001 - Video Game Frustration, Aggression, and Rage Quitting

001 - Video Game Frustration, Aggression, and Rage Quitting

Author: Jamie Madigan March 13, 2015 Duration: 44:41
Text. Pfft. Text is dead, am I right? Voice without video, THAT'S the future.

Given that, I've decided to dip into the world of podcasting and have recorded my first episode. I talked to Dr. Andrew Przybylski from Oxford University about research that he and his colleagues have done on video game violence, frustration, aggression, and motivation. Specifically around some additional questions and research topics that psychologists should be investigating around aggression and games. We also talk about how game designers and community managers might use this research to make players feel less frustrated and angry in certain circumstances.

I'll update this post once the podcast is searchable in iTunes, but here are some links:

The podcast RSS feed

A direct download link to Episode 1



And if you want to listen to the podcast RIGHT NOW, click the play button below.



This is my first attempt at podcasting and I've already learned a lot making just this one episode. But I also want to hear your feedback and suggestions. Just head over to the Contact page and shoot me a note. Likewise, if you're a researcher or someone with a psychology background working in the gaming industry, let me know if you'd like to be a guest! It's a great way to share what you've been working on with interested listeners. I'm aiming to post a new podcast every month.



Finally, I hear you like links. Here are some links relevant to this episode.



Info on this week's guest:

Info on Dr. Przybylski and his publications

Ever wonder why a particular game mechanic feels so satisfying or why you keep returning to a certain virtual world? Psychology of Video Games Podcast digs into those exact questions, moving beyond simple reviews to explore the mental machinery behind our play. Hosted by psychologist Jamie Madigan, each episode applies research and theory to understand our experiences with games. You’ll hear discussions on how developers use principles of motivation and learning to craft compelling systems, and what our behavior-from cooperation to rage-quitting-reveals about our minds. This isn’t about finding the next game to play; it’s about understanding the ones you already love on a deeper level. The podcast unpacks the subtle psychological hooks in design, the social dynamics of online worlds, and the cognitive reasons behind our emotional responses. Whether you’re a dedicated gamer or simply curious about human behavior, these conversations offer a unique lens on a popular pastime. Tune in for a thoughtful analysis that connects the dots between academic psychology and the everyday realities of playing video games.
Author: Language: English Episodes: 100

Psychology of Video Games Podcast
Podcast Episodes
Podcast 70 - Memes [not-audio_url] [/not-audio_url]

Duration: 45:32
My guest expert Dr. Shane Tilton and I discuss memes and how communities like gamers create and communicate through them.
Podcast 69: Game Transfer Phenomenon [not-audio_url] [/not-audio_url]

Duration: 53:01
Ever seen or heard something from a video game while you weren't playing? Ever had an urge to climb a building or select from a dialogue wheel hours after you pushed away from the keyboard or controller? In this episode,…
Podcast 68: Convention Fandom [not-audio_url] [/not-audio_url]

Duration: 54:29
My guest expert and I talk about the psychology behind geek fandom conventions, how people behave at cons, and how Covid has changed them.
Podcast 67: Esports Performance Consulting [not-audio_url] [/not-audio_url]

Duration: 1:00:14
How can psychologists help esports athletes improve, stay healthy, and thrive? I talk to a guest expert with a background in sports psychology and other areas who is doing just that.
Episode 66 - Procedural Rhetoric [not-audio_url] [/not-audio_url]

Duration: 56:39
When games have a message that they try to convey through systems and gameplay, do players listen? Do they hear what the designers expect? Does anything tend to change as a result?Audio Credits:“Robot Motivation” by The…
Episode 65 - Psych of Final Fantasy [not-audio_url] [/not-audio_url]

Duration: 1:26:42
I talk with authors of the new book Surpassing The Limit Break: The Psychology of Final Fantasy. About, well, THAT. Topics like the psychology behind Final Fantasy's storytelling, its use of gender subtypes, how its musi…
Episode 64 - How Can Video Games Make Us Happy? [not-audio_url] [/not-audio_url]

Duration: 1:04:06
Video games sometimes have an image problem. Honestly some days it feels like one black eye after another. But, let's not lose sight of the good stuff. There's plenty of evidence to suggest that video games help people a…
Episode 63 - Loss Aversion [not-audio_url] [/not-audio_url]

Duration: 59:53
Loss aversion refers to the fact that we feel more pain from a loss than we do pleasure from an equivalent gain. Losses are worse than gains are good. Most of the time game designers want to avoid triggering this feeling…
Episode 62 - The Psychology of Trolling [not-audio_url] [/not-audio_url]

Duration: 1:02:41
Why do people troll other players in video games? Do they get something out of it or are they just "broken"? A lot of us like to think the latter, but some researchers are starting to investigate exactly why people troll…
Episode 61: Twitch Donations [not-audio_url] [/not-audio_url]

Duration: 59:08
What kind of relationships exist between Twitch streamers and their audience members? How is it different from other kinds of online relationships? And why do people offer monetary support to streamers? Why do some strea…