Developing on Unity with Brice Fernandes

Developing on Unity with Brice Fernandes

Author: Carl Franklin and Richard Campbell September 10, 2015 Duration: 57:43
So what about building apps with Unity 3D? Carl and Richard talk to Brice Fernandes about what it takes to build using this cross-platform 3D framework. Brice talks about the important elements of gaming, including the art, user experience and game play itself. You need all three to some degree, great games do all of them well. The conversation digs into the variety of styles of games and the strengths and weaknesses of Unity in those different roles. Could you build things other than games in Unity? Yes, but would you want to?

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Hosted by Carl Franklin and Richard Campbell, .NET Rocks! is a long-running conversation with the people building the future of software. This isn't a dry lecture; it's a lively, technical deep dive where two seasoned developers explore the vast ecosystem around Microsoft .NET, Azure, and modern development practices with a diverse roster of expert guests. Each episode feels like you're pulling up a chair in a room full of brilliant minds, listening to unfiltered discussions about real-world coding challenges, architectural patterns, and the tools that shape our daily work. You'll hear practical advice, war stories from the trenches, and forward-looking insights that go far beyond the documentation. Tuning into this podcast means connecting with a community of professionals who are as passionate about the craft as you are, offering perspectives that can transform how you approach your next project. Whether you're deep into C# or just curious about cloud-native development, these conversations provide a valuable blend of knowledge, humor, and genuine enthusiasm for technology.
Author: Language: English Episodes: 1000

.NET Rocks!
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