[Ep250] Tumbleweed Cough

[Ep250] Tumbleweed Cough

Author: Butterscotch Shenanigans March 18, 2020 Duration: 1:00:43

Hiya, Shenanites! This week, we discuss idiot testing, the accidental nature of procrastination, and what brains are bad at. Games have to respect the lassoo if they’re going to reach escape velocity. Which is to say, the news you’ve all been waiting for is finally here...

Levelhead is launching on APRIL 30th! To so many platforms, your head might explode. But don’t let it -- you’ll need that noggin for building, sharing, and playing all those sweet, sweet levels.

Questions answered (abbreviated):

  • Beekie Boppaboop: How can you tell the difference between taking a break and procrastination?
  • smellyplatypus: Do you guys have any tips for someone looking to optimize their early life in order to make a good transition into work and business?
  • peabnuts123: Do you still have a so-called “10% rule”?

To stay up to date with all of our buttery goodness subscribe to the podcast on Apple podcasts (apple.co/1LxNEnk) or wherever you get your audio goodness. If you want to get more involved in the Butterscotch community, hop into our DISCORD server at discord.gg/bscotch and say hello! Submit questions at https://www.bscotch.net/podcast, disclose all of your secrets to podcast@bscotch.net, and send letters, gifts, and tasty treats to https://bit.ly/bscotchmailbox. Finally, if you’d like to support the show and buy some coffee FOR Butterscotch, head over to https://moneygrab.bscotch.net.

★ Support this podcast ★

Pull up a chair and pour something warm. Each week, the folks behind the award-winning indie studio Butterscotch Shenanigans-the creators of Crashlands-sit down to untangle the messy, rewarding, and often absurd reality of making games. Coffee with Butterscotch feels less like a formal broadcast and more like eavesdropping on a freewheeling conversation between friends who’ve been in the trenches. You’ll hear them dissect the nuts and bolts of development, from art pipelines to bug-squashing, but the discussion rarely stays in the technical lane. It veers into the philosophy of creativity, the rollercoaster of running a small business, and the strange habits that fuel productivity. The tone is unfiltered and genuinely funny, because the hosts don’t separate the work from the life surrounding it. This podcast digs into how to solve problems, ship your projects, and keep your sanity while doing it, all served with a heavy dose of camaraderie and self-deprecating humor. It’s a weekly dose of insight and laughter for anyone curious about the stories behind the screen, whether you're a seasoned developer, an aspiring creator, or just someone who enjoys peeking behind the curtain of how things are made.
Author: Language: English Episodes: 556

Game Dev Podcast | Coffee with Butterscotch
Podcast Episodes
[Ep547] Xbox vs Steam Machine: Who Wins? [not-audio_url] [/not-audio_url]

Duration: 44:23
In episode 547 of 'Coffee with Butterscotch,' the brothers dig into Valve’s new Steam Machine and how it stacks up against Xbox’s push toward an “everywhere” platform. They explore why Steam slipping into the console spa…
[Ep546] Does Google Play Pass make mobile viable for Indies? [not-audio_url] [/not-audio_url]

Duration: 1:02:21
In episode 546 of 'Coffee with Butterscotch,' the brothers talk about the power of in-person events like PAX East to recharge creativity and connect indie developers. They share insights from Google Play Pass and how sub…
[Ep545] GDC: Festival of Gaming - Should indie devs go in 2026? [not-audio_url] [/not-audio_url]

Duration: 59:13
In episode 545 of 'Coffee with Butterscotch,' the brothers discuss GDC’s rebrand into the “Festival of Gaming” and what the changes mean for indie developers considering the 2026 event. They break down the new pricing ti…
[Ep544] The AI Bubble [not-audio_url] [/not-audio_url]

Duration: 1:03:36
In episode 544 of 'Coffee with Butterscotch,' the brothers jump from sinus surgery to sales strategy, unpacking how pricing, perception, and player psychology shape the success of indie games. They share updates on How M…
[Ep543] Should you make small games? [not-audio_url] [/not-audio_url]

Duration: 1:05:53
In episode 543 of 'Coffee with Butterscotch,' the brothers reflect on how the internet evolved from the community driven days of Web 1.0 to today’s centralized, convenience first platforms. They explore what was lost in…
[Ep542] What do indies have that AAA studios don't? [not-audio_url] [/not-audio_url]

Duration: 38:53
In episode 542 of 'Coffee with Butterscotch,' the brothers discuss their evolving game development strategies in response to market dynamics and industry trends. They explore the importance of creating smaller, more mark…
[Ep541] What happens during a Steam Daily Deal? [not-audio_url] [/not-audio_url]

Duration: 48:33
In episode 541 of 'Coffee with Butterscotch,' the brothers break down the strategy behind Steam Daily Deals and how pricing choices ripple through sales, regions, and player engagement. They explore the psychology of dis…
[Ep540] Can Youtube Shorts Boost Wishlists? [not-audio_url] [/not-audio_url]

Duration: 58:33
In episode 540 of 'Coffee with Butterscotch,' the brothers dig into the messy art of indie game pricing, from Levelhead’s strange sales patterns to how discounts really move the needle. They share experiments with YouTub…
# [Ep539] Store Fees Are Crushing Indie Game Studios [not-audio_url] [/not-audio_url]

Duration: 1:00:50
In episode 539 of 'Coffee with Butterscotch,' the brothers look into how platform fees and distribution monopolies shape the survival odds for indie studios. Alongside updates on Crashlands 2 and Levelhead, they answer l…
[Ep538] Silksong's Chinese Translation and the Challenge of Sequels [not-audio_url] [/not-audio_url]

Duration: 58:27
In episode 538 of 'Coffee with Butterscotch,' the brothers unpack the chaos of a rogue translator derailing Silksong’s Chinese localization, the rollercoaster of post-launch game reviews, and the uphill climb of making s…