Games that Build Cred

Games that Build Cred

Author: Pickaxe August 18, 2026 Duration: 1:22:35
[EDIT] In this episode, Mark falsely attributes the co-authorship of Ayar to Nestore Mangone, when in fact it was designed by Mandela Fernandez-Grandon and Fabio Lopiano. We regret the error. Have you heard of the Walker Quint? This patent-pending, uncopyrightable system is more than just a game organizational schema--it is a multipurpose framework that will REVOLUTIONIZE YOUR LIFE in every way! It's more like a cult, really. Join us in following the Eternal Path of the Walker Quint. 01:43 AYURIS: Undaunted 2200: Callisto (Trevor Benjamin and David Thompson, Osprey, 2024) Games Played Last Week: 05:53 -Gold Country (Reiner Knizia, Bitewing Games, 2026) 09:45 -Bottle Imp (Günter Cornett, Grail Games, 2024) 15:27 -Las Vegas (Rüdiger Dorn, alea, 2012) 18:44 -Avalon: The Riven Veil (Jamie Jolly, Shadowborne Games, 2026) 28:06 -Tiletum (Simone Luciani and Daniele Tascini, Board&Dice, 2022) 32:53 -Baghdad: The City of Peace (Fabio Lopiano & Nestore Mangone, Alley Cat Games, 2025) 40:03 -Into the Machine (Kasper Lapp, AEG, 2026) 46:22 -Sentinels of the Multiverse: Definitive Edition (Christopher Badell & Adam Rebottaro, Greater Than Games, 2022) News (and why it doesn't matter): 54:19 Calactic Cruise rakes in the Dice Tower ards at Gen Con 54:36 Glorious Listener Survey! https://forms.gle/ghqMH9cuiRWCVyZn9 55:05 Nidavellir re-developed into Dwarves of Aquilon 56:20 One Page Rules is crowdfunding starter boxes 57:39 Blind buy for Games Workshop minis 1:00:35 Topic: Games that Build Cred Learn more about your ad choices. Visit podcastchoices.com/adchoices

Hosted by Mike Walker and Mark Bigney, So Very Wrong About Games digs into the world of hobby gaming with a blend of sharp critique and genuine enthusiasm. Each episode feels like pulling up a chair at a table where two knowledgeable friends are deep in conversation, dissecting everything from the latest releases to timeless classics. They believe that a bad game deserves a thorough examination just as much as a great one, applying that same level of detailed analysis to reviews, industry news, and broader gaming topics. This isn't about following trends or generating hype; it's about thoughtful discussion that respects both the listener's time and the context in which games are made and played. The dynamic between Walker and Bigney captures a fundamental truth about the hobby-that taking games seriously and having fun with them are not mutually exclusive. You'll find their approach both refreshing and deeply engaging, whether they're championing an overlooked gem or meticulously explaining why a popular title didn't work for them. Tune in to this Pickaxe-produced podcast for honest, substantive talk that treats the medium with the depth it often deserves, but rarely receives in casual conversation.
Author: Language: English Episodes: 50

So Very Wrong About Games
Podcast Episodes
Listener Hot Takes [not-audio_url] [/not-audio_url]

Duration: 1:34:15
We deliver this episode despite the officially mandated period of public mourning due to Toronto's setbacks in basesball. In Canada, public mourning is characterized by donning black jean jackets and swapping our Tragica…
Luthier [not-audio_url] [/not-audio_url]

Duration: 1:28:55
"'Frederick Chopin was a Polish composer in the Romantic style who wrote primarily for the piano.' I guess this is sort of interesting, as most facts are. But history has shown us that *facts are not what most humans bel…
Rulebooks [not-audio_url] [/not-audio_url]

Duration: 1:17:48
As ever, we do not acknowledge one of the most pernicious false dichotomies in the rulebook space; whether rules should be strictly permissive (you can only do what the rules say you can) or strictly restrictive (you can…
Samurai [not-audio_url] [/not-audio_url]

Duration: 1:14:37
"Wiarton Willie is the name given to a Canadian groundhog who lives in the community of Wiarton in Bruce County, Ontario. Every February 2, on Groundhog Day, Willie takes part in the local Wiarton Willie Festival. His ro…
Tile-Laying Games [not-audio_url] [/not-audio_url]

Duration: 1:22:55
Rest assured that every topic we address here at SVWAG will be utterly comprehensive and final, unless and until we decide to address it again. Thus, when we discuss tile-laying games, we perforce will cover all of them,…
Ayar: Children of the Sun [not-audio_url] [/not-audio_url]

Duration: 1:05:19
"A quipu usually consists of cotton or camelid fiber cords, and contains categorized information based on dimensions like color, order and number. The Inca, in particular, used knots tied in a decimal positional system t…
Why Is This Game So Long? [not-audio_url] [/not-audio_url]

Duration: 1:15:29
We are staunchly body positive here at SVWAG, but we do prefer our bears fat. "Let me have about me bears that are fat," said Shakespeare's Julius Caesar, or he would have, had he known about the glory that is Fat Bear W…
Star Wars: Battle of Hoth [not-audio_url] [/not-audio_url]

Duration: 1:11:44
We tempt fate and refer to a number of third rails in the hobby community. For one, we acknowledge a loss in Regicide Legacy, which reliably summons the chattering mobs. Further, we mention both Star Trek and Star Wars,…
Nostalgia [not-audio_url] [/not-audio_url]

Duration: 1:17:17
"Well, that was your mother And that was your father Before you was born dude When life was great You are the burden of my generation I sure do love you But let’s get that straight" -Paul Simon, "That Was Your Mother" 01…