CURSED TO GOLF is a roguelite golf platfomer that works way better than you'd think

CURSED TO GOLF is a roguelite golf platfomer that works way better than you'd think

Author: SIFTER August 25, 2022 Duration: 27:04

CURSED TO GOLF is a rogue-like or as developer Liam Edwards likes to call it a "golf-like" platformer with some excellent tunes and beautiful pixel art graphics.

We speak to Liam about the origins of the game as a small personal project, building up the team to polish it, design decisions and gameplay design as well has find out what tips he'd give to new players.

There are also a few secrets and easter eggs hidden in the game as well, so learn where you should keep an eye out!

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SIFTER is produced by Nicholas Kennedy, Kyle Pauletto, Fiona Bartholomaeus, Daniel Ang & Adam Christou. Mitch Loh is Senior Producer and Gianni Di Giovanni is our Executive Producer. Thanks to Omny Studio for their support of SIFTER.

Support the show: https://sifter.store


Ever wondered what really happens behind the scenes of your favourite video games? Lightmap-Conversations with video game creators pulls back the curtain, offering genuine, in-depth chats with the people who bring these worlds to life. This isn't just a series of interviews; it's an award-winning Australian podcast that digs into the messy, fascinating, and deeply human creative process. Each episode feels like you're sitting in on a candid conversation between friends, one of whom just happens to be a brilliant developer, a visionary artist, or a composer whose music defines entire gaming eras. You'll hear stories about the breakthroughs and the breakdowns, the initial spark of an idea and the years of grind it takes to shape it into something you can play. Hosted by SIFTER, the podcast moves beyond just the finished product to explore the craft of interactive media itself. By focusing on the creators' personal journeys and professional challenges, Lightmap provides a unique perspective you won't find in standard reviews or previews. It’s for anyone who's ever finished a game and immediately wanted to know how it was made, or for anyone curious about the intersection of art, technology, and storytelling. Tune in for thoughtful discussions that are as much about the people as they are about the pixels.
Author: Language: en-au Episodes: 100

Lightmap - Conversations with video game creators
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