React Native at Scale

React Native at Scale

Author: Software Engineering Daily May 21, 2026 Duration: 45:35

React Native is an open source framework developed by Meta that allows engineers to build mobile applications for both iOS and Android using a single JavaScript codebase. The framework bridges the gap between web development and native mobile, which lets teams ship to both platforms simultaneously without sacrificing the look and feel of a truly native app.

Manjiri Moghe is a Staff Software Engineer at Coinbase, where she has spent five years building and scaling one of the world’s most demanding React Native applications. Her work spans performance optimization, reliability engineering, and the developer tooling that keeps large engineering teams moving quickly without sacrificing quality.

In this episode, Manjiri joins Josh Goldberg to discuss why React Native has become the framework of choice for high-velocity mobile teams, how Coinbase measures app health, how to handle data fetching and loading in production, how AI coding agents are changing the day-to-day workflow for mobile engineers, and more.

Josh Goldberg is an independent full time open source developer in the TypeScript ecosystem. He works on projects that help developers write better TypeScript more easily, most notably on typescript-eslint: the tooling that enables ESLint and Prettier to run on TypeScript code. Josh regularly contributes to open source projects in the ecosystem such as ESLint and TypeScript. Josh is a Microsoft MVP for developer technologies and the author of the acclaimed Learning TypeScript (O’Reilly), a cherished resource for any developer seeking to learn TypeScript without any prior experience outside of JavaScript. Josh regularly presents talks and workshops at bootcamps, conferences, and meetups to share knowledge on TypeScript, static analysis, open source, and general frontend and web development.

Please click here to see the transcript of this episode.

Sponsorship inquiries: sponsor@softwareengineeringdaily.com

The post React Native at Scale appeared first on Software Engineering Daily.


Dive into a curated collection from the vast library of Software Engineering Daily with Greatest Hits Archives-Software Engineering Daily. This podcast isn't about new trends or breaking news; instead, it serves as a thoughtfully assembled replay of the most impactful and enduring conversations from the show's history. Each episode selected for this archive represents a foundational discussion, a pivotal interview, or a deep exploration that has resonated deeply with the technology community over the years. You'll hear veteran engineers, pioneering founders, and insightful researchers break down complex topics-from distributed systems and database architecture to the human elements of building effective teams and sustainable engineering cultures. The archive format allows listeners to experience the essential building blocks of modern software thought leadership, all in one dedicated feed. Whether you're discovering these classic conversations for the first time or revisiting them with fresh perspective, this podcast provides a timeless resource. It cuts through the noise of the daily tech cycle to deliver substantive content that remains relevant long after its original release, offering a masterclass in the principles and practices that define our industry.
Author: Language: en-us Episodes: 50

Software Engineering Daily
Podcast Episodes
SED News: Restricted Models, IDE Wars, and the DeepMind Mafia [not-audio_url] [/not-audio_url]

Duration: 51:58
SED News is a monthly podcast from Software Engineering Daily where hosts Gregor Vand and Sean Falconer break down the biggest stories shaping software engineering, Silicon Valley, and the broader tech industry. In this…
Grafana’s Approach to AI-Native Observability [not-audio_url] [/not-audio_url]

Duration: 48:29
Advanced software systems have long been more complex than any single engineer can fully understand. Observability is the established solution to this problem, but with AI agents now generating code, deploying changes, a…
Building Software That People Love [not-audio_url] [/not-audio_url]

Duration: 46:26
Building great software always involves technical problem solving, but the best software goes beyond function. It feels fluid, coherent, and genuinely fun to use. This quality lives at the intersection of engineering and…
Mina the Hollower [not-audio_url] [/not-audio_url]

Duration: 43:48
Yacht Club Games is the studio behind the acclaimed Shovel Knight franchise. Their latest release is Mina the Hollower, which is a top-down action RPG inspired by classic Zelda and Castlevania titles. After many years in…
Foundation Models for Structured Data [not-audio_url] [/not-audio_url]

Duration: 44:00
Predictive modeling is a core element in modern systems, and powers capabilities such as fraud detection, loan approvals, and recommendation systems. These systems typically operate on structured, relational data stored…
Biome and the Future of JavaScript Tooling [not-audio_url] [/not-audio_url]

Duration: 1:02:56
Modern web development requires an ever-growing collection of tools including formatters, linters, bundlers, and plugins. Each tool typically has its own configuration, dependencies, and performance cost. As applications…
Preparing for Q-Day [not-audio_url] [/not-audio_url]

Duration: 46:18
Most of the cryptography securing the internet today rests on mathematical problems that classical computers cannot solve in any reasonable timeframe. That assumption is now being tested. Recent advances in quantum compu…
Developing Multiplayer Games in Godot [not-audio_url] [/not-audio_url]

Duration: 47:21
Multiplayer games are among the hardest software systems to build, requiring developers to synchronize state across unreliable networks while maintaining fairness, performance, and a responsive player experience. Latency…
Web Native Game Development [not-audio_url] [/not-audio_url]

Duration: 54:08
The web has quietly become one of the most capable platforms for game development. Advances in WebAssembly, WebGL, and WebGPU have given developers tools that rival native desktop performance, while game engines like Uni…