Node.js in 2026 with Rafael Gonzaga

Node.js in 2026 with Rafael Gonzaga

Author: softwareengineeringdaily.com December 23, 2025 Duration: 54:42
JavaScript has grown far beyond the browser. It now powers millions of backend systems, APIs, and cloud services through Node.js, which is one of the most widely deployed runtimes on the planet. Keeping such a critical piece of infrastructure fast, secure, and stable is a massive engineering challenge, and the work behind it is often invisible. Rafael Gonzaga is a Principal Open Source Engineer at NodeSource and a member of the Node.js Technical Steering Committee. He’s spent years digging into the performance and security layers of Node’s core, helping shape the direction of the runtime itself. Rafael joins the show to talk about the state of Node.js performance, how benchmarking really works, the balance between speed and stability, and what it means to contribute to one of the world’s most important open-source projects. Josh Goldberg is an independent full time open source developer in the TypeScript ecosystem. He works on projects that help developers write better TypeScript more easily, most notably on typescript-eslint: the tooling that enables ESLint and Prettier to run on TypeScript code. Josh regularly contributes to open source projects in the ecosystem such as ESLint and TypeScript. Josh is a Microsoft MVP for developer technologies and the author of the acclaimed Learning TypeScript (O’Reilly), a cherished resource for any developer seeking to learn TypeScript without any prior experience outside of JavaScript. Josh regularly presents talks and workshops at bootcamps, conferences, and meetups to share knowledge on TypeScript, static analysis, open source, and general frontend and web development.  Please click here to see the transcript of this episode. Sponsorship inquiries: sponsor@softwareengineeringdaily.com

For anyone curious about how the code running our world actually gets built, Software Engineering Daily offers a clear and consistent look behind the curtain. This isn't about hype cycles or surface-level news; it's a deep, technical conversation with the engineers, architects, and thinkers who are shaping our digital infrastructure. Each episode focuses on a specific technology, practice, or problem, breaking down complex systems into understandable parts. You'll hear detailed discussions on everything from database architectures and programming language design to the organizational challenges of scaling teams and the real-world trade-offs made in production systems. Hosted by softwareengineeringdaily.com, the podcast serves as a reliable source for developers who want to stay informed and inspired, translating the rapid pace of technological change into substantive, lasting knowledge. It’s for professionals who believe that understanding the "how" and "why" is just as important as knowing the "what." By dedicating time to thorough exploration, this podcast provides context that shorter formats simply cannot, making it an essential resource for anyone building the future, one line of code at a time. Tune in to hear unfiltered insights from the people on the front lines, discussing the tools and decisions that define modern software engineering.
Author: Language: en-us Episodes: 100

Software Engineering Daily
Podcast Episodes
Flox, Nix, and Reproducible Software Systems with Michael Stahnke [not-audio_url] [/not-audio_url]

Duration: 55:16
Modern software development is more complex than ever. Teams work across different operating systems, chip architectures, and cloud environments, each with its own dependency quirks and version mismatches. Ensuring that…
VS Code and Agentic Development with Kai Maetzel [not-audio_url] [/not-audio_url]

Duration: 1:09:00
Visual Studio Code has become one of the most influential tools in modern software development. The open-source code editor has evolved into a platform used by millions of developers around the world, and it has reshaped…
Blender and Godot in Game Development with Simon Thommes [not-audio_url] [/not-audio_url]

Duration: 36:13
Blender Studio is the creative arm of the Blender Foundation and it’s dedicated to producing films, games, and other projects that showcase the full potential of Blender. The studio functions as both an art and technolog…
Building Games at Zachtronics with Zach Barth [not-audio_url] [/not-audio_url]

Duration: 1:28:37
Zachtronics is a legendary independent game studio known for creating intricate, engineering-focused puzzle games that merge logic, creativity, and code. The studio was founded by Zach Barth in 2011, and it has become a…
Rivals of Aether with Dan Fornace [not-audio_url] [/not-audio_url]

Duration: 46:05
Rivals of Aether and Rivals of Aether II are indie fighting games that combine fast-paced platform combat with elemental-themed characters. The game takes inspiration from Super Smash Bros. and emphasizes skillful moveme…
Aviation Cybersecurity with Serge Christiaans [not-audio_url] [/not-audio_url]

Duration: 51:00
Aviation cybersecurity is becoming an urgent priority as modern aircraft increasingly rely on complex digital systems for navigation, communication, and engine performance. These systems were once isolated but are now in…
Blocking Software Supply Chain Attacks with Feross Aboukhadijeh [not-audio_url] [/not-audio_url]

Duration: 48:49
Modern software relies heavily on open source dependencies, often pulling in thousands of packages maintained by developers all over the world. This accelerates innovation but also creates serious supply chain risks as a…
Pydantic AI with Samuel Colvin [not-audio_url] [/not-audio_url]

Duration: 57:33
Python’s popularity in data science and backend engineering has made it the default language for building AI infrastructure. However, with the rapid growth of AI applications, developers are increasingly looking for tool…
Game Development on the PICO-8 with Johan Peitz [not-audio_url] [/not-audio_url]

Duration: 47:27
PICO-8 is a software-based gaming console for making, sharing, and playing small games with a retro aesthetic. It emulates the look and feel of 8-bit consoles, providing limited color palettes, screen resolutions, and me…