Ep. 091 Managing Motivation For Game Dev

Ep. 091 Managing Motivation For Game Dev

Author: Zackavelli January 7, 2025 Duration: 46:05
In this episode Zackavelli talks about managing motivation as a project resource, similar to money or time. Skip to Body of Episode: 7:23 Try the demo for my game Mirror Throne: store.steampowered.com/app/2520490/M…Auto_Battler/ Become a Patron: www.patreon.com/GDFG Join the discord and talk with the community about making video games! Link: discord.gg/2C8eTsU Follow Zackavelli on Twitter @_Zackavelli_ Twitch: www.twitch.tv/zackavelli_ Intro music by: Avaren Outro remix by: Mugamoomoo

Ever wondered how the games you love actually get made? Game Dev Field Guide is here to demystify that process, offering a practical path from a blank screen to a launched project. Hosted by Zackavelli, this educational podcast speaks directly to creators at the beginner and intermediate stages, meeting you right where you are in your development journey. Instead of abstract theory, each episode tackles a tangible piece of the puzzle. You'll hear detailed discussions on crafting responsive, crisp movement controls that feel satisfying to a player, or learn the artistic principles behind designing eye-catching sprites that give your game a unique visual identity. The guidance extends beyond pure creation, too, delving into the crucial strategies for marketing your game effectively as you approach its big release. Think of it as a companionable audio manual, breaking down complex topics into actionable steps. By focusing on these core, hands-on skills, the podcast builds your confidence and toolkit episode by episode. Whether you're working in your spare time or building a portfolio, the conversations here are designed to provide clear value for anyone looking to navigate the rewarding, but often intricate, world of independent game development. Tune in for a straightforward, no-fluff approach to making your own video games.
Author: Language: English Episodes: 100

Game Dev Field Guide
Podcast Episodes
Ep. 035 Tile Based Pixel Art Primer [not-audio_url] [/not-audio_url]

Duration: 42:39
In this episode Zackavelli walks through the process of making tile based pixel art, and gives some general pixel art tips. Skip to Body of Episode: 7:44 Adam C Younis Youtube: https://www.youtube.com/watch?v=7BWr2tlK-4c…
Ep. 034 Game Balance Deep Dive [not-audio_url] [/not-audio_url]

Duration: 41:49
In this episode Zackavelli examines how to design a well balance game, and talks about some methods you might try and use to balance a game. Skip to Body of Episode: 10:33 Become a Patron: www.patreon.com/GDFG Join the d…
Bonus Episode 003. Special Guest: Remus Rain [not-audio_url] [/not-audio_url]

Duration: 42:32
In this episode Zackavelli introduces a new segment called "Juice Jam" and we hear Remus Rain talk about puzzle design for video games. Skip to Guest Segment: 7:25 Remus Rain Links Twitter: https://twitter.com/RemusRain…
Ep. 033 Quick Tips V. Play Testing And Group Gamedev [not-audio_url] [/not-audio_url]

Duration: 38:29
In this episode Zackavelli discusses the designing playtesting sessions, and working in groups for gamedev. Skip to Body of Episode: 8:36 Be come a Patron: www.patreon.com/GDFG Join the discord and talk with the communit…
Ep. 032 Player Engagement And Flow State [not-audio_url] [/not-audio_url]

Duration: 26:15
In this episode Zackavelli discusses the player engagement, and how players may access flow state. Skip to Body of Episode: 4:40 Be come a Patron: www.patreon.com/GDFG Join the discord and talk with the community about m…
Bonus Ep. 002 Special Guest: Sam Seltzer-Johnston [not-audio_url] [/not-audio_url]

Duration: 40:46
In this episode Zackavelli plays Buff/Debuff and we hear Sam Seltzer-Johnston talk about the "right way" to do things in game dev. Skip to Guest Segment: 14:42 Check out ExoCorps: https://exocorpsgame.com/ Sam's Twitter:…
Ep. 031 Companion Game Design And The Dreaded Escort Mission [not-audio_url] [/not-audio_url]

Duration: 26:32
In this episode Zackavelli discusses the game design related to companions and allies, and the flaws of the dreaded escort mission. Skip to Body of Episode: 6:44 Be come a Patron: www.patreon.com/GDFG Join the discord an…
Ep. 030 Pre-Production And Planning Phase [not-audio_url] [/not-audio_url]

Duration: 26:44
In this episode Zackavelli discusses the pre production and planning phase of the game development cycle. Skip to Body of Episode: 6:44 Be come a Patron: www.patreon.com/GDFG Join the discord and talk with the community…
Bonus Ep. 001 Special Guest: Zackavelli [not-audio_url] [/not-audio_url]

Duration: 33:21
In this episode Zackavelli plays Buff/Debuff and gives a key thought about the golden rule of game development. Skip to Guest Segment: 18:45 Be come a Patron: www.patreon.com/GDFG Join the discord and talk with the commu…

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