Video Game Dev Johnny Wood-Brooks and No One Left To Die - Episode 292 - 6/27/2026

Video Game Dev Johnny Wood-Brooks and No One Left To Die - Episode 292 - 6/27/2026

Author: Shane Stacks June 27, 2026 Duration: 1:22:51

Video game developer Johnny Wood-Brooks discusses his career and No One Left To Die, his new quirky retro indie video game. An update on his Classic Ultima Online project. An overview of his 20+ year career in video games, including Midway, Turbine, Standing Stone, and ZeniMax. How he got into the industry (and what method he used to "cheat"). What programming language is still surprisingly dominant in video game development? The video game industry can be a tough biz. Johnny has been pleasantly surprised by the Godot game engine's capacity for rapid game development. Multiplayer is still surprisingly hard to implement in games after all of this time. The process and challenges of getting your game on Steam (Johnny says the easy part was making the game!). The 8-bit / chiptune soundtrack for No One Left To Die is by Matthew Lister aka Cobra Commander. Shane compares his podcasting approach to Ed Wood. 

Shane Plays Geek Talk Episode #292 - 6/27/2026

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SHOW NOTES

No One Left To Die on Steam
https://store.steampowered.com/app/4459140/No_One_Left_To_Die/ 

Classic Ultima Online
https://shatteredmoon.com/cuo/ 

GoDot game engine
https://godotengine.org/ 

Johnny (Jonathon) Wood-Brooks Video Game Developer on LinkedIn
https://www.linkedin.com/in/johnnywood-brooks/ 

Matt Lister's "Lunch Break" Chiptunes Album
https://commandersupreme.bandcamp.com/album/lunch-break 

Chiptunes with Matt Lister aka Cobra Commander – Episode 246 – 9/1/2021
https://shaneplays.com/chiptunes-and-retrocomputers-with-matt-lister-cobra-commander/ 

City State of the Immortal Goddesses RPG Campaign Kickstarter
https://www.kickstarter.com/projects/stevecrompton/city-state-of-the-immortal-goddesses-rpg-campaign 


Dungeons and Desktops: The History of Computer Role-Playing Games 2nd Edition

Shane's book! Co-authored with Matt Barton of Matt Chat
https://www.amazon.com/Dungeons-Desktops-History-Computer-Role-Playing/dp/1138574643/

 


There's a particular kind of joy found in diving deep into the worlds and hobbies that capture our imagination, and that's the feeling Shane Plays Geek Talk aims to recreate in every episode. Hosted by Shane Stacks, this podcast feels like a comfortable conversation with a friend who's just as passionate about the intricate lore of a Star Trek episode as they are about the latest indie tabletop game. The discussion naturally spans a wide spectrum-from rolling dice in a Dungeons & Dragons campaign and painting miniatures for a wargame to debating the merits of a new sci-fi novel or a classic Doctor Who serial. What you'll hear isn't just a review show, but a genuine celebration of fandom in all its forms. Shane approaches each topic not as a critic, but as an enthusiastic participant, fostering a space that encourages both long-time enthusiasts and the casually curious. Listening feels like pulling up a chair at a friendly local game shop; the talk is specific, informed, and always driven by a shared affection for these creative corners of culture. Whether your personal geekdom is firmly established or you're just beginning to explore, this podcast offers a welcoming, deep-dive into the stuff that makes hobbies so compelling. It’s a consistent reminder of the community and creativity at the heart of what we love, making each episode a perfect companion for a commute, a painting session, or just some downtime.
Author: Language: English Episodes: 50

Shane Plays Geek Talk
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