals itself, connecting threads between these seemingly isolated tales. The focus is on the collaborative, often hilarious journey of the players themselves as they navigate dungeons, diplomacy, and sheer chaos. Expect a blend of genuine comedy born from improvisation and camaraderie, alongside compelling fiction shaped by dice rolls and desperate decisions. It’s less about stat blocks and more about the stories that emerge when friends gather around a microphone. The result is an immersive and consistently entertaining escape into a game where anything can happen, and usually does.
Author: Language: English Episodes: 100

D&D is For Nerds
Podcast Episodes
Barovia IV #17 Rites of Travel [not-audio_url] [/not-audio_url]

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It’s more beautiful than I could ever have imagine. First the stars and now this. A glimpse of the moment when I first saw her. I can see I have past by many eyes but I only got lost in hers, and to get lost in those eye…
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Duration: 53:17
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Barovia IV #14 Return of the Great Assassin Vine [not-audio_url] [/not-audio_url]

Duration: 55:49
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Barovia IV #13 The Promise of Delicious Apple Pie [not-audio_url] [/not-audio_url]

Duration: 56:18
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Barovia IV #12 An Encounter with Human and Elf [not-audio_url] [/not-audio_url]

Duration: 1:00:38
Once again I find myself wanting to help and I am yet again without the tools to do so. Moments ago I was prepared to kill these poor souls and now I'm racking my brain trying to think of ways to aid them. Why can't I le…
Barovia IV #11 Bitter Sweet Lullabies [not-audio_url] [/not-audio_url]

Duration: 56:33
I do not know why he keeps yelling at me when I bring him back from the brink of dead. It’s not that he is ungrateful, or perhaps he is? I do not think he has a death wish. If that were the case, surely he’d have taken a…
Barovia IV #10 Pip and the Brief but Shocking Journey Into Tree Realm [not-audio_url] [/not-audio_url]

Duration: 52:54
This one has yet to hear from that one or the other one. Why they so rude? Don't they know this one need to know if they go on perilous journey? If metaphor happen and they don't tell, how will audience understand and kn…
Barovia IV #9 On the Hunt [not-audio_url] [/not-audio_url]

Duration: 54:02
On the Hunt Must be quick. Druid power grow stronger. Must fight. Must destroy. Must kill.Editor's note: around the 40 minute mark we switched microphones for a session, turns out that wasn't a: great choice. Apologies f…
Barovia IV #8 Barovian Nice [not-audio_url] [/not-audio_url]

Duration: 55:03
Well Hecktor has gone and left us to fend for ourselves, great, just perfect. Plus everyone hates me, which I suppose isn't that unusual. What was it the monks at the monastery used to say? "Not only are you at your chor…