Ep. 051 Genre Study: 4X

Ep. 051 Genre Study: 4X

Author: Zackavelli February 25, 2022 Duration: 34:15
In this episode Zackavelli takes a look at the 4X genre and discusses what makes a good 4X game. Skip to Body of Episode: 5:05 Become a Patron: www.patreon.com/GDFG Join the discord and talk with the community about making video games! Link: discord.gg/2C8eTsU Follow Zackavelli on Twitter @_Zackavelli_ Twitch: www.twitch.tv/zackavelli_ Youtube: www.youtube.com/channel/UCoGo58coz8d1jIjuJ8H2eKw Intro music by: Avaren Outro remix by: Mugamoomoo

Ever wondered how the games you love actually get made? Game Dev Field Guide is here to demystify that process, offering a practical path from a blank screen to a launched project. Hosted by Zackavelli, this educational podcast speaks directly to creators at the beginner and intermediate stages, meeting you right where you are in your development journey. Instead of abstract theory, each episode tackles a tangible piece of the puzzle. You'll hear detailed discussions on crafting responsive, crisp movement controls that feel satisfying to a player, or learn the artistic principles behind designing eye-catching sprites that give your game a unique visual identity. The guidance extends beyond pure creation, too, delving into the crucial strategies for marketing your game effectively as you approach its big release. Think of it as a companionable audio manual, breaking down complex topics into actionable steps. By focusing on these core, hands-on skills, the podcast builds your confidence and toolkit episode by episode. Whether you're working in your spare time or building a portfolio, the conversations here are designed to provide clear value for anyone looking to navigate the rewarding, but often intricate, world of independent game development. Tune in for a straightforward, no-fluff approach to making your own video games.
Author: Language: English Episodes: 100

Game Dev Field Guide
Podcast Episodes
Ep. 062 Quest Design [not-audio_url] [/not-audio_url]

Duration: 27:38
In this episode Zackavelli talks about quest design and the spectrum of styles it comes in. Skip to Body of Episode: 5:17 Oblivion Whodunit Quest: https://www.youtube.com/watch?v=tccCzvJ0qFY Become a Patron: www.patreon.…
Ep. 061 Genre Study: Metroidvania [not-audio_url] [/not-audio_url]

Duration: 25:08
In this episode Zackavelli breaks down the Metroidvania genre. Skip to Body of Episode: 4:45 Mertroid Dread Video by Mark Brown: https://www.youtube.com/watch?v=5pop-cc9kmY Become a Patron: www.patreon.com/GDFG Join the…
Bonus Episode 17. Special Guest: Malheur Games [not-audio_url] [/not-audio_url]

Duration: 33:02
In this episode Zackavelli plays buff/debuff and our guest has a keynote on the struggles in gamedev Skip to Guest Segment: 9:10 Malheur Games Twitter: https://twitter.com/MalheurGames Once More on Steam: https://store.s…
Ep. 060 Current Events: Unity x Ironsource [not-audio_url] [/not-audio_url]

Duration: 32:40
In this episode Zackavelli talks about the recent events with Unity and Ironsource. Pocket Gamer Interview with John Riccitello: https://www.pocketgamer.biz/interview/79190/unity-ironsource-john-riccitiello-marc-whitten-…
Ep. 059 Art Driven Game Development [not-audio_url] [/not-audio_url]

Duration: 24:43
In this episode Zackavelli talks about the advantages of focusing on art first during game development. Skip to Body of Episode: 5:34 Buy my game BounceShot on Steam: store.steampowered.com/app/1736980/BounceShot/ Become…
Bonus Episode 16. Special Guest: XCompWiz [not-audio_url] [/not-audio_url]

Duration: 30:21
In this episode Zackavelli plays buff/debuff and our guest has a keynote on DevOps Skip to Guest Segment: 15:30 XCompWiz Twitter: https://twitter.com/XCompWiz MystCraft 2 Minecraft Mod: https://www.patreon.com/posts/5696…
Ep. 058 Mobile Game Development [not-audio_url] [/not-audio_url]

Duration: 25:43
In this episode Zackavelli talks about mobile game development, and analyzes why some game genres work better on phones then others. Skip to Body of Episode: 5:16 Buy my game BounceShot on Steam: store.steampowered.com/a…
Bonus Episode 15. BounceShot Post Mortem [not-audio_url] [/not-audio_url]

Duration: 32:52
In this episode Zackavelli plays buff/debuff and then does a post mortem for his recently released game BounceShot Skip to Post Mortem: 9:06 Buy BounceShot: https://store.steampowered.com/app/1736980/BounceShot/ Be come…
Ep. 057 Quick Tips VII Demos, Execution, and Perfection [not-audio_url] [/not-audio_url]

Duration: 24:21
In this episode Zackavelli talks about making demos, executing your ideas, and avoiding perfection in gamedev. Skip to Body of Episode: 7:45 Buy my game BounceShot on Steam: https://store.steampowered.com/app/1736980/Bou…
Ep. 056 Coming Up With New Game Mechanics [not-audio_url] [/not-audio_url]

Duration: 27:01
In this episode Zackavelli talks about strategies for coming up with new game mechanics. Skip to Body of Episode: 7:07 Buy my game BounceShot on Steam: https://store.steampowered.com/app/1736980/BounceShot/ Become a Patr…