e543 — Rent-a-Anything

e543 — Rent-a-Anything

Author: Michael Rowe, Michael Martine, Andy Piper February 16, 2026 Duration: 31:08
A multitude of green rental bikes.
Photo by Viktor Keri on Unsplash

Published 16 February 2026

e543 with Andy, Michael and Michael – Stories and discussion on Agentic AI and the changing nature of work, agents renting humans, real time translation, artistic roads, e-bikes for your feet and a whole lot more.

Andy, Michael and Michael get things rolling with several AI articles.  First up, is a Mastodon post by Alan Pringle that called attention to a HBR article on the influence of AI on productivity.  This then led to a post on productivity acceleration technologies from years past – from COBOL, which was designed to enable business people to write programs, to 4GLs to case tools. 

Then, the team discusses a detailed post from Matt Shumer entitled Something Big Is Happening.  The entire post is well worth reading, not only for how history is unfolding in real time, also for the recommendations that Matt makes for people to take onboard right now.  Among the recommendations are to begin the habit of adapting, and experimenting with multiple tools to build resiliency and experience.

Wrapping up this section is a new version of taskrabbit that provides an API for Agents to rent humans for specific work called rentahuman.ai .  The future is certainly coming in fast.

In the AR VR section, there is a story from Tom’s Guide where the author used her Ray Ban Meta glasses to translate the Super Bowl halftime video in real time.  This feels like the precursor to the next logical step, a dynamic version of the Amazon X-Ray feature where further context can be personalized and served up to the user if they wish.

After touching on the assembly of Game Poems and the art of roads in games, the team sprints to the end of the episode with Nike’s Project Amplify, which is an ankle exoskeleton to augment humans running abilities.  Looping back to the start of the episode, Andy highlights a BBC show featuring Chris McCausland.

What’s been your experience with AI productivity?  What are you experimenting with? Have your bots 🤖 drop our bots 🤖 a line at @gamesatwork_biz@mastodon.social (our home for now) and let us know! 

These show notes were lovingly hand crafted by a real human, and not by a bot.  All rights reserved.  That’s our story and we’re sticking to it.

Selected Links

AI

"For instance, , in turn, spent more time reviewing, correcting, and guiding -generated or AI-assisted work produced by colleagues. These demands extended beyond formal review. Engineers increasingly found themselves coaching colleagues who were 'vibe-coding' and finishing partially complete pull requests."

hbr.org/2026/02/ai-doesnt-redu

— Alan Pringle (@alanpringle@mstdn.social)2026-02-10T13:47:23.853Z

Harvard Business Review article: AI Doesn’t Reduce Work—It Intensifies It

caimito.net post: Why We’ve Tried to Replace Developers Every Decade Since 1969

Wikipedia article: VisualAge

Wikipedia article: Fourth-generation programming language

Wikipedia article: Computer-aided Software Engineering

shumer.dev blog post: Something Big Is Happening

metr.org 

theshamblog.com blog post: An AI Agent Published a Hit Piece on Me

https://rentahuman.ai

taskrabbit

AR & VR

Tom’s Guide post: I wore Ray-Ban Meta Display smart glasses to watch the Super Bowl halftime show — and understood Bad Bunny in real time

Amazon X-Ray

The Verge article: YouTube is coming to the Apple Vision Pro

Game ON!

gamepoems.com 

sandboxspirit.com blog post: Art of Roads in Games

Art in Rhodes

Augmenting Humans

NPR article: ‘E-bike for your feet’: How bionic sneakers could change human mobility

Nike Newsroom post: Nike Unveils Project Amplify, the World’s First Powered Footwear System for Running and Walking

Games at Work e471: Ghost Jobs and AI (for exoskeleton stories)

BBC Chris McCausland: Seeing into the Future

BBC iPlayer: Chris McCausland: Seeing into the Future

Bonus links

LEGO

Reddit post: I made a working Lego Toaster

hackster.io article: The Windows 98 Toaster is Here

hackster.io article: This Tiny LEGO Fender Guitar Amp Conversion Really Works

Retrododo article: Modder Creates LEGO Game Boy Advance SP & Gets DOOM Playing

Even more!

Board Game Geek article: I made a touchscreen electronic board game table for computer and tablet board games

The Verge article: Toyota made a game engine


The weekly conversation hosted by Michael Rowe, Michael Martine, and Andy Piper, Games At Work dot Biz, explores the intersection where our digital play and professional lives collide. This isn't just a review show; it's a deep dive into the technology that powers our hobbies, the business behind the leisure, and the cultural news shaping both worlds. Each episode feels like pulling up a chair with three friends who are as passionate about the craft of game development and the evolution of hardware as they are about the pure joy of finding a great new title. You'll hear specific discussions on everything from the latest graphics card impacting performance to the narrative design of an indie darling, all filtered through the lens of professionals who live in the tech space. The Games At Work dot Biz podcast operates on the belief that the games we play and the tools we use are inextricably linked, offering listeners a consistently thoughtful and engaging analysis that goes far beyond a simple score. Tune in for a regular dose of insightful commentary where the serious business of technology meets the serious fun of games.
Author: Language: en-us Episodes: 55

Games At Work dot Biz
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