#369: Take That

#369: Take That

Author: Pickaxe July 22, 2025 Duration: 1:19:08
The purest juxtaposition that reveals the absurdity of "take that" effects can be found in many of your heavier games and some consims with cards. You gather the resources, marshal your forces, laboriously haul those troops hither and yon, and then sometimes have to manage some activation tokens or whatnot to finally get it on. And then your opponent plays the "nuh uh" card. Fun! 01:19 AYURIS: Daybreak (Matt Leacock & Matteo Menapace, CMYK, 2023) Games Played Last Week: 04:35 -Star Wars Unlimited (Jim Cartwright, Tyler Parrott, Daniel Schaefer, & Jeremy Zwirn, Fantasy Flight Games, 2024) 09:33 -Steam Power (Martin Wallace, Wallace Designs, 2024) 16:20 -Spot It! Bluey (Denis Blanchot, Jacques Cottereau, Guillaume Gille-Naves, & Igor Polouchine, Blue Orange, 2025) 19:15 -Mosaic: A Story of Civilization (Glenn Drover, Forbidden Games, 2022) 21:47 -TowerBrix (Simon Thomas, KOSMOS, 2024) 25:46 -Walk the Plank: Deluxe Edition (Shane Steely & Jared Tinney, Mayday Games, 2017) 28:36 -Bomb Busters (Hisashi Hayashi, Pegasus Spiel, 2024) 32:47 -Paint the Roses (Ben Goldman, North Star Games, 2022) 38:24 -Kinfire Delve: Scorn's Stockade (Kevin Wilson, Incredible Dream Studios, 2024) 41:55 -Transgalactica (Daniele Tascini, Devir, 2025) 49:15 -Phantom Division (Pete Ruth & Mark Thomas, Phantom Horizon, 2026) News (and why it doesn't matter): 55:14 Looking forward to SVWAGCon! 55:43 Topic: Take That Advertising Inquiries: https://redcircle.com/brandsPrivacy & Opt-Out: https://redcircle.com/privacy Learn more about your ad choices. Visit podcastchoices.com/adchoices

Hosted by Mike Walker and Mark Bigney, So Very Wrong About Games digs into the world of hobby gaming with a blend of sharp critique and genuine enthusiasm. Each episode feels like pulling up a chair at a table where two knowledgeable friends are deep in conversation, dissecting everything from the latest releases to timeless classics. They believe that a bad game deserves a thorough examination just as much as a great one, applying that same level of detailed analysis to reviews, industry news, and broader gaming topics. This isn't about following trends or generating hype; it's about thoughtful discussion that respects both the listener's time and the context in which games are made and played. The dynamic between Walker and Bigney captures a fundamental truth about the hobby-that taking games seriously and having fun with them are not mutually exclusive. You'll find their approach both refreshing and deeply engaging, whether they're championing an overlooked gem or meticulously explaining why a popular title didn't work for them. Tune in to this Pickaxe-produced podcast for honest, substantive talk that treats the medium with the depth it often deserves, but rarely receives in casual conversation.
Author: Language: English Episodes: 100

So Very Wrong About Games
Podcast Episodes
#352: Ascending Empires: Zenith Edition [not-audio_url] [/not-audio_url]

Duration: 1:17:27
I was donating blood while wearing my Transformers Converse shoes, and two different phlebotomists commented positively about them. "We have won the cultural argument," I said, deliberately burying the lede that demograp…
#351: Flexing New Muscles [not-audio_url] [/not-audio_url]

Duration: 1:13:49
As is readily apparent from the show's subject matter and our general presentation, we here at SVWAG are stone-cold jocks who excel at the sports and are thoroughly ripped. We trust the launcher and never ever skip leg d…
#350: Beyond the Horizon [not-audio_url] [/not-audio_url]

Duration: 1:03:21
Despite the welcome relative absence of anthropomorphic animals this week--aside from some sundry ducks in Lorcana--we see a lot of animals and various critters this week. We eschew sacrifices to a dodgy snake in Imperiu…
#349: A Plowful of Games [not-audio_url] [/not-audio_url]

Duration: 1:06:58
While we hate to confirm your most reductive of preconceived notions, snow removal in Canadian cities is no joke. The fleet of vehicles required to allow for daily life in even a small Canadian city after major snowfall…
#348: SETI [not-audio_url] [/not-audio_url]

Duration: 1:05:45
Colour nouns are essentially arbitrary; how one decides to chop up the visible spectrum of light is a matter of contingent taxonomy. Some languages have one noun for both blue and green, for example. English has a word f…
#347: How Expansions Can Fail [not-audio_url] [/not-audio_url]

Duration: 1:09:26
Our upcoming convention, July 25th-27th 2025, is in its planning stages! We have a venue but nothing much else yet. Not even a name! Suggestions welcome. Mark quite likes So Very Wrong About Games Fun Times Good Vibes On…
#346: 2024 Year in Review [not-audio_url] [/not-audio_url]

Duration: 1:37:44
If you can choose to be the regular version or the spicy version, you obviously choose the spicy version. I mean, sure, the capsaicin may sting, but one assumes that the canonical version is caliente. Put another way, wo…
#345: Thunder Road: Vendetta [not-audio_url] [/not-audio_url]

Duration: 1:09:15
"Robert! This here is velvet--not velveteen. A gentleman must learn the difference." -Gilbert Fontaine de la Tour D'Haute Rive Games Played Last Week: 01:53 -Fishing (Friedemann Friese, 2F-Spiele, 2024) 08:04 -Revive (He…
#344: Only at Certain Player Counts [not-audio_url] [/not-audio_url]

Duration: 1:07:31
The editorial department of So Very Wrong About Games has several sub-divisions, and admittedly the orgchart gets a bit baroque at this point. The rules errors office is technically a sub-branch of the fact checking desk…
#343: Fromage [not-audio_url] [/not-audio_url]

Duration: 1:10:07
It has come to our attention that there has been a great deficiency in SVWAG through the years, namely our shameful neglect of the French language. The sheer Gaul! Games Played Last Week: 01:34 -The Isle of Cats Duel (Fr…