EP. 097 Backend Systems For Games

EP. 097 Backend Systems For Games

Author: Zackavelli July 22, 2025 Duration: 36:09
In this episode Zackavelli talks about backend systems for games and why you should consider the features it can support. SPONSOR: Please check out the link below to support AccelByte in paying for this free educational content. Unlimited Development Trial: https://accelbyte.io/promo Skip to Body of Episode: 6:13 Join the discord and talk with the community about making video games! Link: discord.gg/2C8eTsU Follow Zackavelli on Twitter @_Zackavelli_ Twitch: www.twitch.tv/zackavelli_ Intro music by: Avaren Outro remix by: Mugamoomoo

Ever wondered how the games you love actually get made? Game Dev Field Guide is here to demystify that process, offering a practical path from a blank screen to a launched project. Hosted by Zackavelli, this educational podcast speaks directly to creators at the beginner and intermediate stages, meeting you right where you are in your development journey. Instead of abstract theory, each episode tackles a tangible piece of the puzzle. You'll hear detailed discussions on crafting responsive, crisp movement controls that feel satisfying to a player, or learn the artistic principles behind designing eye-catching sprites that give your game a unique visual identity. The guidance extends beyond pure creation, too, delving into the crucial strategies for marketing your game effectively as you approach its big release. Think of it as a companionable audio manual, breaking down complex topics into actionable steps. By focusing on these core, hands-on skills, the podcast builds your confidence and toolkit episode by episode. Whether you're working in your spare time or building a portfolio, the conversations here are designed to provide clear value for anyone looking to navigate the rewarding, but often intricate, world of independent game development. Tune in for a straightforward, no-fluff approach to making your own video games.
Author: Language: English Episodes: 100

Game Dev Field Guide
Podcast Episodes
Ep. 048 Core Game Loops Deep Dive [not-audio_url] [/not-audio_url]

Duration: 37:35
In this episode Zackavelli goes deep on core game loops, their function and definitions, and give good examples from popular games. Skip to Body of Episode: 4:53 Become a Patron: www.patreon.com/GDFG Join the discord and…
Bonus Episode 010. Special Guest: Starlight Skyes [not-audio_url] [/not-audio_url]

Duration: 28:05
In this episode Zackavelli plays buff/debuff and our guest Starlight Skyes talks about the pros and cons of being a commercial/hobby gamedev. Skip to Guest Segment: 16:37 Starlight Skyes: Twitter: https://twitter.com/Sta…
Ep. 047 Quick Tips VI Vehicles, Dialogue, And MVPs [not-audio_url] [/not-audio_url]

Duration: 29:50
In this episode Zackavelli talks gives tips for vehicles, dialogue, and getting to the minimum viable product (MVP) Skip to Body of Episode: 6:43 Become a Patron: www.patreon.com/GDFG Join the discord and talk with the c…
Ep. 046 Co-op Game Design [not-audio_url] [/not-audio_url]

Duration: 27:22
In this episode Zackavelli talks about fundamental concepts of co op game design. Skip to Body of Episode: 5:58 Become a Patron: www.patreon.com/GDFG Join the discord and talk with the community about making video games!…
Bonus Episode 009. Special Guest: Yanniboi [not-audio_url] [/not-audio_url]

Duration: 37:25
In this episode Zackavelli has a conversation with community member Yanniboi about getting your games on Steam. Skip to Guest Segment: 0:10 Yanniboi on Twitter: https://twitter.com/LockdownPatrol Yan's Game Tower Offende…
Ep. 045 Health System Overview [not-audio_url] [/not-audio_url]

Duration: 34:10
In this episode Zackavelli talks about how to classify health systems, and identify a few mechanics that make them interesting. Skip to Body of Episode: 7:10 Become a Patron: www.patreon.com/GDFG Join the discord and tal…
Ep. 044 Transitions In Level Design [not-audio_url] [/not-audio_url]

Duration: 28:50
In this episode Zackavelli talks about designing paths, bread crumbing, cover design, and other things relevent to tranistions in level design. Skip to Body of Episode: 7:37 Tommy Norberg (Level Design Infographics) http…
Bonus Episode 008. Special Guest: Prescott "Lockes" Lawani [not-audio_url] [/not-audio_url]

Duration: 31:35
In this episode Zackavelli plays buff/debuff and our guest Prescott "Lockes" Lawani gives a key thought about going for it as a game dev. Skip to Guest Segment: 15:01 Prescott "Lockes" Lawani: Twitter: https://twitter.co…
Ep. 043 Making Approachable Games [not-audio_url] [/not-audio_url]

Duration: 27:36
In this episode Zackavelli talks about how to make sure your game is easy to pick up and play. Skip to Body of Episode: 7:11 Become a Patron: www.patreon.com/GDFG Join the discord and talk with the community about making…
Ep 042. Emergent Game Design [not-audio_url] [/not-audio_url]

Duration: 31:23
In this episode Zackavelli talks about what emergent gameplay is and how you might bring it about in your games. Lots of good game stories in this one! Skip to Body of Episode: 6:46 Become a Patron: www.patreon.com/GDFG…