Game Development on the PICO-8 with Johan Peitz

Game Development on the PICO-8 with Johan Peitz

Author: Software Engineering Daily November 27, 2025 Duration: 47:27
PICO-8 is a software-based gaming console for making, sharing, and playing small games with a retro aesthetic. It emulates the look and feel of 8-bit consoles, providing limited color palettes, screen resolutions, and memory constraints. The PICO-8 dev environment uses Lua and is focused on being accessible to developers while offering depth for complex projects.

Every day, the world of technology evolves, and Software Engineering Daily provides a crucial, in-depth look at how that happens. This podcast sits at the intersection of code, infrastructure, and the people who build it, offering long-form conversations that go far beyond surface-level news. Each episode features a detailed technical interview with engineers, founders, and researchers who are actively shaping the landscape. Listeners will hear concrete discussions about system design, programming languages, DevOps practices, and the architectural decisions behind major platforms. The focus is on the how and the why-the practical challenges and trade-offs faced by professionals in the field. It’s a resource for developers seeking to understand not just what tools to use, but the underlying principles that make them effective. By dedicating time to a single topic per episode, the podcast allows for a thorough exploration that is both educational and genuinely insightful. Tune in for a consistent and substantive dive into the mechanics of modern software, where every conversation is an opportunity to deepen your technical understanding and stay engaged with the pulse of the industry.
Author: Language: en-us Episodes: 100

Software Engineering Daily
Podcast Episodes
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