#200 - The Things You'd Want 200 Of In Video Games Special

#200 - The Things You'd Want 200 Of In Video Games Special

Author: Rock Paper Shotgun September 1, 2022 Duration: 1:04:44
Standing on the shoulders of giants (Brendy and Pip and everyone else who did the podcast before us) means we have reached episode 200 of The Electronic Show podcast! Wowzer! Thanks for being with us for this record-breaking feat. We asked for suggestions and received many excellent ones, but in the end we went with a suggestion from Jonathon which, at the time we recorded, I did not realise would be instantly revealed by the episode title. Cheers to you all! For such a potentially ridiculous theme, the lads have brought some quite serious and sensible suggestions to the table. I can't apologise enough. We do have a long discussion about Banana Man, and this week our Cavern Of Lies is a lovely special reader mailbag which I unfortunately introduce in an accidentally insulting way. 🌐 Read the show notes: www.rockpapershotgun.com/ews-podcast-episode-200-the-things-we-want-200-of-in-video-games 🛒 Buy some RPS merch: store.reedpop.com/collections/rock-paper-shotgun 💬 Join the RPS Discord: discord.gg/rockpapershotgun Learn more about your ad choices. Visit megaphone.fm/adchoices

There's a certain kind of conversation that happens when friends who are deeply into PC gaming get together, and that's exactly what you'll find on Electronic Wireless Show. Each episode from Rock Paper Shotgun begins with a solid, often wonderfully niche topic from the world of computer games-be it a classic strategy title, the latest hardware debate, or the oddities of a new release. But the real charm lies in the detours. The discussion might start with graphics cards and effortlessly meander into an earnest debate about the merits of different aquarium setups or a shared fascination with oddly placed roadside traffic cones. It’s this blend of genuine expertise and unscripted, tangential chatter that gives the podcast its character. You're not just getting analysis; you're getting a slice of the wide-ranging, sometimes absurd, and always passionate conversations that happen when people who live and breathe this stuff simply start talking. It feels less like a formal production and more like you’ve pulled up a chair at a lively pub table where the topics are as unpredictable as they are engaging. Tune in weekly for that specific mix of focused insight and delightful digression.
Author: Language: English Episodes: 100

Electronic Wireless Show
Podcast Episodes
S2 Episode 11: American McGee's Alice is through and through [not-audio_url] [/not-audio_url]

Duration: 1:09:38
Last week it was revealed that after literal years of pushing, American McGee is officially not getting a third Alice game. We at the Electronic Wireless Show podcast take a look at the history of Alice: Asylum, the game…
S2 Episode 10: endure and survive The Last Of Us's PC port [not-audio_url] [/not-audio_url]

Duration: 1:07:43
A week late but never a dollar short, we're talking about the past present and... well mostly just the present, to be honest, of The Last Of Us Part 1. It's had, and continues to have, a few problems with its PC launch l…
S2 Ep9: Modder, where art thou? [not-audio_url] [/not-audio_url]

Duration: 1:17:08
As is fast becoming a thing on RPS this week, Alice Bee and James are both away this week, so I'm (Katharine) filling in writing this post and doing my best Alice impression in the process. In this week's episode, The El…
S2 Episode 8: what the hap is heckening at Studio ZA/UM? [not-audio_url] [/not-audio_url]

Duration: 57:44
This week on the Electronic Wireless Show podcast we bite off more than we can chew by trying to make sense of the timeline of the Studio ZA/UM firings, lawsuits, and alleged fraud/toxicity, an ongoing and complicate mes…
S2 Episode 7: failure to launch [not-audio_url] [/not-audio_url]

Duration: 1:13:22
We had a couple of juicy news bits this week about disappoint - nay, heartbreaking - launch woes, so we thought we'd engage in every dev's nightmare by talking about bad launches on The Electronic Wireless Show podcast.…
S2 Episode 6: revenge of the sequels [not-audio_url] [/not-audio_url]

Duration: 53:40
In a thrilling follow up to last week's episode, The Electronic Wireless Show podcast today discusses sequels and serieseseses, in light of some surprise announcements of sequels over the last week (Nate isn't here today…
S2 Episode 5: remaster? I hardly know her! [not-audio_url] [/not-audio_url]

Duration: 1:06:18
Back once again to prove that I will literally never get tired of an "-er? I hardly know her!" joke, it's episode five of series two of the Electronic Wireless Show Podcast. This week we return to a subject we've touched…
S2 Episode 4: Biblically accurate dating simulator [not-audio_url] [/not-audio_url]

Duration: 1:14:50
This week on The Electronic Wireless Show podcast our interest was piqued by new trailers for a Jesus simulator and a politics in hell strategy game. We ask ourselves: why are there so many hell-themed games and so few h…
Season 2 Episode 3: a delayed game is eventually delayed again [not-audio_url] [/not-audio_url]

Duration: 1:04:14
Has it ever taken you 10 years to finish a task? If so, you'll either love or hate this episode of The Electronic Wireless Show podcast, where we discuss the surprising release date of 2029 for In The Valley Of Gods, the…
S2 Episode 2: a battle royalepocalypse [not-audio_url] [/not-audio_url]

Duration: 1:15:28
What a week its been! Not a great one if you like zany battle royales, as it turns out. This week on the Electronic Wireless Show podcast we discuss the recent sunetting of Rumbleverse and Knockout City, and how long is…