Ultima VII

Ultima VII

Author: DOS Game Club March 29, 2020 Duration: 1:55:28
Hello fellow DOS fans! A while back we ran a Twitter poll to see what people thought a good RPG would be for us to check out. And although Dark Sun, Darklands and Albion all good respectable scores, there was one clear winner: Ultima VII, released in 1992 by Origin Systems. So that became our […]

The DOS Game Club is a monthly gathering for anyone who remembers the beige boxes, the whir of a floppy drive, and the distinct charm of 80s and 90s PC gaming. Each episode focuses on a single game from the DOS era, diving deep into its design, its historical context, and the very specific joys and frustrations that come from revisiting software designed for a different technological age. You’ll hear genuine discussion that captures the spirit of friends talking around a computer monitor, covering everything from groundbreaking titles to forgotten curiosities. The conversation explores how these games were made, how they were played, and what they feel like to return to now, often wrestling with archaic controls and graphical limitations to find the enduring fun underneath. This isn't just a nostalgia trip; it's an archaeological dig into a foundational period of video game history. Tune in to this podcast for thoughtful, often humorous, and always detailed retrospectives that treat these digital artifacts with both curiosity and a critical eye. Whether you lived through the era or are just discovering it, the DOS Game Club provides a welcoming and insightful guide to the pixels and prompts that started it all.
Author: Language: English Episodes: 118

DOS Game Club
Podcast Episodes
Half-Life [not-audio_url] [/not-audio_url]

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In 1996, at a time when Realtime Strategy Games were more popular than ever, one game series decided to take a different approach to the genre and remove direct control over units and production. Like an actual Roman com…
Betrayal at Krondor [not-audio_url] [/not-audio_url]

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Toonstruck [not-audio_url] [/not-audio_url]

Duration: 2:13:25
The Fluffy Fluffy Bun Bun Show needs more cute cartoon characters, and animator Drew Blanc is the guy who has to come up with them... by tomorrow morning! Working through the night, his TV suddenly starts acting up and h…
Talking to John Passfield and Pete Mullins [not-audio_url] [/not-audio_url]

Duration: 1:12:54
As regular listeners will know, our podcast usually includes a bit where we dive a little into the history of how a game came to be and who was involved with its creation. That part was missing from our recent Halloween…
Halloween Harry [not-audio_url] [/not-audio_url]

Duration: 1:36:21
We like to pick spooky games for October, as we feel it fits with the Halloween season and everything. We wouldn't say Halloween Harry (1993, developed by Interactive Binary Illusions and SubZero Software, published by A…
Ascendancy [not-audio_url] [/not-audio_url]

Duration: 2:19:00
As noted earlier, we seem to be having a bit of a space-themed streak at DOS Game Club this year. And it continues with September's game: Ascendancy, a 4X turn-based strategy game from 1995, developed by The Logic Factor…
Golf games! [not-audio_url] [/not-audio_url]

Duration: 1:54:24
We've done some multi-game episodes, where we take a look at a whole genre of (typically) sports-type games. We've looked at skiing games, we've looked at pinball, we've looked at cricket. But this month is our most ambi…
Planetfall [not-audio_url] [/not-audio_url]

Duration: 3:49:30
What happens when a lowly Stellar Patrol ensign, stuck with endless busywork aboard the S.P.S. Feinstein, suddenly finds himself the lone survivor on a mysterious, crumbling outpost? Intercom's 1983 Planetfall isn't just…
Frontier: Elite II [not-audio_url] [/not-audio_url]

Duration: 2:23:40
With Earthworm Jim previously and Planetfall up next, you could say we're on a bit of a space-themed streak here. But while those games have lots of other things going on, the Elite series puts the vastness of outer spac…