THE LAST STAND: AFTERMATH is a zombie survival game you actually can't survive

THE LAST STAND: AFTERMATH is a zombie survival game you actually can't survive

Author: SIFTER October 30, 2021 Duration: 29:51

In most zombie survival games, you eventually reach a point where you become so powerful there is nothing in the apocalypse that can stop you, but in THE LAST STAND: AFTERMATH an isometric rogue-lite, you start the game infected with limited time left to make a difference.

The fifth game in THE LAST STAND series which originally started out as a Flash game developer Chris Condon of Con Artist Games shares the history of the series, how the game has been modernised and the world players will be jumping into on November 16.

SIFTER is produced by Nicholas Kennedy, Scott Quigg, Sarah Ireland, Fiona Bartholomaeus, Daniel Ang & Adam Christou. Mitch Loh is our Senior Producer, Gianni Di Giovanni is our Executive Producer.

Support the show: https://sifter.store


Ever wondered what really happens behind the scenes of your favourite video games? Lightmap-Conversations with video game creators pulls back the curtain, offering genuine, in-depth chats with the people who bring these worlds to life. This isn't just a series of interviews; it's an award-winning Australian podcast that digs into the messy, fascinating, and deeply human creative process. Each episode feels like you're sitting in on a candid conversation between friends, one of whom just happens to be a brilliant developer, a visionary artist, or a composer whose music defines entire gaming eras. You'll hear stories about the breakthroughs and the breakdowns, the initial spark of an idea and the years of grind it takes to shape it into something you can play. Hosted by SIFTER, the podcast moves beyond just the finished product to explore the craft of interactive media itself. By focusing on the creators' personal journeys and professional challenges, Lightmap provides a unique perspective you won't find in standard reviews or previews. It’s for anyone who's ever finished a game and immediately wanted to know how it was made, or for anyone curious about the intersection of art, technology, and storytelling. Tune in for thoughtful discussions that are as much about the people as they are about the pixels.
Author: Language: en-au Episodes: 100

Lightmap - Conversations with video game creators
Podcast Episodes
Games of the Year 2022 - ELDEN RING, CULT OF THE LAMB & more [not-audio_url] [/not-audio_url]

Duration: 52:02
It's our bumper Game of The Year special, we've got six different games for you as well as a bunch of honourable mentions from the SIFTER team. It was a very hard choice this year with lots of incredible games. You can r…
Meet vtuber Miltia, one of Australia's favourite catgirls [not-audio_url] [/not-audio_url]

Duration: 7:01
Miltia is one of the biggest Vtubers in Australia, a partnered streamer on Twitch and she's made a career connecting with fans all over the world. You'll find her playing Apex Legends most days and she said vtubing as re…
UNPACKING's music is a storytelling tool of colour and emotion [not-audio_url] [/not-audio_url]

Duration: 36:01
Jeff Van Dyck is a BAFTA award winning composer and sound designer, who has worked on FIFA, the TOTAL WAR series, and most recently UNPACKING as one third of Queensland based studio Witch Beam Games. Jeff shares the stor…
What happened to post-apocalyptic deer game WAY TO THE WOODS? [not-audio_url] [/not-audio_url]

Duration: 14:50
Do you remember WAY TO THE WOODS? The post apocalyptic game where you play as a magical deer moving through the ruins of humanity was revealed in 2019 as an Xbox exclusive but for mostly solo developer Ant Tan, it's been…