385: Raising Your Team’s UI Bar

385: Raising Your Team’s UI Bar

Author: Brian Lovin, Marshall Bock February 17, 2021 Duration: 29:32

This week, we talk about strategies and tactical tips for elevating a team’s bar to design high quality interfaces. In The Sidebar, we talk about how to transition from web to mobile design.


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The Sidebar:

The Sidebar is an exclusive weekly segment for our Patreon supporters. You can subscribe starting at $1 per month for access to full episodes going forward! Sign up at https://patreon.com/designdetails.

In this week's Sidebar, we talk about things to learn and new mental models to adopt in order to transition from web to mobile design.


Follow up:

  • Vincent van der Meulen tweeted a very nice note: Best thing I did early on was spend hours listening to @designdetailsfm interviews. It taught me how to talk about my work and reflect on it long before I had any skills. I got my first internship by answering the interview Qs like I thought a designer on Design Details would 😆
    • Thanks so much for your note! This makes it all worth it 😊

Main Topic:

sallythat asks us on GitHub: What to do when the design team’s bar for UI is low?

We discuss some tips and strategies for communication and finding leverage in systems to raise the bar for a product’s UI.


Cool Things:

  • Brian shared CleanShot X, a fantastic alternative to the default macOS screenshot tool. Highlights: auto-copy to clipboard and place window screenshots perfectly centered on your wallpaper.
  • Marshall shared r/thatsabooklight, a subreddit about props in movies or shows that were repurposed from everyday household items.

Design Details on the Web:


Byeee!


Every week, Brian Lovin and Marshall Bock settle in for a thoughtful, often meandering chat that pulls back the curtain on how things are made. Their Design Details podcast lives in the rich space where technology and the arts intersect, focusing less on polished case studies and more on the real, sometimes messy, work of design. You’ll hear them dissect the nuances of product decisions, debate the evolving culture of creative teams, and share personal stories from their own experiences in the industry. It feels less like a lecture and more like eavesdropping on a conversation between two deeply knowledgeable friends. The discussions regularly venture into the philosophical side of craft, examining why certain choices resonate and how design shapes our daily interactions with the world. For anyone curious about the thinking behind the pixels and interfaces, this show offers a consistent, grounded perspective. Tuning in provides a sense of community and a candid look at the process, making it a staple for designers and creators who appreciate substance over flash.
Author: Language: English Episodes: 100

Design Details
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