ELDEN RING is a triumph of videogame design because of the quiet moments

ELDEN RING is a triumph of videogame design because of the quiet moments

Author: SIFTER March 19, 2022 Duration: 33:49

ELDEN RING, the latest game from Japanese studio FromSoftware, has sold over 12 million copies since its release in late February.

This massive, open-world adventure-rpg continues to build on the legacy and foundation of FromSoftware's previous works in DARK SOULS and BLOODBORNE, throwing players into a dark fantasy world filled with rich lore and difficult boss fights and challenging encounters to overcome.

Sifter producer Adam Christou joins Gianni for a chat about his time in ELDEN RING, having just finished the game to completion, defeating every boss in the lands between over the course of 110 hours of gameplay.

Note: this is a very light chat as far as spoilers go, you should be fine to dive in with minimal discussion of locations, plot resolutions and lore. 

SIFTER is produced by Nicholas Kennedy, Kyle Pauletto, Fiona Bartholomaeus, Daniel Ang & Adam Christou. Mitch Loh is Senior Producer and Gianni Di Giovanni is our Executive Producer.

Thanks to Omny Studio for their support of SIFTER.

Support the show: https://sifter.store


Ever find yourself scrolling through endless video game reviews that all seem to say the same thing? Drop Rate takes a different path. Hosted by Chris Button, this podcast digs deeper than a simple score, offering thoughtful critique and honest analysis that challenges how you see your favourite hobby. It’s not just about whether a game is good or bad, but why it matters, how it fits into the broader landscape, and what it’s actually like to play. Each episode brings together sharp voices from games journalism, dissecting the latest releases across PlayStation 5, Xbox Series X|S, Nintendo Switch, and PC. The conversations here feel like the kind you’d have with a knowledgeable mate after a long session-nuanced, sometimes surprising, and always grounded in a genuine passion for the medium. For listeners tired of surface-level takes, this SIFTER production provides a space where games are treated with the serious, yet joyful, discussion they deserve. Tune in for a video game podcast that prioritises insight over hype, and leaves you with more to think about long after the credits roll.
Author: Language: en-au Episodes: 94

Drop Rate - Video game reviews that'll make you think
Podcast Episodes
Final Fantasy VII Remake & My Friend Pedro [not-audio_url] [/not-audio_url]

Duration: 34:46
Adam plays Final Fantasy VII remake and is transported back to 1997 and Gianni fights his way through gun puzzle in My Friend Pedro.
Doom Eternal & Animal Crossing New Horizons [not-audio_url] [/not-audio_url]

Duration: 32:18
Adam has been ripping and also tearing in Doom Eternal and Gianni has been chilling out in an island paradise in Animal Crossing New Horizons
Crossy Road Castle & Rainbow Six Siege [not-audio_url] [/not-audio_url]

Duration: 28:43
Sarah is picking the right operator for the job in Rainbow Six Siege, and Gianni is climbing higher and higher in Crossy Road Castle
Two Point Hospital & Super Smash Bros Ultimate [not-audio_url] [/not-audio_url]

Duration: 19:33
Viv is trying to keep at least some patients alive in Two Point Hospital, and Mitch keeps missing those frames in Super Smash Bros Ultimate.
Dirty Bomb & Left 4 Dead 2 [not-audio_url] [/not-audio_url]

Duration: 27:45
Sarah is pushing the generators in Dirty Bomb and Daniel has a keen ear out for witches in Left 4 Dead 2.
Temtem & Monster Hunter World: Iceborne [not-audio_url] [/not-audio_url]

Duration: 31:30
Gianni journeys into a new world of monster collecting in Temtem, and Adam is watching the patterns to take down giant beasts in Monster Hunter World: Iceborne
The Witcher 3: Wild Hunt & Pico Tanks [not-audio_url] [/not-audio_url]

Duration: 23:47
Scott is following the Witcher around like Jaskier, and Mitch commands a cute little tank in Pico Tanks