[Ep357] Metagame Playing Field

[Ep357] Metagame Playing Field

Author: Butterscotch Shenanigans April 6, 2022 Duration: 57:58

This week, we talk about the nightmare of incentives, design arms race, and price. Despite what economists tell you, you can’t assume a can opener. Or a spherical cow for that matter. And certainly not a can opener that can open a spherical cow. Pricing signals much more than just the price to the consumer, and supply/demand curves are more shapes than you think.

Questions answered (abbreviated):

  • Suavignon: How do you set the price of a game?

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Pull up a chair and pour something warm. Each week, the folks behind the award-winning indie studio Butterscotch Shenanigans-the creators of Crashlands-sit down to untangle the messy, rewarding, and often absurd reality of making games. Coffee with Butterscotch feels less like a formal broadcast and more like eavesdropping on a freewheeling conversation between friends who’ve been in the trenches. You’ll hear them dissect the nuts and bolts of development, from art pipelines to bug-squashing, but the discussion rarely stays in the technical lane. It veers into the philosophy of creativity, the rollercoaster of running a small business, and the strange habits that fuel productivity. The tone is unfiltered and genuinely funny, because the hosts don’t separate the work from the life surrounding it. This podcast digs into how to solve problems, ship your projects, and keep your sanity while doing it, all served with a heavy dose of camaraderie and self-deprecating humor. It’s a weekly dose of insight and laughter for anyone curious about the stories behind the screen, whether you're a seasoned developer, an aspiring creator, or just someone who enjoys peeking behind the curtain of how things are made.
Author: Language: English Episodes: 556

Game Dev Podcast | Coffee with Butterscotch
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