#356: Endgame Scoring

#356: Endgame Scoring

Author: Pickaxe April 15, 2025 Duration: 1:13:57
Tiebreakers are arguably a kind of endgame scoring. I respect the fact that they are invariably necessary (I mean, if for no other reason than if they're omitted some smartass like me will complain). That said, clearly if the scoreboard goes to 200+ I don't imagine we'll be hauling out the second tiebreaker condition all that much. Frequently the endgame conversion of resources to points already serves as a tiebreaker anyway.  01:48 AYURIS: Nidavellir (Serge Laget, GRRRE Games, 2020) Games Played Last Week: 04:57 -FlickFleet (Jackson Pope & Paul Willcox, Eurydice Games, 2018) 11:55 -Slay the Spire: The Board Game (Gary Dworetsky, Anthony Giovannetti, and Casey Yano, Contention Games, 2024)  14:21 -Altay: Dawn of Civilization (Paolo Mori & Ole Steiness, Ares Games, 2024) 17:19 -Wizards of the Grimoire: Shifting Sands (Cole Banning & Joe Banning, Grimoire Games, 2025) 21:23 -Risk 2210 A.D.: Frontline (Mike Gills, Renegade Game Studios, 2025) 32:57 -Calimala (Fabio Lopiano, Alley Cat Games, 2024) 37:20 -Ransom Notes: House Party Edition (Josh Roberts, Evan and Josh's Very Special Games Company, 2023) 40:16 -Leviathan Wilds (Justin Kemppainen, Moon Crab Games, 2024) 42:57 -Regicide (Paul Abrahams, Luke Badger, & Andy Richdale, Badgers from Mars, 2020) News (and why it doesn't matter): 45:15 New Meltwater by Capstone Games 46:19 Open registration for SVWAG Con (July 25th-July27th) on Eventbrite! https://tinyurl.com/25s6p5jd 47:24 Topic: Endgame Scoring Advertising Inquiries: https://redcircle.com/brandsPrivacy & Opt-Out: https://redcircle.com/privacy Learn more about your ad choices. Visit podcastchoices.com/adchoices

Hosted by Mike Walker and Mark Bigney, So Very Wrong About Games digs into the world of hobby gaming with a blend of sharp critique and genuine enthusiasm. Each episode feels like pulling up a chair at a table where two knowledgeable friends are deep in conversation, dissecting everything from the latest releases to timeless classics. They believe that a bad game deserves a thorough examination just as much as a great one, applying that same level of detailed analysis to reviews, industry news, and broader gaming topics. This isn't about following trends or generating hype; it's about thoughtful discussion that respects both the listener's time and the context in which games are made and played. The dynamic between Walker and Bigney captures a fundamental truth about the hobby-that taking games seriously and having fun with them are not mutually exclusive. You'll find their approach both refreshing and deeply engaging, whether they're championing an overlooked gem or meticulously explaining why a popular title didn't work for them. Tune in to this Pickaxe-produced podcast for honest, substantive talk that treats the medium with the depth it often deserves, but rarely receives in casual conversation.
Author: Language: English Episodes: 100

So Very Wrong About Games
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A chief misgiving Mark has about the con is that he is a terrible playtester. He was able to play two unpublished games, and while the designers were gracious he is seldom able to offer anything of much substance. "This…
#369: Take That [not-audio_url] [/not-audio_url]

Duration: 1:19:08
The purest juxtaposition that reveals the absurdity of "take that" effects can be found in many of your heavier games and some consims with cards. You gather the resources, marshal your forces, laboriously haul those tro…
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