Barovia IV #39 Ghoul Comma Explosive (Season Finale)

Barovia IV #39 Ghoul Comma Explosive (Season Finale)

Author: Sanspants Radio May 2, 2026 Duration: 1:26:18

The Explosive Ghoul is identical in nearly every-eth manner to their regular cousins but with several notable exceptions: Abyssal energies: what has been identified to power the ghouls has been “supercharged” extensively to such a point that the Explosive Ghoul gains its name and upon destruction will combust and release said energies at high degree and far reach. This can clearly-eth be seen-eth on thine Explosive Ghoul in its somewhat bloated-eth stomach and through its-eth eyes-eth which will instead of being white show through to the planes abyssal (red as it is speculated that the colours of thine abyss are on the average). Thy-eth savvy hunter should-eth k-note that thine Explosive Ghoul should be seen to be-eth smarter than thy average bear (or ghoul) and shall not indeed fall for the same tricks as thine non-explosive cousin. When thine Explosive Ghoul is slain one should be well away lest they become caught in the fiery (and venomous (here-eth venom shall refer-eth to the effect of creating more-eth ghouls (here-eth ghouls shall mean explosive ghouls) on thy savvy (or should I say unsavvy!) death) as the normal ghoul is (which-eth is to speak that the conflagration is neither fiery nor venomous but rather necrotic)) conflagration. Unfortunately, dear reader and savvy hunter I must confess that I was lying to you at the beginning of this here entry as the Explosive Ghoul is not terribly similar to thine regular ghoul. As thine Explosive Ghoul also should be known to be rather tougher than its counterpart and also know that it can belch the very fires (poisonous) of the abyss at thy savvy hunter which have all the treacherous-ies of its venomous attacks. Aside from these incorrections though I was not lying but rather telling the truth as the Explosive Ghoul does have all the same weaknesses and strengths besides!


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Step into the world of Ogg Nott, a land brimming with secrets and peril, though its inhabitants remain blissfully unaware of its impending fate. This is the setting for D&D is For Nerds, the acclaimed actual play series from Sanspants Radio. Rather than a single continuous saga, the podcast unfolds across distinct seasons, each a self-contained story with a fresh cast of characters and unique dangers to overcome. This structure makes it easy to jump in anywhere, whether you're new to tabletop roleplaying or a seasoned adventurer. For those who stick around, a deeper, centuries-spanning narrative gradually reveals itself, connecting threads between these seemingly isolated tales. The focus is on the collaborative, often hilarious journey of the players themselves as they navigate dungeons, diplomacy, and sheer chaos. Expect a blend of genuine comedy born from improvisation and camaraderie, alongside compelling fiction shaped by dice rolls and desperate decisions. It’s less about stat blocks and more about the stories that emerge when friends gather around a microphone. The result is an immersive and consistently entertaining escape into a game where anything can happen, and usually does.
Author: Language: English Episodes: 50

D&D is For Nerds
Podcast Episodes
Barovia IV #23 Fateless [not-audio_url] [/not-audio_url]

Duration: 55:11
/feɪt-less/ADJ.1. Having or showing a lack of fate. Having no predetermined destiny.She went through life like a fateless rock tumbling down a hill2. To act unpredictably or have an immunity to divination.The only thing…
Barovia IV #22 Trouble [not-audio_url] [/not-audio_url]

Duration: 54:00
Well, hm, looks like this particular corner of the Shadowfell's got itself a mighty big vampire shaped problem. Thats ok. We can get some kind of posse together I'm sure. Hell, just gotta get the right kinda folks. Peopl…
Barovia IV #21 Whoops [not-audio_url] [/not-audio_url]

Duration: 55:49
People don’t realise but the true burden of a Monster Hunter isn’t the detective work, or the ignorant villagers, or even fighting the monster itself. It’s the knowledge. The knowledge of what these monsters are actually…
Barovia IV #20 Fashion Through the Ages [not-audio_url] [/not-audio_url]

Duration: 52:46
A funny thing about faith is you don’t have to be religious to have it. We are told many things when we are growing up, when we are younger, before we even experience the world. A long list of things to not do, places no…
Barovia IV #19 Strange Bedfellows [not-audio_url] [/not-audio_url]

Duration: 55:12
I do not understand how these individuals have survived so long without me. They should be commended. Like when a small child learns to walk. It is something they need to do and should come naturally to ensure its surviv…
Barovia IV #18 The Life and Death of Hecktor the Beautiful [not-audio_url] [/not-audio_url]

Duration: 52:06
Hecktor Alabaster would die doing what he loved, trying to save someone else and never thinking about himself. Hecktor Alabaster was born on a hard stone table at his family's home in Northern Candor, the second child of…
Barovia IV #17 Rites of Travel [not-audio_url] [/not-audio_url]

Duration: 54:30
It’s more beautiful than I could ever have imagine. First the stars and now this. A glimpse of the moment when I first saw her. I can see I have past by many eyes but I only got lost in hers, and to get lost in those eye…
Barovia IV #16 Special Dirt and a Diamond [not-audio_url] [/not-audio_url]

Duration: 53:11
Little dragon man always so confused. He like sapling bending away from sunlight. A sapling with mouth like howler monkey. And no ears. Think he knows everything but he doesn’t know anything. He need to listen. Listen li…
Barovia IV #15 Thorough Examination [not-audio_url] [/not-audio_url]

Duration: 53:17
Int. Gregory Bone’s Orphanage. NightWritten by Pep MandarinPep: please don’t go o brother of minePip: beloved sister, if it was up to me I would stay with you for eternity and a day, but that mean man Hardcastle has tric…
Barovia IV #14 Return of the Great Assassin Vine [not-audio_url] [/not-audio_url]

Duration: 55:49
Here’s a horse, go track that very fast moving carriage. Why yes, it is indeed strange that all the creepy crawlies of Barovia know not to attack them. Why, isn’t it strange that those same creepy crawlies don’t owe me t…