S2 Ep9: Modder, where art thou?

S2 Ep9: Modder, where art thou?

Author: Rock Paper Shotgun March 31, 2023 Duration: 1:17:08
As is fast becoming a thing on RPS this week, Alice Bee and James are both away this week, so I'm (Katharine) filling in writing this post and doing my best Alice impression in the process. In this week's episode, The Electronic Wireless Show podcast talks all things mods - specifically, the ones that got real big and broke out from their respective source games. It's a chat that's been prompted by the developers behind Slay The Spire mod Downfall announcing their own brand-new game, Tales & Tactics. There's also a lot of undead fish chat, and Alice's plans for entertaining herself on an upcoming long-haul flight. And in James' hardware corner, the gang chat about Nvidia's comments on AI and crypto, as well as Ubisoft's AI writing software tool thinger. Links We record on a Tuesday so some news might have changed by the time you hear it. Table 9 Studio announced Tales & Tactics, an auto-battling, fantasy roguelike. The Sims 4 finally got bunk beds in 2021, after modders showed EA how it was done. Deep Rock Galactic received official mod support in 2021 as well. Big props to Googly Glyphids maker HandDrawnNerd. Paradox announced their new rival to The Sims, Life By You - and we interviewed head honcho Rod Humble about it at GDC. Nvidia's chief technology officer tells The Guardian that crypto does not "bring anything useful for society". Ubisoft unveil their AI dialogue-writing tool, Ghostwriter. What are we playing this week? James has been enjoying the Resident Evil 4 remake while also playing through Hi-Fi Rush for RPS Game Club. Nate, meanwhile, has been playing RimWorld with mods that make it a 40K / squirrel apocalypse, and Alice Bee has been playing the mildly awful Crime Boss: Rockay City for review. Recommendations this week are John Wick Chapter 4, Sheila Armstrong's short story collection How To Gut A Fish, and YouTube mashup king DJ Cummerbund. Learn more about your ad choices. Visit megaphone.fm/adchoices

There's a certain kind of conversation that happens when friends who are deeply into PC gaming get together, and that's exactly what you'll find on Electronic Wireless Show. Each episode from Rock Paper Shotgun begins with a solid, often wonderfully niche topic from the world of computer games-be it a classic strategy title, the latest hardware debate, or the oddities of a new release. But the real charm lies in the detours. The discussion might start with graphics cards and effortlessly meander into an earnest debate about the merits of different aquarium setups or a shared fascination with oddly placed roadside traffic cones. It’s this blend of genuine expertise and unscripted, tangential chatter that gives the podcast its character. You're not just getting analysis; you're getting a slice of the wide-ranging, sometimes absurd, and always passionate conversations that happen when people who live and breathe this stuff simply start talking. It feels less like a formal production and more like you’ve pulled up a chair at a lively pub table where the topics are as unpredictable as they are engaging. Tune in weekly for that specific mix of focused insight and delightful digression.
Author: Language: English Episodes: 100

Electronic Wireless Show
Podcast Episodes
S2 Episode 31: we all own The Wolf Among Us now (no we don't) [not-audio_url] [/not-audio_url]

Duration: 1:03:02
A lot of stuff happened over the past couple of weeks, so we briefly round up some of the Unity nonsense, and some of the more interesting and/or funny bits of the Microsoft leak that happened at the start of the week. B…
S2 Episode 30: post-launch Starfield nonsense [not-audio_url] [/not-audio_url]

Duration: 1:00:42
I didn't sleep a lot at the weekend and nothing interesting happened during the week (please bear in mind that we recorded this episode of The Electronic Wireless Show podcast before Unity made any announcements) so we d…
S2 Episode 29: it's Starfield time! [not-audio_url] [/not-audio_url]

Duration: 1:12:41
Greetings, starchildren. This week on the Electronic Wireless Show podcast we talk about Starfield, the game on everyone's lips! We got code late due to an unknown random happenstance, but we've now put a bunch of time i…
S2 Episode 27: ill-advised Baldur's Gate 3 discourse chat [not-audio_url] [/not-audio_url]

Duration: 1:00:48
In a move that I already know I'll live to regret making, this week the Electronic Wireless Show podcast takes a look at the discourse that flared up in and around the release of Baldur's Gate 3. Larian's epic RPG had pe…
S2 Episode 26: is it okay to call games 'retro'? [not-audio_url] [/not-audio_url]

Duration: 53:12
Welcome once again to The Electronic Wireless Show podcast. We're discussing current things about old things this week, as Bayonetta man Hideki Kamiya reveals he's not super fond of the term 'retro' when applied to games…
S2 Episode 25: Baldur's Gate 3 is a very good game [not-audio_url] [/not-audio_url]

Duration: 1:09:14
Guess what? James and I, and a lot of other folk at RPS, are all learning the importance of rolling for initiative this week, because we're playing Baldur's Gate 3! Larian's take on what is essentially the official cRPG…
S2 Episode 23: The one-and-done games we love [not-audio_url] [/not-audio_url]

Duration: 57:13
With the news that Assassin’s Creed Mirage won’t get any post-launch DLC, we of the Electronic Wireless Show podcast are wondering: what are some good games that only need playing once? Not out of a lack of enjoyment or…
S2 Episode 22: the return of lost media [not-audio_url] [/not-audio_url]

Duration: 1:01:49
I was gone but now am here again to join my co-hosts on this week's Electronic Wireless Show podcast, much like the hundreds and hundreds of of hours of interviews, press briefings and old presentations salvaged by Nocli…