[Ep162] Pants Valet

[Ep162] Pants Valet

Author: Butterscotch Shenanigans August 1, 2018 Duration: 1:06:18

HEYO, Shenanites! This week we talk about doing backflips, the first rule of improv, and the mystical juicy juice of Woanope. And guess what! We figured out how to thumbroll! We also dive into how our childhoods spent around towering sociopaths shaped our sense of humor, and discuss the ever-burning question: why don’t lizards in Star Wars force pull things into their mouths?

Questions answered (abbreviated):

  • Anonymous: Sam! You're in Forbes 30 under 30. How's it feeeeelll?
  • JohnPatChap: I'm really looking forward to Levelhead! How do you guys approach making the platforming feel satisfying using mobile’s touch-based interface.
  • TorTales: Are you using any techniques or making a conscious effort to be funny on the podcast? And have you researched or practiced improv or comedy?
  • Anonymous: What is your process behind determining if something should be handled by code or good ol' frame-by-frame animation? Your games look so damn good for being so few frames!
  • zacyzacy: Do you guys use many shaders in your games?
  • Magicalmerlin5: I have worked with GameMaker before and I found it really clunky. How did you geniuses take something lame like GameMaker and create something beautiful like Crashlands?
  • MAP5597: What is the mystical substance known as juice? In space it's a blobby thing, and on Woanope's surface it's a crystal. Do the crystals serve as salt-licks for Wompits? What happens if the juice is ingested (is it known to the state of California to cause problems)? How is energy extracted from juice?

To stay up to date with all of our buttery goodness subscribe to the podcast on Apple podcasts (apple.co/1LxNEnk). If you want to get more involved in the Butterscotch community, hop into our DISCORD server at discord.gg/bscotch and say hello! Submit questions at https://podcast.bscotch.net, disclose all of your secrets to podcast@bscotch.net, and send letters, gifts, and tasty treats to https://bit.ly/bscotchmailbox. Finally, if you’d like to support the show and buy some coffee FOR Butterscotch, head over to https://moneygrab.bscotch.net.

★ Support this podcast ★

Pull up a chair and pour something warm. Each week, the folks behind the award-winning indie studio Butterscotch Shenanigans-the creators of Crashlands-sit down to untangle the messy, rewarding, and often absurd reality of making games. Coffee with Butterscotch feels less like a formal broadcast and more like eavesdropping on a freewheeling conversation between friends who’ve been in the trenches. You’ll hear them dissect the nuts and bolts of development, from art pipelines to bug-squashing, but the discussion rarely stays in the technical lane. It veers into the philosophy of creativity, the rollercoaster of running a small business, and the strange habits that fuel productivity. The tone is unfiltered and genuinely funny, because the hosts don’t separate the work from the life surrounding it. This podcast digs into how to solve problems, ship your projects, and keep your sanity while doing it, all served with a heavy dose of camaraderie and self-deprecating humor. It’s a weekly dose of insight and laughter for anyone curious about the stories behind the screen, whether you're a seasoned developer, an aspiring creator, or just someone who enjoys peeking behind the curtain of how things are made.
Author: Language: English Episodes: 556

Game Dev Podcast | Coffee with Butterscotch
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