Throw Away the Settings Menu: Bennett Foddy on Frustration as a Game Design Pattern

Throw Away the Settings Menu: Bennett Foddy on Frustration as a Game Design Pattern

Author: Liam Spradlin March 13, 2018 Duration: 29:50

In this episode, Liam speaks with game designer, professor, and philosopher Bennett Foddy about  using frustration as a design pattern, positioning games at the intersection of art and software, and who he had in mind when creating Getting Over It.

Show notes 👉 https://design.google/podcasts


Liam Spradlin hosts Design Notes, a podcast that digs into the realities of creative work from a distinct perspective. As a Senior UX Designer at Google who thinks deeply about interface philosophy, Liam brings a particular curiosity to each conversation. He doesn't just interview designers in the traditional sense; instead, he seeks out voices from a wide array of unique creative fields, from illustrators and architects to ceramicists and type designers. The core of each episode lies in uncovering the shared threads-the inspirations, challenges, and fundamental principles-that connect these diverse practices. Listening feels like sitting in on a thoughtful dialogue between practitioners, where the lessons learned in one discipline often shed surprising light on another. You'll hear how problem-solving in UX resonates with the constraints of a physical craft, or how narrative thinking in writing informs a visual project. This isn't about technical tutorials or portfolio reviews. It's about the human experience behind the work and the broader understanding we gain from it. Through these genuine exchanges, the Design Notes podcast builds a compelling case for how creative thinking bridges disciplines and cultures, offering listeners a richer sense of their own creative journey, whatever form it may take.
Author: Language: English Episodes: 65

Design Notes
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Art as Survival: Conor Grebel on Using Creative Work to Heal [not-audio_url] [/not-audio_url]

Duration: 31:12
In this episode, Liam speaks with Conor Grebel about how lived experiences inform and are conveyed through creative work.Our conversation traces Conor's journey toward creative work and the "ingredients" that help him cr…