#172: The Best Finishing Moves In Games Special

#172: The Best Finishing Moves In Games Special

Author: Rock Paper Shotgun February 3, 2022 Duration: 1:06:01
This week the Electronic Wireless Show podcast is going all in on our favourite finishing moves. This doesn't just mean things from fighting games, although they do obviously make a good showing. As you can imagine, Nate makes the case for RTS games with what he and his pals term 'the GG push'. Plus, we have a great Mortal Kombat themed Cavern Of Lies this week, courtesy of Matthew. Much time is spent on some excellent digressions this week, including James MacAvoy as a rampaging dinosaur from Jurassic Park (a state of affairs that I think would have improved his weird improv film My Son). Plus, could Matthew Save the world if he grew to six size the times of the earth and cut off a slab of his bum like a big steak, to feed us all? Will someone make a game like Deep Rock Galactic, but for mining Matthew's celestial bum-meat? A whimsical episode this week indeed. Plus: don't forget to tell Henry Cavill we love him and want to be friends. 🌐 Read the show notes: www.rockpapershotgun.com/electronic-wireless-show-podcast-episode-172-the-best-finishing-moves-in-games-special 🛒 Buy some RPS merch: store.reedpop.com/collections/rock-paper-shotgun 💬 Join the RPS Discord: discord.gg/rockpapershotgun Learn more about your ad choices. Visit megaphone.fm/adchoices

There's a certain kind of conversation that happens when friends who are deeply into PC gaming get together, and that's exactly what you'll find on Electronic Wireless Show. Each episode from Rock Paper Shotgun begins with a solid, often wonderfully niche topic from the world of computer games-be it a classic strategy title, the latest hardware debate, or the oddities of a new release. But the real charm lies in the detours. The discussion might start with graphics cards and effortlessly meander into an earnest debate about the merits of different aquarium setups or a shared fascination with oddly placed roadside traffic cones. It’s this blend of genuine expertise and unscripted, tangential chatter that gives the podcast its character. You're not just getting analysis; you're getting a slice of the wide-ranging, sometimes absurd, and always passionate conversations that happen when people who live and breathe this stuff simply start talking. It feels less like a formal production and more like you’ve pulled up a chair at a lively pub table where the topics are as unpredictable as they are engaging. Tune in weekly for that specific mix of focused insight and delightful digression.
Author: Language: English Episodes: 100

Electronic Wireless Show
Podcast Episodes
S2 Episode 21: PC Gaming Podcast Simulator 2023 [not-audio_url] [/not-audio_url]

Duration: 1:09:10
When is a game not a game? When it’s a sim, according to the head developer of Microsoft Flight Simulator 2024. While we quickly agree on a "fair enough" response to this assertation of non-gameyness, we also can’t help…
S2 Episode 20: The best of Summer Game Fest [not-audio_url] [/not-audio_url]

Duration: 1:12:41
Summer Game Fest, Not-E3, Keigh3… whatever you want to call this festival of hype, its annual takeover of the game industry’s collective headspace meant there was only ever one topic for the Electronic Wireless Show podc…
S2 Episode 19: a Terraria board game, you say? [not-audio_url] [/not-audio_url]

Duration: 1:10:52
In a twist of serendipity, the Terraria tabletop game was shown at the very same UK Games Expo that Nate himself visited! We couldn't have planned it better (and indeed, did not) which means this week on The Electronic W…
S2 Episode 18: Gollum's very sorry, precious [not-audio_url] [/not-audio_url]

Duration: 1:01:27
The Lord Of The Rings: Gollum turned out to be a hot mess. Who knew? The Electronic Wireless Show podcast is on hand to do a dramatic reading of the developer apology post, and talk about the reception to the game - plus…
S2 Episode 17: a brief history of everything that ever ran Doom [not-audio_url] [/not-audio_url]

Duration: 1:11:09
This week, inspired by Doom running on teletext, the Electronic Wireless Show podcast investigates: what over devices, mechanisms, or live animals can join the immortal shooter’s vast port empire? Despite not even being…
S2 Episode 16: a Zelda episode as a naked play for your attention [not-audio_url] [/not-audio_url]

Duration: 1:02:35
The Electronic Wireless Show is not bound by your mortal rules, which is why even though this is a PC gaming podcast we're going to talk about Zelda, dammit all, because everyone else gets to talk about Tears Of The King…
S2 Episode 15: welcome to the Fortnite Olympics [not-audio_url] [/not-audio_url]

Duration: 1:00:04
This week, the Electronic Wireless Show podcast – minus Alice, who’s away – goes faster, higher, and maybe even stronger as we discuss the upcoming Olympic Esport Series 2023. Yes, those Olympics. Battle royale megahit F…
S2 Episode 14: the optional content cometh [not-audio_url] [/not-audio_url]

Duration: 59:37
On account of not loads happening in the last week apart from the Actiblizz acquisition news, which I do not want to talk about under any circumstances, the Electronic Wireless Show podcasts talks this week about DLC, be…
S2 Episode 13: It’s time time [not-audio_url] [/not-audio_url]

Duration: 1:05:12
Time travel games are back in vogue, or maybe they never went away? Or maybe they did but returned to this exact moment so we’d think they didn’t. In any case the chronology-wrangling of Oxenfree 2 and Crime O’Clock have…
S2 Episode 12: remember movies? They're back! In game form... [not-audio_url] [/not-audio_url]

Duration: 1:12:47
Over the last few weeks we at the RPS Electronic Wireless Show podcast have noticed a slight resurgence in a trend we thought was basically over. That's right: video game tie-ins to films! There used to be loads of them,…