Red Herrings

Red Herrings

Author: Aaron and Josh February 26, 2026 Duration: 35:09
In today's episode we talk about Red Herrings. What are red herrings? Why would you use them? How can these improve your story? What are some pitfalls with using red herrings? We give you our thoughts and answer all these questions and more in today's episode. Leave us an email for feedback, questions, or thoughts at levelupyourgamingpodcast@gmail.com or Follow us on Facebook and engage with us at https://www.facebook.com/LevelUpYourGaming Please leave us ...

Every week, Aaron and Josh get together to talk about the craft of tabletop roleplaying games. Level Up Your Gaming: Tabletop RPG Podcast is a conversation for anyone invested in their gaming table, whether you're a Game Master weaving the narrative or a player bringing a character to life. The discussion moves beyond basic rules to explore the nuances that transform a good session into a great one, tackling practical topics like pacing a campaign, designing memorable NPCs, or resolving common group dynamics. New episodes arrive each Wednesday, offering a consistent dose of ideas and actionable advice. This isn't about theoretical play; it's about the tangible skills and creative sparks that make your shared stories more engaging. The hosts encourage listeners to join the conversation by sending their own questions and topic suggestions. If you're looking to deepen your understanding of the hobby and find genuine, applicable strategies to enhance your games, this podcast serves as a dedicated space for that growth. Tune in for thoughtful, down-to-earth talks that aim to provide real value for your next gaming session.
Author: Language: en-us Episodes: 100

Level Up Your Gaming: Tabletop RPG Podcast
Podcast Episodes
How To Write A Character Arc [not-audio_url] [/not-audio_url]

Duration: 38:47
In today's episode we talk about How To Write A Character Arc. What makes a good character arc? How do you make them meaningful? How do you mix them into the other players at the table to keep everyone engaged? We give y…
Let's Make A One Shot: Dungeons And Dine [not-audio_url] [/not-audio_url]

Duration: 42:36
In today's episode we continue our series of Let's Make A One Shot. The game we make a one shot for comes from the prompt Dungeons And Dine. We describe all the details you would need to consider to pull this one shot of…
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Duration: 49:29
In today's episode we talk about Daggerheart campaign frames. What are campaign frames? How can they be used to improve game planning? We give you our thoughts and answer all these questions and more in today's episode.…
Using Excessive Detail In Your Games [not-audio_url] [/not-audio_url]

Duration: 52:01
In today's episode we talk about how to use excessive detail to improve your games. Why use extra detail in your games? What tools can you use to create this detail? What areas of detail should you focus on? We give you…
Making Games Less Epic [not-audio_url] [/not-audio_url]

Duration: 30:57
In today's episode we talk about how make games less epic. Why would you want a less epic game? How do you not slip into epic? Can less epic games make for something epic down the line? We give you our thoughts and answe…
How To Fight The Gods [not-audio_url] [/not-audio_url]

Duration: 41:34
In today's episode we talk about how to fight the Gods. How do you fight beings that are beyond your characters power? How can you beat something unstoppable? What other options are there to win an unwinnable fight? We g…
Let's Make A One Shot: Labyrinth Of Leviathans [not-audio_url] [/not-audio_url]

Duration: 41:50
In today's episode we continue our series of Let's Make A One Shot. The game we make a one shot for comes from the prompt Labyrinth Of Leviathans. We describe all the details you would need to consider to pull this one s…
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Duration: 39:10
In today's episode we talk about using a theme to design your story. Why use a theme for game design? How does using a theme help you stay focused? What are other benefits of using a theme? We give you our thoughts and a…
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Duration: 40:56
In today's episode we talk about creating boundaries in story creation. How do you put boundaries in story creation? Why should you put boundaries up? What happens without boundaries in story creation? We give you our th…
Consuming New Media [not-audio_url] [/not-audio_url]

Duration: 1:05:41
In today's episode we talk about consuming new media for game ideas. What are various types of media we can pull from? What are some examples of things we've watched? What can we learn from these different types of media…