e541 — Invisible Llamas

e541 — Invisible Llamas

Author: Michael Rowe, Michael Martine, Andy Piper February 2, 2026 Duration: 29:33
llama blending into the background - edited picture from Lars H Knudsen: https://www.pexels.com/photo/a-close-up-shot-of-a-llama-7845603/
edited picture from Lars H Knudsen: https://www.pexels.com/photo/a-close-up-shot-of-a-llama-7845603/

Published 2 February 2026

e541 with Michael and Michael – Stories and discussion on AI with local Claude (and Clawdbot, Moltbot & openclaw), collaborative agents, 25 cent physical microtransactions ( quarters ), invisibility cloaks, LEGO SmartPlay and a whole lot more.

Michael and Michael get things rolling with a series of intriguing innovations in local AI.  First up is a local instantiation of Claude via Ollama – see notes below for the installation instructions if you care to give this a shot.  Then, the team checks out Trae for it’s orchestration capabilities. Michael M makes the mistake of trying out one of these innovations while recording the show and nearly crashes his machine.  Then a discussion on the startup Humans& and how this company is planning for how human + digital combinations will power the future.  The post from Thomas Ricouard illustrates how agents are collaborating with one another.  Michael and Michael stay at the surface level on the whole clawdbot —> moltbot —> openclaw story which has been rapidly evolving this past week while still marveling at the speed of movement.

Switching then to the makers making things, there is a fantastic example of how to enable the original microtransaction for current software.  How?  Implementing the hardware mechanism for accepting a quarter to allow the game player to continue.  Next, from MIT, a significant improvement on the umbrella by using a quadcopter and computer vision tracker to create a flying mobile shelter that protects the user from the elements.  And then, a story about an invisibility cloak from Duke in the news this week, which harkens back years – check the show notes below for prior discussions on this capability.

LEGO has announced a new innovation – the SMART Play system, replete with SMART Bricks, SMART Tags and SMART Minifigures.  It will be so intriguing to see how this fits in with the LEGO robotics, FIRST LEGO League and more.  The longer arc going back to LEGO Serious Play may provide some hints.

Michael and Michael wrap things up with another long arc from the show – Doom running on a plethora of devices and screens.  This time?  Doom on earbuds.  Check out the links and discussion for more.

Are you considering trying out openclaw.ai ?  Why or why not?  Have your openclaw (or other) bots 🤖 drop our bots 🤖 a line at @gamesatwork_biz@mastodon.social (our home for now) and let us know! 

These show notes were lovingly hand crafted by a real human, and not by a bot.  All rights reserved.  That’s our story and we’re sticking to it.

Selected Links

AI

Tessl blog: Ollama helps Claude Code run locally on open-weight models

trae.ai 

ollama.com 

“ollama run slekrem/gpt-oss-claude-code-32k:latest”

TechCrunch article: Humans& thinks coordination is the next frontier for AI, and they’re building a model to prove it

Agents are now brainstorming on how to be proactive instead of passive

moltbook.com/post/562faad7-f9c

— Thomas Ricouard (@dimillian@mastodon.social)
2026-01-30T14:23:57.561Z

Scientific American article: Moltbot—what happens when AI stops chatting and starts doing

openclaw.ai 

More Makers Making

Tom’s Hardware article: Gaming PC charges you quarters every time you want to power it on, restoring oldest form of microtransactions — $135 in tools and supplies, plus a lifetime supply of quarters to kick it old school

quarters for microtransactions
photo by Michael Martine, Jan 2026

Popular Science article: We may not have flying cars, but we have flying umbrellas

Games discovered on the Hacker News Show HN: HN arcade

National Geographic article: How scientists are making the power of invisibility a reality

Games at Work e396: GAN vs GAN (for references to earlier discussion on invisibility cloaks)

Forbes article: Duke Researchers Perfect The Original Invisibility Cloak

Duke Stories: Beyond Materials: From Invisibility Cloaks to Satellite Communications

LEGO

hackster.io article: This Switch Controller Is Made of LEGOs

LEGO Smart Play sets

LEGO Smart Play system

Games at Work e130: The Final Countdown (for LEGO Serious Play)

Doom

hackster.io article: This Whole Doom Thing Has Gotten Out of Hand

doombuds.com 


The weekly conversation hosted by Michael Rowe, Michael Martine, and Andy Piper, Games At Work dot Biz, explores the intersection where our digital play and professional lives collide. This isn't just a review show; it's a deep dive into the technology that powers our hobbies, the business behind the leisure, and the cultural news shaping both worlds. Each episode feels like pulling up a chair with three friends who are as passionate about the craft of game development and the evolution of hardware as they are about the pure joy of finding a great new title. You'll hear specific discussions on everything from the latest graphics card impacting performance to the narrative design of an indie darling, all filtered through the lens of professionals who live in the tech space. The Games At Work dot Biz podcast operates on the belief that the games we play and the tools we use are inextricably linked, offering listeners a consistently thoughtful and engaging analysis that goes far beyond a simple score. Tune in for a regular dose of insightful commentary where the serious business of technology meets the serious fun of games.
Author: Language: en-us Episodes: 50

Games At Work dot Biz
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