🧪 Dr. Homebrew's Tabletop Autopsy | Tainted Grail: Fall of Avalon

🧪 Dr. Homebrew's Tabletop Autopsy | Tainted Grail: Fall of Avalon

Author: Tabletop Journeys May 15, 2026 Duration: 11:48

Noble Knight Games' annual clearance sale struck again — and this time Dr. Homebrew walked away with something much bigger than planned. 📦 This week on Tabletop Autopsy, we're cracking open he Age of Legends and Last Knight campaigns for Tainted Grail: Fall of Avalon by Awakened Realms. Let's dissect it all for every piece of TTRPG gold hiding inside it.


From progression tracking save sheets that every DM should be using, to hero reference cards that'll make your players' lives infinitely easier at the table, this box is a treasure trove of design ideas. We dig into the dual solo/group play structure, a gorgeous Book of Secrets that handles your behind-the-screen info like a dream, and a massive card deck that opens up a whole new world of gamified exploration, encounters, and NPC interaction.


Oh, and eight beautifully pre-painted miniatures? Yeah. Zero guilt. 🎨🐉

🔜 Next Episode: Watch how these decks get put to work to plan an actual TTRPG session — you're not going to want to miss it.


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🔗 Links & Resources Mentioned in the Episode


🏰 Tainted Grail by Awaken Realms: awakenrealms.com

⚔️ Age of Legends Expansion & Last Knight Campaign: available via Awakened Realms

🛒 Noble Knight Games (We love you guys, seriously!): nobleknight.com

📋 The Lazy Dungeon Master's 8 Steps by Mike Shea: slyflourish.com


🗺️ Tabletop Journeys Links:

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YouTube: https://www.youtube.com/@ttjourneys

Website: https://ttjourneys.com/

Email: podcast@ttjourneys.com


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Three longtime friends, with a combined century of experience around the gaming table, invite you into their ongoing conversation. Tabletop Journeys is a podcast born from decades of shared history, not just as gamers but as people who have spent a lifetime thinking deeply about the worlds we create together. You’ll hear the easy, often hilarious dynamic of a group that has played in and run every kind of tabletop and live-action roleplaying game imaginable. Their discussions are the kind that usually happen late at night, after the dice are put away, where ideas get pulled apart, rebuilt, and passionately debated. Each episode feels like pulling up a chair in one of those living rooms, listening in as they dissect everything from game mechanics and storytelling techniques to the unexpected life lessons found in collaborative imagination. It’s less a formal review show and more a chronicle of a lifelong journey through games, packed with the kind of insight and friendly argument that only comes from truly knowing your fellow travelers. Tune into this podcast for a natural, deep, and often very funny exploration of why we play.
Author: Language: en-us Episodes: 50

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