376: Shipping Quality UI

376: Shipping Quality UI

Author: Brian Lovin, Marshall Bock December 9, 2020 Duration: 21:07

This week, we talk about tips and processes for shipping a high quality UI. In The Sidebar, we discuss the Silicon Valley trend of job hopping every few years.


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The Sidebar:

The Sidebar is an exclusive weekly segment for our Patreon supporters. You can subscribe starting at $1 per month for access to full episodes going forward! Sign up at https://patreon.com/designdetails.

In this week's Sidebar, we answer a listener question: how long should you stay at a company before moving on? We weigh the tradeoffs of specializing in an industry, the downsides of Silicon Valley job-hopping culture, and more.


Follow up:

  • Sam Mason asked if we will ever see Apple introducing custom icon packs. Probably not!
  • Priscilla Then asked if we would record the show on video. Probably not, but it's an interesting idea we could maybe do as a one-off someday!

Main topic:

This week we answered a listener question sent to us in the direct messages: Should designers perform UI reviews after dev implementation, or should QA be responsible for that?


Cool Things:

  • Brian shared Robbie Tilton, a creator making fascinating digital toy concepts. Go to that Media tab on Twitter and enjoy!
  • Marshall shared Miles Morales, a stunning Spiderman game that Marshall actually decided to play (and not just watch). Strong endorsement!

Design Details on the Web:


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Every week, Brian Lovin and Marshall Bock settle in for a thoughtful, often meandering chat that pulls back the curtain on how things are made. Their Design Details podcast lives in the rich space where technology and the arts intersect, focusing less on polished case studies and more on the real, sometimes messy, work of design. You’ll hear them dissect the nuances of product decisions, debate the evolving culture of creative teams, and share personal stories from their own experiences in the industry. It feels less like a lecture and more like eavesdropping on a conversation between two deeply knowledgeable friends. The discussions regularly venture into the philosophical side of craft, examining why certain choices resonate and how design shapes our daily interactions with the world. For anyone curious about the thinking behind the pixels and interfaces, this show offers a consistent, grounded perspective. Tuning in provides a sense of community and a candid look at the process, making it a staple for designers and creators who appreciate substance over flash.
Author: Language: English Episodes: 100

Design Details
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