S3 Episode 11: are AI NPCs the future? Our impression of what they sound like suggests no

S3 Episode 11: are AI NPCs the future? Our impression of what they sound like suggests no

Author: Rock Paper Shotgun March 21, 2024 Duration: 1:00:49
No James this week, but I am joined by Nate for this week's Electronic Wireless Show podcast to discuss Ubisoft's new NEO NPC prototype - an NPC you can have a stilted, weird conversation with using the power of AI! It's fair to say we are quite partisan about this and do not want it, but we discuss why anyway. In counterpoint, we think World Of Warcraft's new piratey battle royale game mode sounds pretty cool and good, actually? Plus: I ask Nate to explain cool things that I've seen in Warhammer 40K: Darktide, and Nate tries to convince me to take a devil's bargain where I have to play WOW for at least 12 hours a day, but I get a sort of increasing MDMA high while doing so. Learn more about your ad choices. Visit megaphone.fm/adchoices

There's a certain kind of conversation that happens when friends who are deeply into PC gaming get together, and that's exactly what you'll find on Electronic Wireless Show. Each episode from Rock Paper Shotgun begins with a solid, often wonderfully niche topic from the world of computer games-be it a classic strategy title, the latest hardware debate, or the oddities of a new release. But the real charm lies in the detours. The discussion might start with graphics cards and effortlessly meander into an earnest debate about the merits of different aquarium setups or a shared fascination with oddly placed roadside traffic cones. It’s this blend of genuine expertise and unscripted, tangential chatter that gives the podcast its character. You're not just getting analysis; you're getting a slice of the wide-ranging, sometimes absurd, and always passionate conversations that happen when people who live and breathe this stuff simply start talking. It feels less like a formal production and more like you’ve pulled up a chair at a lively pub table where the topics are as unpredictable as they are engaging. Tune in weekly for that specific mix of focused insight and delightful digression.
Author: Language: English Episodes: 100

Electronic Wireless Show
Podcast Episodes
S2 Episode 40: the last voyage of the Bethesda Steam review replies [not-audio_url] [/not-audio_url]

Duration: 58:00
This week on The Electronic Wireless Show podcast, we get a little bit removed from the rails, as it were. Things aren't looking great for Starfield - or at least, they're looking mixed, as in the Steam reviews, and veri…
S2 Episode 39: GTA6 predictions feat. Dracula boat [not-audio_url] [/not-audio_url]

Duration: 1:04:04
This week on the Electronic Wireless Show podcast we talk all things GTAVI augury, what with the community going bananas for secret GTAVI clues, and Rockstar finally announcing that they'll have a trailer for the next Gr…
S2 Episode 37: lending an ear to The Finals' AI voices [not-audio_url] [/not-audio_url]

Duration: 1:09:06
While Rishi Sunak bundles nerds into Bletchley Park, we at the Electronic Wireless Show podcast are investigating the real danger of AI: somewhat rubbish text-to-speech voicelines making The Finals less fun. We discuss t…
S2 Episode 34: the best demos in Steam's October Next Fest [not-audio_url] [/not-audio_url]

Duration: 56:04
Despite the extremely upsetting news about what nate has been having for breakfast this year, we maintain our composure to deliver an episode of The Electronic Wireless Show podcast all about the Steam Next Fest, current…
S2 Episode 32: always online woes from Payday 3's launch [not-audio_url] [/not-audio_url]

Duration: 58:23
This week we at the Electronic Wireless Show podcast look at two contrasting tales of games being always online: Payday 3's overloaded launch servers, and Sea Of Thieves' triumphant reveal of season 10 additions. Is alwa…
S2 Episode 31: we all own The Wolf Among Us now (no we don't) [not-audio_url] [/not-audio_url]

Duration: 1:03:02
A lot of stuff happened over the past couple of weeks, so we briefly round up some of the Unity nonsense, and some of the more interesting and/or funny bits of the Microsoft leak that happened at the start of the week. B…