6: [Theatre] What Escaped from the Demonic Z.O.O.O.O. (part 1)

6: [Theatre] What Escaped from the Demonic Z.O.O.O.O. (part 1)

Author: FOSS and Crafts August 20, 2020 Duration: 0:00

On the first ever episode of FOSS and Crafts Theatre (a new subshow of FOSS and Crafts), Chris and Morgan are joined by veteran role playing game players Nick and LP to bring everyone a story of three demonic employees of the international conglomerate, Demonstrative Industries. Something has escaped from the Demonic Z.O.O.O.O. to the human realm, and its up to our demon heroes to clean up the mess before anyone finds out. Can they succeed in their mission and keep their corporate overlords pleased with them, or will things get dramatically out of hand... or perhaps something in-between? Find out on today's episode (part one of two)!

Links:

  • If you haven't already, perhaps listen to FOSS & Crafts Episode 1: Collabortive Storytelling with Dice which introduces the idea of narrative RPGs. (That's also where we floated the idea to listeners of doing live RPG episodes as a way of generating new free culture content, to which we got an enthusiastic response, leading to this new sub-show!)

  • See also Freeform Universal (the RPG system used for this episode, explained in depth in Episode 1)!


There's a quiet hum of activity in the spaces where code meets clay, where shared patterns build both software and sweaters. FOSS and Crafts lives in that overlap, exploring the tangible connections between free and open-source software and the hands-on world of making. Each episode is a conversation that wanders from the philosophy of shared source code to the practical joys of knitting, woodworking, electronics, or any craft fueled by community and open knowledge. You'll hear from people who see little distinction between contributing to a software project and preserving a traditional skill; both are acts of care passed along. This podcast digs into how these parallel cultures solve problems, welcome newcomers, and sustain themselves not through scarcity but through abundance. It’s for anyone who has ever felt the satisfaction of fixing something with a well-placed line of code or a perfectly sewn stitch, and who believes the best things are often made together. Tune in for thoughtful discussions that are less about tutorials and more about the underlying spirit of creation, all while keeping your hands busy.
Author: Language: en-us Episodes: 63

FOSS and Crafts
Podcast Episodes
11: An Ethics of Agency [not-audio_url] [/not-audio_url]

Duration: 0:00
Chris and Morgan discuss an ethical framework Chris has been workshopping for the last few years, "An Ethics of Agency", with the foundation of maximizing agency "for you, for me, for everyone" and minimizing subjection.…
10: [Theatre] The What Goblins Saga, Chapter 1: What Are Goblins? [not-audio_url] [/not-audio_url]

Duration: 0:00
On this episode of FOSS and Crafts Theatre, we begin exploring "The What Goblins Saga". While the claim of "our goblins are different" is hardly new, these goblins seem to stand apart more than most... even their fellow…
9: What is Spritely? [not-audio_url] [/not-audio_url]

Duration: 0:00
What is this Spritely project that's taken up most of Chris's time for the last several years? Something about advancing distributed/decentralized social networks, but what does that mean? Chris and Morgan talk about it…
8: Stefano Zacchiroli on preserving source code at Software Heritage [not-audio_url] [/not-audio_url]

Duration: 0:00
We are extremely excited to have on our first FOSS & Crafts guest: Stefano Zacchiroli! (Also known on some corners of the FOSS world as just "zack".) Stefano has a long history of FOSS advocacy, most famously for his rol…
7: [Theatre] What Escaped from the Demonic Z.O.O.O.O. (part 2) [not-audio_url] [/not-audio_url]

Duration: 0:00
Leaving off from part 1, the office demons of Styx, Hexia, and Gummy Bear (or is it Gerumphy or perhaps Gzeumphi Behr?) track down and confront the mysterious lampmorel creature directly. What dangers await them? And jus…
5: Milkytracker, chiptunes, and that intro music [not-audio_url] [/not-audio_url]

Duration: 0:00
Chris's journey of making the intro music is used as a backdrop to explore how to make music in Milkytracker, a FOSS program for making tracker music, as well as to explore a bit of sound theory, what chiptunes and track…
4: The Eight Kinds of Fun [not-audio_url] [/not-audio_url]

Duration: 0:00
Morgan and Chris look at the domains of FOSS and crafts from the lens of the Eight Kinds of Fun, traditionally used to analyze game design. What kinds of ways do different people enjoy participating in creative activitie…
3: Textile production and a nostalgic past [not-audio_url] [/not-audio_url]

Duration: 0:00
These days textile production is mostly automated aside from some niche markets and craft production. Craft production of textiles today taps into a vision of a nostalgic past, often evoking memories of a time the audien…
2: The impact of machines that "learn" and produce [not-audio_url] [/not-audio_url]

Duration: 0:00
The results from machine learning have been getting better and better and the results seen so far from OpenAI's GPT-3 model look stunningly good. But unlike GPT-2 (which was publicly released under a free license), so fa…