e506 — Make Me A PowerPoint

e506 — Make Me A PowerPoint

Author: Michael Rowe, Michael Martine, Andy Piper March 24, 2025 Duration: 31:32
screen capture of a presentation agenda with a phot of a painting of a mountain
screen capture of a presentation agenda with a photo of a painting of a mountain

Published 23 March 2025

e506 with Andy and Michael M – stories and discussion on the attention economy, focus, pirated data used in training LLMs, snarky software and much more.

Andy and Michael M get things rolling with an intriguing article dealing with focus and attention.  Part of their reaction was that there are so many competing sources for attention.  And that the pressure to respond with speed to these competing sources compounds the challenge.  The conversation reminded Michael of a memo that Steve Jobs wrote to his team at NeXT 39 years ago imploring them to have time of uninterrupted individual work.  Check that out in the show notes below.  Michael and Andy give a couple examples of what they suggest to bring balance and creativity back to the fore.

Continuing on to the advances made with large language models, Andy and Michael take up the discussion on the data needed to train the LLMs.  The Atlantic article on the use of pirated books to train AI also includes LibGen, their search tool The Atlantic created for their analysis of the Library Genesis data set.  This subject has cropped up in earlier episodes – such as the discussion on the Sarah Silverman example.  Next, the team turns to an AI coding assistant named Cursor.  After a developer had spent an hour of vibe coding with Cursor, the AI reportedly gave feedback to the developer that he should complete the work himself to ensure he understands the logic and can maintain the code.  Computer applications with snark are nothing new – take Carrot Weather or the Talking Moose for example.  Cursor’s reply echos practically every geometry teacher who insists that going through the mathematical proof is crucial to understanding why A^2 + B^2 = C^2 is true.  Not necessarily a bad idea, yet surprisingly comes from an AI assistant.  

After a surprising article about speed runner successes on aging and accelerating Super Nintendo hardware, Andy and Michael reflect on games embedded inside of other games from a How to Geek article.  This appeals greatly to Andy’s love of game preservation, and strikes Michael’s fancy for how art echos through the years, sharing a prior incarnation of this topic with paintings having paintings in them.

Then, a story about the LEGO x Pokémon teaser.  The team wraps up this episode with a couple of stories about the challenges indy software developers face.

What suggestions and techniques do you have for recapturing your time and attention?  Have your bots 🤖 drop our bots 🤖 a line at @gamesatwork_biz@mastodon.social (our home for now) and let us know! 

These show notes were lovingly hand crafted by a real human, and not by a bot.  All rights reserved.  That’s our story and we’re sticking to it.

Selected Links

Attention Economy

Wikipedia article: Daylight Savings Time

ploum.net blog post: A Society That Lost Focus

Games at Work e67: Free Bitcoins! for the attention economy

Wikipedia article: Battle Chess

Edward Tufte

AI

The Atlantic article: The Unbelievable Scale of AI’s Pirated-Books Problem

The Atlantic article: Search LibGen, the Pirated-Books Database That Meta Used to Train AI

Games at Work e443: In the Stone for the Sarah Silverman discussion

Wired article: An AI Coding Assistant Refused to Write Code—and Suggested the User Learn to Do It Himself

Cursor

Games

404 Media article: Super Nintendo Hardware Is Running Faster as It Ages

How to Geek article: These 15 Games Have Other Games Hidden Inside Them

Daily Art Magazine article: Paintings Within Paintings: Time to Go Meta in the Art World

The Verge article: This watch has Pong and Missile Command instead of apps

Ars Technica article: Sobering revenue stats of 70K mobile apps show why devs beg for subscriptions

Gamesradar article: “Valve knows it, I know it, and you need to know it”: Steam expert tells indie devs to “give away” demos, because actually playing a game beats all other marketing

LEGO

Oh hello, what do we have here? 👀


retrododo.com/pokemon-lego-set

— Daniel (@puresick@social.hnnng.space)
2025-03-18T14:16:13.486Z

Retrododo article: Pokémon LEGO Set Reportedly Leaked By LEGO Mexico

Lego Germany Pokémon 


The weekly conversation hosted by Michael Rowe, Michael Martine, and Andy Piper, Games At Work dot Biz, explores the intersection where our digital play and professional lives collide. This isn't just a review show; it's a deep dive into the technology that powers our hobbies, the business behind the leisure, and the cultural news shaping both worlds. Each episode feels like pulling up a chair with three friends who are as passionate about the craft of game development and the evolution of hardware as they are about the pure joy of finding a great new title. You'll hear specific discussions on everything from the latest graphics card impacting performance to the narrative design of an indie darling, all filtered through the lens of professionals who live in the tech space. The Games At Work dot Biz podcast operates on the belief that the games we play and the tools we use are inextricably linked, offering listeners a consistently thoughtful and engaging analysis that goes far beyond a simple score. Tune in for a regular dose of insightful commentary where the serious business of technology meets the serious fun of games.
Author: Language: en-us Episodes: 50

Games At Work dot Biz
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