Hollow Knight: Silksong, Hades II & Clair Obscur: Expedition 33 - The best soundtracks of 2025

Hollow Knight: Silksong, Hades II & Clair Obscur: Expedition 33 - The best soundtracks of 2025

Author: SIFTER January 24, 2026 Duration: 1:03:15

Join us for a deep dive into the sonic worlds of 2025’s best sounding games with special guest Meena Shamaly - composer, bard, and host of Game Show on ABC Classic.

From the haunting choirs of Hollow Knight: Silksong to the mythic rhythms of Hades II, we explore how music shapes emotion, gameplay, and storytelling. Meena brings his unique perspective as both a composer and broadcaster to unpack the artistry behind these unforgettable soundtracks.

🎮 Featured Games & Tracks:

🌌 CLAIR OBSCUR: EXPEDITION 33 – Lumière, Une vie à t'aimer

🐛 HOLLOW KNIGHT: SILKSONG – Lace, Choral Chambers

🔥 HADES II – Mountain of the Gods, Coral Crown

🌊 SWORD OF THE SEA – Sword of the Sea, The Perfect Wave

🐊 SOUTH OF MIDNIGHT – Hazel’s Story, Rougarou – Boss Fight

🗻 GHOST OF YÔTEI – The Yôtei Six, Ghost of Yôtei

🚀 THE OUTER WORLDS 2 – Hope Continues – Title Theme, Fibonnaci

⚔️ KINGDOM COME: DELIVERANCE II – Saint Barbara Theme, Nuptials

🌀 MALYS – Malys, The Strip

🧪 DEATH STRANDING 2: ON THE BEACH – Should We Have Connected, To the Wilder

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SIFTER is produced by Kyle Pauletto, Fiona Bartholomaeus, Courtney Smith, Adam Christou, Chris Button, Naomi Jackson. Cat Jahne is Social Producer, Mitch Loh is Senior Producer and Gianni Di Giovanni is our Executive Producer. Thanks to Audio Technica Australia and Apple for their support of SIFTER.


Ever wondered what really happens behind the scenes of your favourite video games? Lightmap-Conversations with video game creators pulls back the curtain, offering genuine, in-depth chats with the people who bring these worlds to life. This isn't just a series of interviews; it's an award-winning Australian podcast that digs into the messy, fascinating, and deeply human creative process. Each episode feels like you're sitting in on a candid conversation between friends, one of whom just happens to be a brilliant developer, a visionary artist, or a composer whose music defines entire gaming eras. You'll hear stories about the breakthroughs and the breakdowns, the initial spark of an idea and the years of grind it takes to shape it into something you can play. Hosted by SIFTER, the podcast moves beyond just the finished product to explore the craft of interactive media itself. By focusing on the creators' personal journeys and professional challenges, Lightmap provides a unique perspective you won't find in standard reviews or previews. It’s for anyone who's ever finished a game and immediately wanted to know how it was made, or for anyone curious about the intersection of art, technology, and storytelling. Tune in for thoughtful discussions that are as much about the people as they are about the pixels.
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