e505 — AR Never Neverland

e505 — AR Never Neverland

Author: Michael Rowe, Michael Martine, Andy Piper March 17, 2025 Duration: 43:34
red neon sign reading ‘Neverland’
Photo by Max Böhme on Unsplash

Published 17 March 2025

e505 with Michael and Michael – stories and discussion on AI technical & security challenges, a Metallica augmented concert, Dungeons & Dragons and much more.

Michael and Michael get things started off while Andy is away with a discussion on the security challenges and technical complexity for AI implementations for Siri and in upscaling video.  They then turn to another set of AI game generation and playing experiences using Pac-Man and Super Mario Bros.  There have been many such stories in the past years where the level of AI sophistication has been tested by either developing game code or leveraging machine learning to play a game.  

Moving into the augmented experience world, Michael R gives his firsthand impressions of the new Apple Vision Pro Metallica immersive concert. He was very impressed – listen into the episode for the specific vignettes that were most intriguing to him.  This spurred a conversation between Michael and Michael about ways to potentially interact with such immersive experiences in the style that the 1983 game Dragon’s Lair used to highlight choices for the player.  Take a look at the YouTube video below for this game mechanic.  In another story, Lowe’s Home Improvement is using the Apple Vision Pro to help you visualize your kitchen design.  This also reminds the co-hosts of similar experiences from Ikea.

The team then heads over to the Pokemon Go Gym to exercise the story the recent sale by Niantic of the game (and the game’s data) to Scopely.  Michael and Michael imagine how in-game rewards could generate immensely valuable (near) real time location data collection.  Last, the team wraps up with a couple of Dungeons and Dragons stories – one on the tabletop augmented experience and another on a colossal D20.

How would you like to experience a concert or sporting event from the comfort of your living room?  Have your bots 🤖 drop our bots 🤖 a line at @gamesatwork_biz@mastodon.social (our home for now) and let us know! 

These show notes were lovingly hand crafted by a real human, and not by a bot.  All rights reserved.  That’s our story and we’re sticking to it.

Selected Links

AI

9 to 5 Mac article: Apple commenter John Gruber launches blistering attack on ‘rotten’ Apple over Siri vaporware

Vice article: Netflix Used AI to Upscale ‘A Different World’ and It’s a Melted Nightmare

The Guardian article: ‘A lot worse than expected’: AI Pac-Man clones, reviewed

Pac-Man history

Games at Work e504: Can you Digg It? for fly.pieter.com 

Boy Genius Report article: Claude-3.7 outperforms other AI in Super Mario Bros, but it’s still no gamer

Super Mario Bros history

Games at Work e225: Ah-ha, it’s AI! for AI playing Q*Bert

AR

MacStories article: Metallica Is Coming to the Apple Vision Pro

Wikipedia article: Dragon’s Lair

9 to 5 Mac article: Apple Vision Pro demos expanding to new Lowe’s stores

Games at Work e336: Pancaking Robots for Pancake “furniture as a service” and Ikea

Apple App Store: Magic Room: LiDAR Environment

AR / VR Games

TechCrunch article: Pokémon GO maker Niantic is selling its games division to Scopely for $3.5B

404 Media article: Saudi Arabia Buys Pokémon Go, and Probably All of Your Location Data

Games at Work e503: Death Watch for Scaniverse

Polygon article: After years in development, D&D’s Unreal-powered virtual tabletop still feels off

Hello Mastodon! I'm a power engineer who is trying out solo game development and on the way to release Power Network Tycoon – a game where you build and manage your own electrical grid with real physics simulation.

If you've ever wondered how power systems actually work (or why they fail), this might be your jam. I built it to be technically accurate while still being fun. To say it's been a challenge is an understatement

store.steampowered.com/app/242

— David Made This (@DavidMadeThis@mastodon.social)
2025-03-10T17:11:40.896Z

Tindie post: Massive Light Up D20


The weekly conversation hosted by Michael Rowe, Michael Martine, and Andy Piper, Games At Work dot Biz, explores the intersection where our digital play and professional lives collide. This isn't just a review show; it's a deep dive into the technology that powers our hobbies, the business behind the leisure, and the cultural news shaping both worlds. Each episode feels like pulling up a chair with three friends who are as passionate about the craft of game development and the evolution of hardware as they are about the pure joy of finding a great new title. You'll hear specific discussions on everything from the latest graphics card impacting performance to the narrative design of an indie darling, all filtered through the lens of professionals who live in the tech space. The Games At Work dot Biz podcast operates on the belief that the games we play and the tools we use are inextricably linked, offering listeners a consistently thoughtful and engaging analysis that goes far beyond a simple score. Tune in for a regular dose of insightful commentary where the serious business of technology meets the serious fun of games.
Author: Language: en-us Episodes: 50

Games At Work dot Biz
Podcast Episodes
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e546 — Smart Play Doom Brain Brick [not-audio_url] [/not-audio_url]

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Published 9 March 2026 e543 with Andy, Michael and Michael – Stories and discussion on LEGO’s new Smart Play brick, this is a human brain (cells) on Doom, orc audio for vibe coding, Liquid Death’s Spotify urn for playlis…
e545 – Cyberpunk pot holes [not-audio_url] [/not-audio_url]

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Photo by Masahiro Naruse on Unsplash Published 23 February 2026 e544 with Andy, Michael and Michael – Stories and discussion on rumoured AI devices, addictive predictives, listening through bananas (or mud), and what hap…
e543 — Rent-a-Anything [not-audio_url] [/not-audio_url]

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e542 — Vibe Coding Vowels [not-audio_url] [/not-audio_url]

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Photo by Mihai 👑 on Unsplash Published 9 February 2026 e542 with Michael, Andy and Michael – Stories and discussion on programming language localization, Virtual Boy hardware & emulation, LEGO terrestrial & orbital dwell…