S2 Episode 11: American McGee's Alice is through and through

S2 Episode 11: American McGee's Alice is through and through

Author: Rock Paper Shotgun April 13, 2023 Duration: 1:09:38
Last week it was revealed that after literal years of pushing, American McGee is officially not getting a third Alice game. We at the Electronic Wireless Show podcast take a look at the history of Alice: Asylum, the game that would never be, as well as the game design bible that was, it seems, the last great hope for the project. We also give American McGee friend of the show status, as consolation. In hardware news, James clues us in on the Nvidia RTX 4070, and Cyberpunk 2077's new Overdrive Mode, which requires a GPU that less than 1% of Steam owners currently own. As James puts it: "what if graphics, but too much?". In a surprising twist, our recommendations this week are all alcoholic beverages, and when we talk about what we've been playing it turns out one of us literally hasn't bee playing anything. Learn more about your ad choices. Visit megaphone.fm/adchoices

There's a certain kind of conversation that happens when friends who are deeply into PC gaming get together, and that's exactly what you'll find on Electronic Wireless Show. Each episode from Rock Paper Shotgun begins with a solid, often wonderfully niche topic from the world of computer games-be it a classic strategy title, the latest hardware debate, or the oddities of a new release. But the real charm lies in the detours. The discussion might start with graphics cards and effortlessly meander into an earnest debate about the merits of different aquarium setups or a shared fascination with oddly placed roadside traffic cones. It’s this blend of genuine expertise and unscripted, tangential chatter that gives the podcast its character. You're not just getting analysis; you're getting a slice of the wide-ranging, sometimes absurd, and always passionate conversations that happen when people who live and breathe this stuff simply start talking. It feels less like a formal production and more like you’ve pulled up a chair at a lively pub table where the topics are as unpredictable as they are engaging. Tune in weekly for that specific mix of focused insight and delightful digression.
Author: Language: English Episodes: 100

Electronic Wireless Show
Podcast Episodes
S2 Episode 31: we all own The Wolf Among Us now (no we don't) [not-audio_url] [/not-audio_url]

Duration: 1:03:02
A lot of stuff happened over the past couple of weeks, so we briefly round up some of the Unity nonsense, and some of the more interesting and/or funny bits of the Microsoft leak that happened at the start of the week. B…
S2 Episode 30: post-launch Starfield nonsense [not-audio_url] [/not-audio_url]

Duration: 1:00:42
I didn't sleep a lot at the weekend and nothing interesting happened during the week (please bear in mind that we recorded this episode of The Electronic Wireless Show podcast before Unity made any announcements) so we d…
S2 Episode 29: it's Starfield time! [not-audio_url] [/not-audio_url]

Duration: 1:12:41
Greetings, starchildren. This week on the Electronic Wireless Show podcast we talk about Starfield, the game on everyone's lips! We got code late due to an unknown random happenstance, but we've now put a bunch of time i…
S2 Episode 27: ill-advised Baldur's Gate 3 discourse chat [not-audio_url] [/not-audio_url]

Duration: 1:00:48
In a move that I already know I'll live to regret making, this week the Electronic Wireless Show podcast takes a look at the discourse that flared up in and around the release of Baldur's Gate 3. Larian's epic RPG had pe…
S2 Episode 26: is it okay to call games 'retro'? [not-audio_url] [/not-audio_url]

Duration: 53:12
Welcome once again to The Electronic Wireless Show podcast. We're discussing current things about old things this week, as Bayonetta man Hideki Kamiya reveals he's not super fond of the term 'retro' when applied to games…
S2 Episode 25: Baldur's Gate 3 is a very good game [not-audio_url] [/not-audio_url]

Duration: 1:09:14
Guess what? James and I, and a lot of other folk at RPS, are all learning the importance of rolling for initiative this week, because we're playing Baldur's Gate 3! Larian's take on what is essentially the official cRPG…
S2 Episode 23: The one-and-done games we love [not-audio_url] [/not-audio_url]

Duration: 57:13
With the news that Assassin’s Creed Mirage won’t get any post-launch DLC, we of the Electronic Wireless Show podcast are wondering: what are some good games that only need playing once? Not out of a lack of enjoyment or…
S2 Episode 22: the return of lost media [not-audio_url] [/not-audio_url]

Duration: 1:01:49
I was gone but now am here again to join my co-hosts on this week's Electronic Wireless Show podcast, much like the hundreds and hundreds of of hours of interviews, press briefings and old presentations salvaged by Nocli…