Masters of Doom - After Dark (Myth20c - Ep279)

Masters of Doom - After Dark (Myth20c - Ep279)

Author: Myth of the 20th Century - "Only the truth is banned." October 28, 2024 Duration: 2:04:55

On December 10th, 1993, Id Software released the video game Doom, unleashing a wave of digital monsters on millions of plasma rifle wielding gamers eagerly awaiting this genre-piercing work of action horror. Considered the Godfather of first-person shooters, the game inspired hundreds of imitators in this category over the years, propelled by advances in graphics cards driving sales of the latest PC hardware by enthusiasts seeking to obliterate their opponents in the new multiplayer concept of ‘deathmatches’ more quickly and in full 3D glory. Computing has come a long way since the early days of Doom’s DOS based experience, going so far as to have playable levels automatically generated by artificial intelligence. But the shockwaves left by Doom’s original programmers, particularly John Carmack and John Romero, are still being felt today, and the gaming industry has arguably not seen a design or a set of designers as groundbreaking as what these pioneers created back in the renegade early days of push-it-to-the-limits PC gaming.

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with Adam Smith and Hans Lander

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-- References --

Legal Code of Alfred the Great, Alfred the Great (896) - https://en.wikipedia.org/wiki/Doom_book

Blair Witch Project, Myrick and Sanchez (1999)

Masters of Doom, Kushner (2003)

Doom, Bartkowiak (2005)

GTA V is the Most Expensive Video Game Ever Produced, Richter (2013) - https://www.statista.com/chart/1466/most-expensive-video-games-of-all-time/

Activision Buys Major League Gaming, an E-Sports Giant, Muncy (2016) - https://www.wired.com/2016/01/activision-major-league-gaming/

Joe Rogan Experience #1342 - John Carmack, Powerful JRE (2019) -

Doom II: Nuts 100% Kills - 85 Revenants vs 850 Cyberdemons, Zero Master (2021) -

John Carmack: Doom, Quake, VR, AGI, Programming, Video Games, and Rockets, Lex Friedman (2022) -

New AI model can hallucinate a game of 1993’s Doom in real time, Edwards (2024) - https://arstechnica.com/information-technology/2024/08/new-ai-model-can-hallucinate-a-game-of-1993s-doom-in-real-time/

How does Deus EX treat real, current conspiracy theories? - https://www.reddit.com/r/Deusex/comments/wupaql/how_does_deus_ex_treat_real_current_conspiracy/

Red vs. Blue Machinima - https://www.wired.com/2017/04/red-vs-blue-machinima/

Atari video game burial - https://en.wikipedia.org/wiki/Atari_video_game_burial

Video Game Industry Stats - https://www.gamingscan.com/gaming-statistics/

Doom (franchise) - https://en.wikipedia.org/wiki/Doom_(franchise)

Halo (franchise) - https://en.wikipedia.org/wiki/Halo_(franchise)



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Myth of the 20th Century is a show that digs into the stories we think we know and examines the forces that shaped them. Guided by the principle "Only the truth is banned," this podcast peels back the layers of official narratives, exploring the intersections of history, current events, and power. Each episode is a deep dive into the foundational myths-political, social, and cultural-that define our modern world, particularly those emanating from and surrounding the American experience. The analysis is grounded in a belief that what is often presented as settled history is anything but, and that contemporary headlines cannot be fully understood without this crucial context. You'll hear detailed explorations of pivotal events, ideological movements, and the figures who championed or challenged them, all framed by a critical perspective that questions mainstream consensus. This isn't a recitation of dates and names, but a connective investigation into how the past actively informs the present. For those who find standard historical accounts lacking or suspect that news cycles are missing crucial depth, this podcast offers a different lens. It’s for listeners who want their history and politics presented without the usual filters, where the focus is on the underlying patterns and enduring consequences of twentieth-century dogma and ambition. Tune in for a challenging and consistently detailed audit of the century that made us, asking persistently whether the sun truly never sets on the American empire or if that itself is the most potent myth of all.
Author: Language: English Episodes: 50

Myth of the 20th Century
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