[Ep205] Monopolisms

[Ep205] Monopolisms

Author: Butterscotch Shenanigans May 22, 2019 Duration: 1:05:15

Hey there, Shenanites! In this episode, we discuss court cases, winning the zombie apocalypse, and how collaborations are not battles. We’ve said it before, but it’s worth saying again: There is no secret. You gotta get in there, and then you gotta stay in there.

Also, some Shenan-events are coming up! The Shenanijam, July 12-14 weekend. DO IT! (https://shenanijam.com) Plus, hang out with us at the Shenanicon (https://meet.bscotch.net) on September 28th.

Questions answered (abbreviated):

  • MySecretWeapon: What's your zombie plan?
  • CoffeeChemist: What is the one skill and/or advice that you've taken from other careers or through education that you found had the biggest impact on you?

To stay up to date with all of our buttery goodness subscribe to the podcast on Apple podcasts (apple.co/1LxNEnk). If you want to get more involved in the Butterscotch community, hop into our DISCORD server at discord.gg/bscotch and say hello! Submit questions at https://www.bscotch.net/podcast, disclose all of your secrets to podcast@bscotch.net, and send letters, gifts, and tasty treats to https://bit.ly/bscotchmailbox. Finally, if you’d like to support the show and buy some coffee FOR Butterscotch, head over to https://moneygrab.bscotch.net.

★ Support this podcast ★

Pull up a chair and pour something warm. Each week, the folks behind the award-winning indie studio Butterscotch Shenanigans-the creators of Crashlands-sit down to untangle the messy, rewarding, and often absurd reality of making games. Coffee with Butterscotch feels less like a formal broadcast and more like eavesdropping on a freewheeling conversation between friends who’ve been in the trenches. You’ll hear them dissect the nuts and bolts of development, from art pipelines to bug-squashing, but the discussion rarely stays in the technical lane. It veers into the philosophy of creativity, the rollercoaster of running a small business, and the strange habits that fuel productivity. The tone is unfiltered and genuinely funny, because the hosts don’t separate the work from the life surrounding it. This podcast digs into how to solve problems, ship your projects, and keep your sanity while doing it, all served with a heavy dose of camaraderie and self-deprecating humor. It’s a weekly dose of insight and laughter for anyone curious about the stories behind the screen, whether you're a seasoned developer, an aspiring creator, or just someone who enjoys peeking behind the curtain of how things are made.
Author: Language: English Episodes: 556

Game Dev Podcast | Coffee with Butterscotch
Podcast Episodes
[Ep517] Missing Pieces [not-audio_url] [/not-audio_url]

Duration: 1:05:14
This week, we talk about soundtracks, review scores, and mysterious absences. Reviews don’t just highlight flaws; they can reveal the gap between expectations and reality. Even the smallest systems can leave a large impa…
[Ep516] Exploding Servers [not-audio_url] [/not-audio_url]

Duration: 56:41
In this episode, we discuss launch stats, slippery servers, and squishy plushies. Crashlands 2 hit the ground running with five times the sales of the original and a tidal wave of new players! Steam charts lit up, bugs s…
[Ep515] Crashlands 2 OUT NOW! [not-audio_url] [/not-audio_url]

Duration: 16:26
On this special bonus episode of Coffee with Bscotch, we celebrate the launch of Crashlands 2! We talk about the studio's journey and reflect on a decade of shenanigans, butterscotch-flavored and otherwise. If you’re new…
[Ep514] It’s Coming [not-audio_url] [/not-audio_url]

Duration: 1:02:49
In this episode, we discuss comfort systems, progression maps, and pre-launch vibes. Everything’s ready, the fuse is lit, and now it’s the final countdown. Crashlands 2 launches tomorrow! Are you ready?Support Crashlands…
[Ep513] Locked & Loaded [not-audio_url] [/not-audio_url]

Duration: 53:58
This week, we talk about golden builds, crabs, and slippery fish. Some weapons in Crashlands 2 have a catch, literally. If you manage to hook one of these powerful items, you might find that they’re hard to hang on to. E…
[Ep512] Sequel Struggle [not-audio_url] [/not-audio_url]

Duration: 1:04:42
In this episode, we discuss development time, co-op, and sequel iterations. Turns out, building a sequel is less about stacking on new features and more about wrestling the original into shape. Sometimes you circle all t…
[Ep511] Final Stretch [not-audio_url] [/not-audio_url]

Duration: 1:01:15
This week, we talk about the beta wrap-up, player stats, and endgame design. The end of a game is where things get weird. Players want closure, but they also want more to do. There’s a fine line between sticking the land…
[Ep510] Lock & Launch [not-audio_url] [/not-audio_url]

Duration: 54:58
In this episode, we discuss edge cases, string lock, and embargos. Press keys are out, and now it’s a trust fall. Will the embargoes hold, or will spoilers make it into the wild? Will our calculated risks pay off, or is…
[Ep509] Median Madness [not-audio_url] [/not-audio_url]

Duration: 54:51
This week, we talk about median playtime, weapon balance, and revisiting our older games. From chaotic co-op antics to echolocation-based platforming, our game jam experiments were always a blast, even if they were never…
[Ep508] Game Hooks [not-audio_url] [/not-audio_url]

Duration: 54:50
In this episode, we discuss meatloaf, odd strategies, and player engagement. Striking the right balance of clarity, depth, and enjoyable interactions keeps players hooked, but doing it at every level is a challenge. If a…