Bonus Episode 011. Special Guest: Rachel (Solo Dev of Witchhazel Woods)

Bonus Episode 011. Special Guest: Rachel (Solo Dev of Witchhazel Woods)

Author: Zackavelli February 1, 2022 Duration: 29:09
In this episode Zackavelli plays buff/debuff and our guest talks about procedural generated art techniques used for her game Witchhazel Woods. Skip to Guest Segment: 11:26 Rachel's Links: Twitter: https://twitter.com/the_datababe Wishlist Witchhazel Woods! https://store.steampowered.com/app/1833560/Witchhazel_Woods/ Be come a Patron: www.patreon.com/GDFG Join the discord and talk with the community about making video games! Link: discord.gg/2C8eTsU Follow Zackavelli on Twitter @_Zackavelli_ Music: Radiant Vibes by Harris Heller

Ever wondered how the games you love actually get made? Game Dev Field Guide is here to demystify that process, offering a practical path from a blank screen to a launched project. Hosted by Zackavelli, this educational podcast speaks directly to creators at the beginner and intermediate stages, meeting you right where you are in your development journey. Instead of abstract theory, each episode tackles a tangible piece of the puzzle. You'll hear detailed discussions on crafting responsive, crisp movement controls that feel satisfying to a player, or learn the artistic principles behind designing eye-catching sprites that give your game a unique visual identity. The guidance extends beyond pure creation, too, delving into the crucial strategies for marketing your game effectively as you approach its big release. Think of it as a companionable audio manual, breaking down complex topics into actionable steps. By focusing on these core, hands-on skills, the podcast builds your confidence and toolkit episode by episode. Whether you're working in your spare time or building a portfolio, the conversations here are designed to provide clear value for anyone looking to navigate the rewarding, but often intricate, world of independent game development. Tune in for a straightforward, no-fluff approach to making your own video games.
Author: Language: English Episodes: 100

Game Dev Field Guide
Podcast Episodes
Bonus Episode 007. Special Guest: Kevin Andersson [not-audio_url] [/not-audio_url]

Duration: 36:47
In this episode Zackavelli plays buff/debuff and our guest Kevin Andersson talks about how he avoids stress during his game making process. Skip to Guest Segment: 13:58 Kevin Andersson: Twitter: https://twitter.com/Ander…
Ep. 041 Animation Methods [not-audio_url] [/not-audio_url]

Duration: 31:20
In this episode Zackavelli talks about why and how to add animations to your game. Skip to Body of Episode: 7:05 Become a Patron: www.patreon.com/GDFG Join the discord and talk with the community about making video games…
Ep. 040 Bartle's Player Types [not-audio_url] [/not-audio_url]

Duration: 29:49
In this episode Zackavelli talks the fundamental theory of Bartle's player types. Skip to Body of Episode: 7:11 Become a Patron: www.patreon.com/GDFG Join the discord and talk with the community about making video games!…
Bonus Episode 006. Special Guest: Jonathan Jennings [not-audio_url] [/not-audio_url]

Duration: 38:35
In this episode Zackavelli plays buff/debuff and our guest Jonathan Jennings gives a key thought about pre-production and prototyping. Skip to Guest Segment: 13:40 Jonathan Jennings Linkedin: https://www.linkedin.com/in/…
Ep. 039 Marketing Your Game [not-audio_url] [/not-audio_url]

Duration: 34:24
In this episode Zackavelli talks about marketing strategies to make sure people care about your game. Skip to Body of Episode: 8:00 Show Sponsor: www.rrdice.com/ Become a Patron: www.patreon.com/GDFG Join the discord and…
Ep. 038 Efficiency For Game Devs [not-audio_url] [/not-audio_url]

Duration: 30:40
In this episode Zackavelli talks about some ways you might go about becoming more efficient as a game dev. Skip to Body of Episode: 7:55 Show Sponsor: www.rrdice.com/ Become a Patron: www.patreon.com/GDFG Join the discor…
Bonus Episode 005 Special Guest: Zackavelli [not-audio_url] [/not-audio_url]

Duration: 35:39
In this episode Zackavelli plays buff/debuff and gives a key thought about taking moral stances with your games. Skip to Guest Segment: 20:46 Be come a Patron: www.patreon.com/GDFG Join the discord and talk with the comm…
Ep. 037 Procedural Generated Content [not-audio_url] [/not-audio_url]

Duration: 37:08
In this episode Zackavelli talks about procedural content generation and its pros and cons. Skip to Body of Episode: 8:06 Show Sponsor: www.rrdice.com/ Become a Patron: www.patreon.com/GDFG Join the discord and talk with…
Ep. 036 Visual Effects (Particle Systems/Shaders) [not-audio_url] [/not-audio_url]

Duration: 37:16
In this episode Zackavelli talks about two key methods in visual effects for video games, particle systems and shaders. Skip to Body of Episode: 7:08 Show Sponsor: https://www.rrdice.com/ Become a Patron: www.patreon.com…
Bonus Episode 004. Special Guest: Arash Sammander [not-audio_url] [/not-audio_url]

Duration: 38:47
In this episode Zackavelli plays buff/debuff and we go on a deep dive about play testing with Arash Sammander. Skip to Guest Segment: 11:20 Arash Sammander Twitter: https://twitter.com/sammander Be come a Patron: www.pat…