Balls To The Wall VR Interview, Assassin’s Creed Shadows Hits 2M Players, + GDC 2025 Recap

Balls To The Wall VR Interview, Assassin’s Creed Shadows Hits 2M Players, + GDC 2025 Recap

Author: Spawn On Me LLC March 24, 2025 Duration: 1:04:10

In Episode 542 of Spawn On Me, we’re joined by Chris Hill from Cat City Games to talk about his hilarious and action-packed VR game Balls to The Wall. He shares what inspired the wild concept, how development is going, and why VR needs more games that don’t take themselves too seriously.

In our What's the 411 segment, we dive into two major stories shaking up the gaming world: the Communications Workers of America (CWA) is taking big steps to establish a gaming union—and we break down what that could mean for devs and the industry. Plus, Assassin’s Creed: Shadows is already making waves, reaching over 2 million players. We talk about the hype, what this means for the franchise, and what players are saying.

In What We’ve Been Playing, we go hands-on with a bunch of games we checked out during GDC this year. From indie gems to upcoming AAA titles, this segment is packed with impressions you don’t want to miss.

Tap in for laughs, deep insights, and all things dope in gaming. Don’t forget to like, subscribe, and hit that bell so you never miss an episode!

🎮 Available on Spotify, Apple Podcasts, YouTube, and everywhere else you get your pods.


For over a decade, Spawn On Me with Kahlief Adams has been a vital voice in gaming conversations, long before such discussions entered the mainstream. Founded by Kahlief Adams in 2013, this award-winning podcast established itself as an essential space for exploring how video games intersect with race, diversity, and broader culture. Rather than focusing solely on reviews or news, the dialogue here digs into the people and perspectives that shape the industry. You’ll hear genuine, in-depth conversations with game developers, journalists, scholars, and other creators who are often left out of the typical narrative. These discussions have consistently helped to frame and advance critical conversations about representation and inclusion, examining both the art we play and the community that surrounds it. Tuning into this podcast means joining a long-running, thoughtful examination of gaming’s impact and its potential, guided by a host who has been at the forefront of this specific and necessary dialogue since its inception. The result is a consistently insightful listen that challenges assumptions and highlights voices that truly matter.
Author: Language: en-us Episodes: 100

Spawn On Me with Kahlief Adams: A Video Game Podcast
Podcast Episodes
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OUR EXCLUSIVE INTERVIEW WITH REDFALL CREATIVE DIRECTOR, RICARDO BAYER [not-audio_url] [/not-audio_url]

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Duration: 43:44
This week we dig into the madness that is the tech industry and especially the gaming press side of things with another massive hit of layoffs. We also talk about the upcoming PSVR2 launch lineup and why information leak…
We talk to Harold Goldberg about the NY Game Awards [not-audio_url] [/not-audio_url]

Duration: 48:47
On this episode, we chat with Editor In Chief and Founder of the New York Videogame Critics Circle, Harold Goldberg about his amazing work in the gaming space and their upcoming award show dropping on January 17th at 8 P…
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Duration: 1:19:48
On this week's episode of Spawn On Me, we talk to Vice President of Art at Liithos Entertainment, Tramell Ray Isaac about AI Art's potential in the gaming industry and how artists in that space are discussing this contro…