429: Better Remote Onboarding

429: Better Remote Onboarding

Author: Brian Lovin, Marshall Bock February 17, 2022 Duration: 28:15

This week, we talk about the messy nature of remote onboarding and share our tips to make it suck just a little less. In the Sidebar, we talk about the visual design for the heads up display used in televised sports.

Golden Ratio Supporters:

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The Sidebar:

The Sidebar is an exclusive weekly segment for our Patreon supporters. You can subscribe starting at $1 per month for access to bonus content going forward! Sign up at patreon.com/designdetails.

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Follow up:

  • Regarding micromanaging, Stevie Roger tweeted: We have a weekly team show-and-tell/idea sharing and collectively doesn’t feel like I’m being micromanaged. I’ve learnt more from others guidance and it never feels like micromanaging. This has been endlessly useful as I move into more senior roles.
  • Regarding senior designer expectations, Brandon Schmittling tweeted: Senior designers talk to other designers and creatives in their field. They have dialogues with their peers at other organizations and across industries. A stretch signal might be: Senior designers share their conversations and “bring the outside in” to their team or organization. Just something I’ve been thinking lately. Great episode and thanks!

Main Topic:

This week, we talk about the messy nature of remote onboarding and share our tips to make it suck just a little less.

Cool Things:

  • Brian shared The French Dispatch, Wes Anderson's latest film. It's fun! If you're into this style, you won't be disappointed.
  • Marshall shared Murderville, a murder mystery show with a new celebrity guest every week. And it's new!

Design Details on the Web:

Byeee!


Every week, Brian Lovin and Marshall Bock settle in for a thoughtful, often meandering chat that pulls back the curtain on how things are made. Their Design Details podcast lives in the rich space where technology and the arts intersect, focusing less on polished case studies and more on the real, sometimes messy, work of design. You’ll hear them dissect the nuances of product decisions, debate the evolving culture of creative teams, and share personal stories from their own experiences in the industry. It feels less like a lecture and more like eavesdropping on a conversation between two deeply knowledgeable friends. The discussions regularly venture into the philosophical side of craft, examining why certain choices resonate and how design shapes our daily interactions with the world. For anyone curious about the thinking behind the pixels and interfaces, this show offers a consistent, grounded perspective. Tuning in provides a sense of community and a candid look at the process, making it a staple for designers and creators who appreciate substance over flash.
Author: Language: English Episodes: 100

Design Details
Podcast Episodes
444: Writing Effective Self-Reviews [not-audio_url] [/not-audio_url]

Duration: 28:03
This week, we share our tips for writing better self-reviews during performance review season.The Sidebar:The Sidebar is an exclusive weekly segment for our Patreon supporters. You can subscribe starting at $1 per month…
443: Design Systems Interviews [not-audio_url] [/not-audio_url]

Duration: 36:00
This week, we talk about interviewing for roles in design systems, what to prepare, and how many different kinds of skills are relevant in the field.The Sidebar:The Sidebar is an exclusive weekly segment for our Patreon…
442: It Doesn't Have to Be Right [not-audio_url] [/not-audio_url]

Duration: 31:00
This week, we share stories and lessons from some of our most memorable mentors.The Sidebar:The Sidebar is an exclusive weekly segment for our Patreon supporters. You can subscribe starting at $1 per month for access to…
441: WWDC 2022 [not-audio_url] [/not-audio_url]

Duration: 54:12
This week, we recap all of our favorite...design details...announced at this week's WWDC.The Sidebar:The Sidebar is an exclusive weekly segment for our Patreon supporters. You can subscribe starting at $1 per month for a…
440: Don’t Call It a Design Critique [not-audio_url] [/not-audio_url]

Duration: 28:47
This week, we talk about how to make design critiques more fun, and how to encourage teams to share their work-in-progress more often.Supported by:Play — Play is the first native iOS design tool built for creating mobile…
439: Config 2022 [not-audio_url] [/not-audio_url]

Duration: 55:59
This week, we cover all of the exciting new releases from Config 2022, and do a deep dive into the new version of Auto Layout.Supported by:Clay — Clay is the beautiful and private home for all your relationships. Populat…
438: Dissecting Substack’s Podcast Player [not-audio_url] [/not-audio_url]

Duration: 39:18
This week, we dissect Substack’s new podcast player design, talking about both the pixels and the strategic advantage of sharing craft-specific content on Twitter. In the Sidebar, we talk about the nature and risks of cr…
437: Scaling Design Critique [not-audio_url] [/not-audio_url]

Duration: 29:34
This week, we talk about methods to scale design critiques with a growing team. In the Sidebar, we dig into the...details...of Figma's latest UI changes which added file type icons to file tabs.Golden Ratio Supporters:Ze…
436: Reclaiming Your Focus [not-audio_url] [/not-audio_url]

Duration: 23:25
This week, we share our tips and strategies for reclaiming our focus to do deep design work. In the Sidebar, we revisit last week's conversation about the value of ideas and finding the right time to share an idea with t…
435: New Feature Launch Checklist [not-audio_url] [/not-audio_url]

Duration: 28:40
This week, we share the checklist that we use when launching new features to make sure we’re not missing certain states, flows, or edge cases. In the Sidebar, we talk about working in public and the risk of people steali…