Building an Indie Hit in Godot with Jay Baylis and Tom Coxon

Building an Indie Hit in Godot with Jay Baylis and Tom Coxon

Author: softwareengineeringdaily.com September 25, 2025 Duration: 43:07
Cassette Beasts is a turn-based monster-battling RPG that lets players record creatures onto cassette tapes and transform into them during battle. The game was an indie hit, and is also one of the most successful games built with the open source Godot Engine. Jay Baylis and Tom Coxon are the creators of Cassette Beasts at Bytten Studio. They join the show with Joe Nash to talk about the development of their game. Joe Nash is a developer, educator, and award-winning community builder, who has worked at companies including GitHub, Twilio, Unity, and PayPal. Joe got his start in software development by creating mods and running servers for Garry’s Mod, and game development remains his favorite way to experience and explore new technologies and concepts.    Please click here to see the transcript of this episode. Sponsorship inquiries: sponsor@softwareengineeringdaily.com

For anyone curious about how the code running our world actually gets built, Software Engineering Daily offers a clear and consistent look behind the curtain. This isn't about hype cycles or surface-level news; it's a deep, technical conversation with the engineers, architects, and thinkers who are shaping our digital infrastructure. Each episode focuses on a specific technology, practice, or problem, breaking down complex systems into understandable parts. You'll hear detailed discussions on everything from database architectures and programming language design to the organizational challenges of scaling teams and the real-world trade-offs made in production systems. Hosted by softwareengineeringdaily.com, the podcast serves as a reliable source for developers who want to stay informed and inspired, translating the rapid pace of technological change into substantive, lasting knowledge. It’s for professionals who believe that understanding the "how" and "why" is just as important as knowing the "what." By dedicating time to thorough exploration, this podcast provides context that shorter formats simply cannot, making it an essential resource for anyone building the future, one line of code at a time. Tune in to hear unfiltered insights from the people on the front lines, discussing the tools and decisions that define modern software engineering.
Author: Language: en-us Episodes: 100

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