442: It Doesn't Have to Be Right

442: It Doesn't Have to Be Right

Author: Brian Lovin, Marshall Bock June 23, 2022 Duration: 31:00

This week, we share stories and lessons from some of our most memorable mentors.

The Sidebar:

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Follow up:

We're switching the show to a bi-weekly cadence. As always, our supporters on Patreon will get bonus episodes.

Main Topic:

This week, we share stories and lessons from some of our most memorable mentors.

Job Board:

We're curating the best product design roles from the world's most design-forward companies.

👉 Design Details Job Board

Universe — Universe is hiring a Product Designer who is obsessed with the delightful possibilities of software and sees UI design as an artistic medium, not just a method of problem solving. Join a new kind of design studio and shape a product that represents a radically better internet.

Mercury — Mercury is hiring product designers! Mercury powers the banking stack for companies like Linear, Maven & Mighty. Join them to build beautiful software for founders. Learn about the remote-friendly team & roles at https://mercury.design — disclaimer: Mercury is a financial technology company that works with banks.

Raycast makes it simple, fast and delightful to control your tools. They’re looking for an experienced individual to join their small team to redesign and improve core app functionality, tools to enable Developers to create new Extensions, and rethink components across the platform.

Webflow — Webflow is hiring designers across their various product pillars focused on growth, collaboration, the designer, and site capabilities. This role is remote-first with the option to work in our SF office.

Cool Things:

  • Brian shared Nashville, where he has spent his past two weeks. If you haven't been: strong recommend! Tons of fun, clean, easy to get around, and great food.
  • Marshall shared Cash In Cash Out, the music video, by Pharrell Williams, 21 Savage, and Tyler, The Creator. NSFW, but it's very, very good.

Design Details on the Web:

Byeee!


Every week, Brian Lovin and Marshall Bock settle in for a thoughtful, often meandering chat that pulls back the curtain on how things are made. Their Design Details podcast lives in the rich space where technology and the arts intersect, focusing less on polished case studies and more on the real, sometimes messy, work of design. You’ll hear them dissect the nuances of product decisions, debate the evolving culture of creative teams, and share personal stories from their own experiences in the industry. It feels less like a lecture and more like eavesdropping on a conversation between two deeply knowledgeable friends. The discussions regularly venture into the philosophical side of craft, examining why certain choices resonate and how design shapes our daily interactions with the world. For anyone curious about the thinking behind the pixels and interfaces, this show offers a consistent, grounded perspective. Tuning in provides a sense of community and a candid look at the process, making it a staple for designers and creators who appreciate substance over flash.
Author: Language: English Episodes: 100

Design Details
Podcast Episodes
433: Making a Case for Icons [not-audio_url] [/not-audio_url]

Duration: 25:16
This week, we make the case for designing product icons and discuss what to do if your team doesn’t want to invest in great iconography. In the Sidebar, we talk about how to incorporate default typefaces into your design…
432: Traits of a Good Manager [not-audio_url] [/not-audio_url]

Duration: 27:52
This week, we spent more time exploring the traits of a good designer manager. In the Sidebar, we talk about the design details of Apple’s Studio Display and Mac Studio.The Sidebar:The Sidebar is an exclusive weekly segm…
431: Transitioning from Industrial to Digital Design [not-audio_url] [/not-audio_url]

Duration: 22:54
This week, we talk about transitioning industries and how to bridge the quality gap in a new field. In the Sidebar, we talk about storytelling and the surprising insights that can be found in engagement data.The Sidebar:…
430: Design File Sanity and Breaking Navigation Patterns [not-audio_url] [/not-audio_url]

Duration: 32:54
This week, we talk about design file sources of truth, Snapchat's evolution, and the qualities of great managers. In the Sidebar, we talk about building a YouTube channel from scratch, the opportunity for designers on Yo…
429: Better Remote Onboarding [not-audio_url] [/not-audio_url]

Duration: 28:15
This week, we talk about the messy nature of remote onboarding and share our tips to make it suck just a little less. In the Sidebar, we talk about the visual design for the heads up display used in televised sports.Gold…
428: Teaching vs Micromanaging [not-audio_url] [/not-audio_url]

Duration: 26:02
This week, we talk about teaching versus micromanaging, or how to give feedback as a manager in a productive and growth-oriented way. In the Sidebar, Marshall shares his tips and tricks for organizing icon systems in Fig…
427: Tools for Thought ft. Mark McGranaghan and Adam Wiggins [not-audio_url] [/not-audio_url]

Duration: 1:10:21
This week, we sat down with Mark McGranaghan and Adam Wiggins to talk about building creative tools, designing across devices and platforms, creating career capital, starting design podcasts, and more.Golden Ratio Suppor…
426: Senior++ Designer Expectations [not-audio_url] [/not-audio_url]

Duration: 35:24
This week, we share some (hopefully) non-obvious paths to level up at work and exceed the expectations for a senior++ product designer. In the Sidebar, we talk about the importance of giving blunt feedback, and share way…
425: Overengineering Variants [not-audio_url] [/not-audio_url]

Duration: 24:41
This week, we share tips for crafting component variants to avoid the dreaded variant-explosion problem. In the Sidebar, we talk about Tesla’s latest UI refresh, where we see auto interfaces going in the future, and shar…
424: The Art of Unsolicited Redesigns [not-audio_url] [/not-audio_url]

Duration: 35:39
This week, we talk about the art of creating unsolicited redesigns at work — how to approach them, how to wrangle complexity and rabbit holes, and what to do when you have something worth sharing. In the Sidebar, we shar…