132: Dead Cells

132: Dead Cells

Author: Left Behind Game Club November 17, 2021 Duration: 1:08:18
We take control of a corpse in a dungeon in Dead Cells.
Developer: Motion Twin & Evil Empire | Publisher: Motion Twin & Playdigious | Initial Release: May 10, 2017 (Early Access)



Jacob, Mike, and special guest Adam Gumbert get murdered, upgrade their flask and always roll.



Players: Jacob McCourt (@JacobMcCourt) & Mike Ruffolo (@ruffolom)
Special Guest: Adam Gumbert (@AdamGumby)





Web: LeftBehindGame.Club | Twitter: @LeftBehindClub | Instagram: @LeftBehindGameClub
SHOW NOTES:

* 1:00 Adam is here!
* 2:10 Running Adam through the Left Behind Game Club Guest Gaming Gauntlet(TM)
* 4:45 Fast Pitch about Dead Cells
* 5:40 The Time Capsule about Dead Cells
* 8:45 What is your experience with roguelikes?
* 10:30 How did we play the game?
* 12:00 Why is this game a roguevania?
* 17:15 Jacob is wrong about the story
* 19:55 Mike explains Boss Cells
* 23:30 Some of our favourite biomes!
* 29:30 Helping Jacob get better with hot strategies (including weapons, skills and more)
* 44:30 A very distinct look of the game
* 45:45 Let's quickly talk about runes and bosses
* 50:45 DLC!
* 52:20 Story Spoilers!
* 56:40 The trailers for this game are amazing
* 59:40 Wrap-up
* 1:04:00 More about Adam!






DISCORD: The Left Behind Game Club is a monthly game club podcast focusing on positivity & community. To talk to members of the community, join our Discord server!



UPCOMING SHOWS:

* December 1st, 2021 Sayonara Wild Hearts (ft. Jacob, Mike and Kam Konek)

Ever find yourself wanting to talk about a game long after the credits roll, or maybe you just need a friendly crew to guide you through a classic you missed? That’s the exact feeling Left Behind Game Club: A Video Game Podcast captures. It’s less a formal review show and more like hanging out with a group of passionate friends who treat games like a great book club picks apart literature. The hosts-Jacob, Mike, Moe, Katie, Flora, and Travis-bring a mix of perspectives to each discussion, diving into titles both huge and obscure, from brand-new releases to forgotten gems. Their conversations are built on genuine enthusiasm, aiming to be informative and genuinely funny while maintaining a refreshingly positive space in the gaming world. After years of a regular schedule, this podcast now releases episodes on a more organic timeline, whenever the team has something meaningful to share about a particular game. The best way to jump in is simple: find an episode about a title you adore and give it a listen. You’ll get thoughtful analysis, personal stories, and the sense that you’re part of the club, all from a show that has evolved naturally over time without losing its core, conversational heart.
Author: Language: en-us Episodes: 100

Left Behind Game Club: A Video Game Podcast
Podcast Episodes
140: Life is Strange [Episode 2 – Out of Time] [not-audio_url] [/not-audio_url]

Duration: 1:17:03
We chase trains down at the junkyard in Life is Strange, Episode 2. CW: Suicide // 49:00-1:03:40 Developer: Dontnod Entertainment | Publisher: Square Enix | Initial Release: March 24, 2015 Jacob, Mike, Flora and Moe shoo…
139: Celeste [not-audio_url] [/not-audio_url]

Duration: 1:22:54
We climb the mountain in Celeste. Developer: Extremely OK Games | Publisher: Extremely OK Games | Initial Release: January 25, 2018 Flora, Mike, Moe and special guest Frozen Flygone collect berries, dash and face dark re…
138: Life is Strange [Episode 1 – Chrysalis] [not-audio_url] [/not-audio_url]

Duration: 1:12:31
We travel to Arcadia Bay in Life is Strange, Episode 1. Developer: Dontnod Entertainment | Publisher: Square Enix | Initial Release: January 30, 2015 Jacob, Mike and Flora travel to the Pacific Northwest, get really angs…
137: Emily is Away Too [not-audio_url] [/not-audio_url]

Duration: 1:33:12
We are looking at you through the glass in Emily is Away Too. Developer: Kyle Seeley | Publisher: Kyle Seeley | Initial Release: May 26, 2017 Jacob, Mike, Katie and special guest Travis Colenutt get friend-zoned, drink u…
136: Star Fox 64 [not-audio_url] [/not-audio_url]

Duration: 1:04:28
We shoot for the stars in Star Fox 64. Developer: Nintendo Entertainment Analysis & Development | Publisher: Nintendo | Initial Release: June 30, 1997 Jacob, Moe and special guest Mike Towndrow plan a trip to Nintendo Ne…
135: Year In Review for 2021 [not-audio_url] [/not-audio_url]

Duration: 39:02
We revisit 2021 in our Year in Review episode! Players: Jacob McCourt (@JacobMcCourt), Mike Ruffolo (@ruffolom) & Moe Murtadi (@mmurtadi) Web: LeftBehindGame.Club | Twitter: @LeftBehindClub | Instagram: @LeftBehindGameCl…
134: Wide Ocean Big Jacket [not-audio_url] [/not-audio_url]

Duration: 37:50
We visit the beach with our cool aunt and uncle in Wide Ocean Big Jacket. Developer: Turnfollow | Publisher: Tender Claws | Initial Release: January 22, 2020 Jacob, Mike and Moe talk about the bird and bees, watch birds…
133: Sayonara Wild Hearts [not-audio_url] [/not-audio_url]

Duration: 1:07:57
We participate in a synthpop fever dream in Sayonara Wild Hearts. Technical note: there is some minor background noise between 7:30-12:30. Developer: Simogo | Publisher: Annapurna Interactive | Initial Release: September…
131: Hades [not-audio_url] [/not-audio_url]

Duration: 1:23:50
We make our way through many layers of hell in Hades. Developer: Supergiant Games | Publisher: Supergiant Games | Initial Release: September 17, 2020 Jacob, Mike, Moe and special guest Flora Merigold dive into their know…
130: The Legend of Zelda: Breath of the Wild [Part 2] [not-audio_url] [/not-audio_url]

Duration: 1:27:27
We continue the conversation on one of the greatest games of the generation in The Legend of Zelda: Breath of the Wild. Developer: Nintendo Entertainment Planning & Development | Publisher: Nintendo | Initial Release: Ma…