#330: Andromeda's Edge

#330: Andromeda's Edge

Author: Pickaxe September 24, 2024 Duration: 1:07:07
Generally we here at SVWAG prefer sci-fi to fantasy, especially if it is of the general sort. There is something joyous about the weird flights of fancy that sci-fi can enable, such as Andromeda's Edge with its "Jelluloid Technoblorps." That said, there's something particularly odious about importing generic fantasy into your sci-fi, like space dwarves and space dragons--something Andromeda's Edge also does. Call it a wash. Games Played Last Week: 01:01 -Harmonies (Johan Benvenuto, Libellud, 2024) 02:14 -Dro Polter (Paul Schulz, Oink Games, 2023) 05:56 -Rise and Fall (Christophe Boelinger, Ludically, 2024) 11:26 -Planet Unknown (Ryan Lambert & Adam Rehberg, Adam's Apple Games, 2022) 16:27 -Undaunted 2200: Callisto (Trevor Benjamin and David Thompson, Osprey, 2024) 18:18 -Irish Gauge (Amabel Holland, Capstone Games, 2019) 22:25 -Jekyll vs. Hyde (Geonil, Mandoo Games, 2021) 26:42 -Through the Desert (Reiner Knizia, Allplay, 2024) 31:43 -Cthulhu: Death May Die--Fear of the Unknown (Rob Daviau, Eric M. Lang, and Marco Portugal, CMON, 2024)   News (and why it doesn't matter): 37:15 From the Voidfall universe Mindclash brings us Revenant by Allan Kirkeby  39:28 Renegade reprints Acquire 41:03 Please support us on Patreon and take our games! www.patreon.com/svwag 41:53 Feature Game: Andromeda's Edge (Luke Laurie and Maximus Laurie, Cardboard Alchemy, 2024) Advertising Inquiries: https://redcircle.com/brandsPrivacy & Opt-Out: https://redcircle.com/privacy Learn more about your ad choices. Visit podcastchoices.com/adchoices

Hosted by Mike Walker and Mark Bigney, So Very Wrong About Games digs into the world of hobby gaming with a blend of sharp critique and genuine enthusiasm. Each episode feels like pulling up a chair at a table where two knowledgeable friends are deep in conversation, dissecting everything from the latest releases to timeless classics. They believe that a bad game deserves a thorough examination just as much as a great one, applying that same level of detailed analysis to reviews, industry news, and broader gaming topics. This isn't about following trends or generating hype; it's about thoughtful discussion that respects both the listener's time and the context in which games are made and played. The dynamic between Walker and Bigney captures a fundamental truth about the hobby-that taking games seriously and having fun with them are not mutually exclusive. You'll find their approach both refreshing and deeply engaging, whether they're championing an overlooked gem or meticulously explaining why a popular title didn't work for them. Tune in to this Pickaxe-produced podcast for honest, substantive talk that treats the medium with the depth it often deserves, but rarely receives in casual conversation.
Author: Language: English Episodes: 100

So Very Wrong About Games
Podcast Episodes
The Hobbit: There and Back Again [not-audio_url] [/not-audio_url]

Duration: 1:06:14
Before Dr. Reiner Knizia invented areas, everyone and everything was simultaneously co-located and yet distant all at the same time. It was primordial chaos. Movement was effectively impossible, as Xeno demonstrated; the…
Omnibus Questions Epsilon Aleph [not-audio_url] [/not-audio_url]

Duration: 1:18:12
While Mark is perhaps disappointed at the typical tragic dearth of questions related to Macross and Terry Bogard, and Walker secretly yearns to be granted naming rights to a listener's offspring (protip: don't let him),…
Wonderland's War [not-audio_url] [/not-audio_url]

Duration: 1:29:07
In our effort to answer all of your Omnibus Questions, sadly we cannot enlist the assistance of notable Canadian Keanu Reeves. In an interview with Stephen Colbert--as a joke after Keanu said something profound--he was a…
Listener Hot Takes [not-audio_url] [/not-audio_url]

Duration: 1:34:15
We deliver this episode despite the officially mandated period of public mourning due to Toronto's setbacks in basesball. In Canada, public mourning is characterized by donning black jean jackets and swapping our Tragica…
Luthier [not-audio_url] [/not-audio_url]

Duration: 1:28:55
"'Frederick Chopin was a Polish composer in the Romantic style who wrote primarily for the piano.' I guess this is sort of interesting, as most facts are. But history has shown us that *facts are not what most humans bel…
Rulebooks [not-audio_url] [/not-audio_url]

Duration: 1:17:48
As ever, we do not acknowledge one of the most pernicious false dichotomies in the rulebook space; whether rules should be strictly permissive (you can only do what the rules say you can) or strictly restrictive (you can…
Samurai [not-audio_url] [/not-audio_url]

Duration: 1:14:37
"Wiarton Willie is the name given to a Canadian groundhog who lives in the community of Wiarton in Bruce County, Ontario. Every February 2, on Groundhog Day, Willie takes part in the local Wiarton Willie Festival. His ro…
Tile-Laying Games [not-audio_url] [/not-audio_url]

Duration: 1:22:55
Rest assured that every topic we address here at SVWAG will be utterly comprehensive and final, unless and until we decide to address it again. Thus, when we discuss tile-laying games, we perforce will cover all of them,…
Ayar: Children of the Sun [not-audio_url] [/not-audio_url]

Duration: 1:05:19
"A quipu usually consists of cotton or camelid fiber cords, and contains categorized information based on dimensions like color, order and number. The Inca, in particular, used knots tied in a decimal positional system t…
Why Is This Game So Long? [not-audio_url] [/not-audio_url]

Duration: 1:15:29
We are staunchly body positive here at SVWAG, but we do prefer our bears fat. "Let me have about me bears that are fat," said Shakespeare's Julius Caesar, or he would have, had he known about the glory that is Fat Bear W…