368: Teaching Design Fundamentals

368: Teaching Design Fundamentals

Author: Brian Lovin, Marshall Bock October 14, 2020 Duration: 28:23

This week, we discuss strategies for teaching design fundamentals and how to make the process engaging and fun for new designers. In The Sidebar, we discuss the pain of noticing problems right before you ship.


Golden Ratio Patrons:

Float
Float has been a lifeline for teams working remotely in 2020. With float you can send your team their work schedule (daily or weekly) via Slack or email, and keep them in the loop of any changes to their tasks and projects with live notifications. You can also let your team know where you're working from with Float's scheduled status. Working from the lake house next week? Add it in Float to let your team know, ahead of time! Learn more at float.com/designdetails.

CuriosityStream
Learn about any topic with CuriosityStream; the first on-demand documentary streaming service. There is always something new to learn about with thousands of award-winning documentaries on Technology, History, Nature, Food, Science, Travel, and more! Can’t decide what to watch? Try CuriosityStream’s new feature, ON NOW, to watch a continuous stream of the best documentaries. Get an entire year of streaming for just $14.99 when you sign up at curiositystream.com/design.


Latest VIP Patrons:

  • Flora
  • Kamil Wanzek
  • Frank Myles
  • Devin Rajaram
  • Kathy Hatch

The Sidebar:

The Sidebar is an exclusive weekly segment for our Patreon supporters. You can subscribe starting at $1 per month for access to full episodes going forward! Sign up at https://patreon.com/designdetails.

In this week's Sidebar, we discuss the pain of noticing things you want to fix right before a ship – and how to avoid this situation!


Follow up:

  • Several of you volunteered to help transcribe (or proofread our transcriptions) for future episodes. We're going to figure out a process here - it will most likely live on GitHub!

Listener question:

This week, Carrie Rong asks:

I'm a student in Canada, where I just started my university's first design community to introduce product, UX, and web design to people who have otherwise never heard of it before. I want to make sure that I teach others to have the mindset of correct design thinking and fundamentals, but I'm self taught myself and not sure how to approach this when everyone seems to just want to jump on the software and make pretty things (especially when my personal style is try to make stuff first, and basics later). I know that being a designer is more than knowing how to use Figma, and I don't want to breed mediocrity in design.

Do you have any suggestions on getting people excited about design fundamentals and how to teach them? Or are the basics more something that you learn with time and practice?


Cool Things:


Design Details on the Web:


Au revoir!


Every week, Brian Lovin and Marshall Bock settle in for a thoughtful, often meandering chat that pulls back the curtain on how things are made. Their Design Details podcast lives in the rich space where technology and the arts intersect, focusing less on polished case studies and more on the real, sometimes messy, work of design. You’ll hear them dissect the nuances of product decisions, debate the evolving culture of creative teams, and share personal stories from their own experiences in the industry. It feels less like a lecture and more like eavesdropping on a conversation between two deeply knowledgeable friends. The discussions regularly venture into the philosophical side of craft, examining why certain choices resonate and how design shapes our daily interactions with the world. For anyone curious about the thinking behind the pixels and interfaces, this show offers a consistent, grounded perspective. Tuning in provides a sense of community and a candid look at the process, making it a staple for designers and creators who appreciate substance over flash.
Author: Language: English Episodes: 100

Design Details
Podcast Episodes
434: News Desk, Vol. 4 [not-audio_url] [/not-audio_url]

Duration: 29:13
This week, we talk about enhancing the performance of design teams, a more efficient developer handoff process, and how to develop strong opinions. In the Sidebar, we talk about the tradeoffs of career progression and ov…
433: Making a Case for Icons [not-audio_url] [/not-audio_url]

Duration: 25:16
This week, we make the case for designing product icons and discuss what to do if your team doesn’t want to invest in great iconography. In the Sidebar, we talk about how to incorporate default typefaces into your design…
432: Traits of a Good Manager [not-audio_url] [/not-audio_url]

Duration: 27:52
This week, we spent more time exploring the traits of a good designer manager. In the Sidebar, we talk about the design details of Apple’s Studio Display and Mac Studio.The Sidebar:The Sidebar is an exclusive weekly segm…
431: Transitioning from Industrial to Digital Design [not-audio_url] [/not-audio_url]

Duration: 22:54
This week, we talk about transitioning industries and how to bridge the quality gap in a new field. In the Sidebar, we talk about storytelling and the surprising insights that can be found in engagement data.The Sidebar:…
430: Design File Sanity and Breaking Navigation Patterns [not-audio_url] [/not-audio_url]

Duration: 32:54
This week, we talk about design file sources of truth, Snapchat's evolution, and the qualities of great managers. In the Sidebar, we talk about building a YouTube channel from scratch, the opportunity for designers on Yo…
429: Better Remote Onboarding [not-audio_url] [/not-audio_url]

Duration: 28:15
This week, we talk about the messy nature of remote onboarding and share our tips to make it suck just a little less. In the Sidebar, we talk about the visual design for the heads up display used in televised sports.Gold…
428: Teaching vs Micromanaging [not-audio_url] [/not-audio_url]

Duration: 26:02
This week, we talk about teaching versus micromanaging, or how to give feedback as a manager in a productive and growth-oriented way. In the Sidebar, Marshall shares his tips and tricks for organizing icon systems in Fig…
427: Tools for Thought ft. Mark McGranaghan and Adam Wiggins [not-audio_url] [/not-audio_url]

Duration: 1:10:21
This week, we sat down with Mark McGranaghan and Adam Wiggins to talk about building creative tools, designing across devices and platforms, creating career capital, starting design podcasts, and more.Golden Ratio Suppor…
426: Senior++ Designer Expectations [not-audio_url] [/not-audio_url]

Duration: 35:24
This week, we share some (hopefully) non-obvious paths to level up at work and exceed the expectations for a senior++ product designer. In the Sidebar, we talk about the importance of giving blunt feedback, and share way…
425: Overengineering Variants [not-audio_url] [/not-audio_url]

Duration: 24:41
This week, we share tips for crafting component variants to avoid the dreaded variant-explosion problem. In the Sidebar, we talk about Tesla’s latest UI refresh, where we see auto interfaces going in the future, and shar…