Gazebo

Gazebo

Author: Pickaxe December 23, 2025 Duration: 1:08:05
"One day I was sitting in a gazebo, and there was a plaque on the gazebo and it said, 'This gazebo was built by the town in 1863.' That is in the middle of the Civil War. And the whole town built a gazebo. What was that town meeting like? 'All right, everyone, first order of business, we have all the telegrams from Gettysburg with the war dead. Let’s see here. Okay, everyone’s husband and brother and… everyone died. Okay. Josiah, you had something?' 'Yes, I do. How’d you like to be indoors and out of doors all at once? Ever walk into the park with your betrothed and it starts to rain, but you still want to hold hands? Well, may I introduce you to, and my condolences again to everyone, the gazebo!'" -John Mulaney, "Kid Gorgeous at Studio City" Games Played Last Week: 01:29 -Coyote (Spartaco Albertarelli, New Games Order, 2015) 04:07 -Tapple Mini (NPD Toys, The Op Games, 2025) 07:17 -Die fiesen 7 (Jacques Zeimet, Drei Hasen in der Abendsonne, 2015) 09:41 -Manila (Franz-Benno Delonge, Zoch Verlag, 2005) 14:17 -G.I. JOE Deck-Building Game (T.C. Petty III, Renegade Game Studios, 2021) 16:56 -The Gang (John Cooper and Kory Heath, KOSMOS, 2024) 20:29 -Trickadee (Rob Newton, Coin Flip Games, 2025) 24:26 -Spicy (Győri Zoltán Gábor, HeidelBÄR Games, 2020) 28:13 -Good Puppers, Too! (Chris Cieslik, Asmadi Games, 2025) 33:40 -Cross Bronx Expressway (Non-Breaking Space, GMT Games, 2025) News (and why it doesn't matter): 46:47 Dire Wolf and Tabletop Playground 48:01 New games from Badgers from Mars! Regicide Inferno, Regicide Crown Duels, and Viking Rush 49:07 Show news: guest hosts in early 2026 50:27 Feature Game: Gazebo (Reiner Knizia, Bitewing Games, 2025) Learn more about your ad choices. Visit podcastchoices.com/adchoices

Hosted by Mike Walker and Mark Bigney, So Very Wrong About Games digs into the world of hobby gaming with a blend of sharp critique and genuine enthusiasm. Each episode feels like pulling up a chair at a table where two knowledgeable friends are deep in conversation, dissecting everything from the latest releases to timeless classics. They believe that a bad game deserves a thorough examination just as much as a great one, applying that same level of detailed analysis to reviews, industry news, and broader gaming topics. This isn't about following trends or generating hype; it's about thoughtful discussion that respects both the listener's time and the context in which games are made and played. The dynamic between Walker and Bigney captures a fundamental truth about the hobby-that taking games seriously and having fun with them are not mutually exclusive. You'll find their approach both refreshing and deeply engaging, whether they're championing an overlooked gem or meticulously explaining why a popular title didn't work for them. Tune in to this Pickaxe-produced podcast for honest, substantive talk that treats the medium with the depth it often deserves, but rarely receives in casual conversation.
Author: Language: English Episodes: 100

So Very Wrong About Games
Podcast Episodes
#356: Endgame Scoring [not-audio_url] [/not-audio_url]

Duration: 1:13:57
Tiebreakers are arguably a kind of endgame scoring. I respect the fact that they are invariably necessary (I mean, if for no other reason than if they're omitted some smartass like me will complain). That said, clearly i…
#355: Rise & Fall [not-audio_url] [/not-audio_url]

Duration: 1:16:22
When is a thing like another thing? Is Albedo like Core Worlds? Is Cat Blues like Rummy? Is Through the Desert like Go? Is a nudge as good as a wink to blind bat? Are all Roll & Writes inferior to Roll a 6, Win a Cookie?…
#354: 20th Century Games [not-audio_url] [/not-audio_url]

Duration: 1:19:42
People have favourably described our physical appearances as "borderline tolerable" and "just short of hideous", and that was just our mothers. In light of this, we put ourselves forward as candidates for all manner of g…
#353: Rebirth [not-audio_url] [/not-audio_url]

Duration: 59:40
In logic, conditionals are always true if the antecedent is false. You can't falsify the conditional if the conditions aren't met. For example, if Mark can bench 500 pounds, then vinegar tastes like cotton candy. Rest as…
#352: Ascending Empires: Zenith Edition [not-audio_url] [/not-audio_url]

Duration: 1:17:27
I was donating blood while wearing my Transformers Converse shoes, and two different phlebotomists commented positively about them. "We have won the cultural argument," I said, deliberately burying the lede that demograp…
#351: Flexing New Muscles [not-audio_url] [/not-audio_url]

Duration: 1:13:49
As is readily apparent from the show's subject matter and our general presentation, we here at SVWAG are stone-cold jocks who excel at the sports and are thoroughly ripped. We trust the launcher and never ever skip leg d…
#350: Beyond the Horizon [not-audio_url] [/not-audio_url]

Duration: 1:03:21
Despite the welcome relative absence of anthropomorphic animals this week--aside from some sundry ducks in Lorcana--we see a lot of animals and various critters this week. We eschew sacrifices to a dodgy snake in Imperiu…
#349: A Plowful of Games [not-audio_url] [/not-audio_url]

Duration: 1:06:58
While we hate to confirm your most reductive of preconceived notions, snow removal in Canadian cities is no joke. The fleet of vehicles required to allow for daily life in even a small Canadian city after major snowfall…
#348: SETI [not-audio_url] [/not-audio_url]

Duration: 1:05:45
Colour nouns are essentially arbitrary; how one decides to chop up the visible spectrum of light is a matter of contingent taxonomy. Some languages have one noun for both blue and green, for example. English has a word f…
#347: How Expansions Can Fail [not-audio_url] [/not-audio_url]

Duration: 1:09:26
Our upcoming convention, July 25th-27th 2025, is in its planning stages! We have a venue but nothing much else yet. Not even a name! Suggestions welcome. Mark quite likes So Very Wrong About Games Fun Times Good Vibes On…